Player Matchup

Bacchus
Bacchus
BeefeBoi
Bacchus
Level 47
God Stats
11W - 10L
1,424 SR
Queue Stats
16W - 18L
1,380 Elo+
Party 1
Tiamat
Tiamat
ThrowingMaxFIRE
Tiamat
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 47L
1,168 Elo+
Party 2
Chaac
Chaac
Willhide
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Rama
Rama
Xeerok
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,502 Elo+
Solo
Loki
Loki
themexicanyei
Loki
Level 38
God Stats
1W - 6L
1,198 SR
Queue Stats
165W - 201L
1,225 Elo+
Party 2
Team Averages
Level 41
1,425 SR
1,355 Elo+

VS

Team Averages
Level 99
1,417 SR
1,404 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Elohh
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 98L
1,353 Elo+
Party 3
Medusa
Medusa
StrangeVisitor
Medusa
Level 158
God Stats
3W - 10L
1,114 SR
Queue Stats
304W - 357L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Vultzin
Baron Samedi
Level 82
God Stats
12W - 11L
1,695 SR
Queue Stats
263W - 268L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
hamburgar
Gilgamesh
Level 66
God Stats
1W - 1L
1,274 SR
Queue Stats
11W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeefeBoi
Bacchus
3
0 / 0 / 1
2,846
569
790
2,921
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,185
637
131
1,970
752
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Willhide
Chaac
2
0 / 1 / 1
2,751
550
200
1,012
340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Xeerok
Rama
5
1 / 2 / 0
3,397
679
748
2,687
395
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
2,948
590
637
1,789
453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
1 / 0 / 1
3,601
720
608
2,019
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Elohh
Thanatos
5
1 / 0 / 1
3,437
687
900
1,800
598
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

4
1 / 1 / 1
3,333
667
2,159
1,470
412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Vultzin
Baron Samedi
5
0 / 0 / 0
3,180
636
1,219
1,468
409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
hamburgar
Gilgamesh
6
1 / 1 / 0
3,590
718
619
2,785
1,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
1
1.5
L
Bacchus
BeefeBoi
Bacchus
0
0
1
0.5
W
Thanatos
Elohh
Thanatos
1
0
1
1.5
W
1
1
1
1.5
L
0
0
0
0
W
Baron Samedi
Vultzin
Baron Samedi
0
0
0
0
L
Chaac
Willhide
Chaac
0
1
1
0.5
L
Rama
Xeerok
Rama
1
2
0
0.5
W
Gilgamesh
hamburgar
Gilgamesh
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,506
Damage
5,505
10,379
Taken
9,542
3,001
Mitigated
3,226
3,715
Healing
4,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
608
63
26
961
2,019
737
0
73
1,946
7,824
0
L
Bacchus
BeefeBoi
Bacchus
790
355
46
695
2,921
1,061
0
319
2,602
4,021
0
W
Thanatos
Elohh
Thanatos
900
168
0
1,842
1,800
598
0
116
1,684
0
10,801
W
2,159
1,231
0
348
1,470
412
0
601
869
0
7,882
L
131
38
0
1,146
1,970
752
0
1,128
842
7,020
0
W
Baron Samedi
Vultzin
Baron Samedi
1,219
0
0
535
1,468
409
0
131
1,337
12,889
0
L
Chaac
Willhide
Chaac
200
179
0
328
1,012
340
0
0
1,012
0
1,061
L
Rama
Xeerok
Rama
748
720
0
841
2,687
395
0
122
2,565
0
13,391
W
Gilgamesh
hamburgar
Gilgamesh
619
193
0
880
2,785
1,070
8
0
2,764
0
8,858
L
637
88
0
659
1,789
453
0
258
1,531
0
8,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,127
Gold Earned
17,141
70
Minions Killed
98
0
Camps Cleared
0
429,321
Distance Traveled
478,261
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
3,601
720
9
2
0
115,240
1
L
Bacchus
2,846
569
6
1
0
102,153
0
W
Thanatos
3,437
687
24
5
0
125,234
1
W
Medusa
3,333
667
16
3
0
57,253
1
L
Tiamat
3,185
637
16
3
0
100,631
1
W
Baron Samedi
3,180
636
21
4
0
99,012
2
L
Chaac
2,751
550
5
1
0
22,272
0
L
Rama
3,397
679
25
5
0
86,169
1
W
Gilgamesh
3,590
718
28
6
0
81,522
2
L
Loki
2,948
590
18
4
0
118,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role