Player Matchup

Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Catafracta
Hachiman
Level 155
God Stats
7W - 6L
1,890 SR
Queue Stats
338W - 379L
1,455 Elo+
Party 2
Loki
Loki
Shunshumaru
Loki
Level 121
God Stats
39W - 36L
1,251 SR
Queue Stats
85W - 95L
1,362 Elo+
Party 2
Sol
Sol
TaraFulcrumTTV
Sol
Level 82
God Stats
10W - 12L
1,545 SR
Queue Stats
425W - 451L
1,473 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,458 Elo+

VS

Team Averages
Level 107
1,556 SR
1,473 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Binks2230
Hercules
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KATANXTF
Ah Muzen Cab
Level 88
God Stats
29W - 21L
1,524 SR
Queue Stats
145W - 137L
1,505 Elo+
Party 3
Ymir
Ymir
SoMaul
Ymir
Level 124
God Stats
2W - 0L
1,731 SR
Queue Stats
24W - 31L
1,424 Elo+
Solo
Apollo
Apollo
TEGOS
Apollo
Level 101
God Stats
20W - 22L
1,525 SR
Queue Stats
260W - 275L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 4 / 1
7,676
512
6,566
13,217
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
 
Yemoja
12
3 / 2 / 2
7,507
500
3,738
9,491
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
Catafracta
Hachiman
13
2 / 3 / 2
7,324
488
7,665
8,330
2,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 4
7,872
525
4,374
7,934
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 3
6,931
462
4,960
7,989
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 4
8,043
536
6,686
5,684
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Binks2230
Hercules
13
4 / 2 / 4
8,211
547
6,026
11,972
12,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
KATANXTF
Ah Muzen Cab
14
4 / 3 / 2
8,265
551
8,178
10,851
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SoMaul
Ymir
12
1 / 2 / 4
7,321
488
4,654
10,665
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
TEGOS
Apollo
15
5 / 1 / 5
8,532
569
5,477
11,096
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
16
16
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
L
Yemoja
 
Yemoja
3
2
2
2
W
Tiamat
 
Tiamat
2
1
4
4
W
Hercules
Binks2230
Hercules
4
2
4
3
L
Hachiman
Catafracta
Hachiman
2
3
2
1
W
Ah Muzen Cab
KATANXTF
Ah Muzen Cab
4
3
2
1.67
L
2
2
4
2
W
Ymir
SoMaul
Ymir
1
2
4
1.5
W
Apollo
TEGOS
Apollo
5
1
5
7.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,303
Damage
31,021
46,961
Taken
50,268
25,445
Mitigated
33,015
13,301
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,566
1,989
0
3,741
13,217
10,861
0
852
12,297
0
38,291
L
Yemoja
 
Yemoja
3,738
275
1,014
2,443
9,491
7,475
0
3,719
5,639
16,785
0
W
Tiamat
 
Tiamat
6,686
379
0
1,278
5,684
4,073
336
1,665
4,019
50,863
0
W
Hercules
Binks2230
Hercules
6,026
1,879
0
3,711
11,972
12,199
273
91
11,881
0
31,596
L
Hachiman
Catafracta
Hachiman
7,665
4,308
0
2,321
8,330
2,501
0
1,618
6,700
0
52,954
W
Ah Muzen Cab
KATANXTF
Ah Muzen Cab
8,178
3,962
0
5,055
10,851
3,522
469
1,755
9,096
0
59,369
L
4,374
952
0
2,303
7,934
2,347
0
1,999
5,429
0
41,947
W
Ymir
SoMaul
Ymir
4,654
231
208
1,821
10,665
8,914
0
2,415
8,250
16,854
2,324
W
Apollo
TEGOS
Apollo
5,477
3,321
0
2,352
11,096
4,307
390
2,772
8,324
0
53,977
L
4,960
1,162
0
1,479
7,989
2,261
0
2,032
5,779
44,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,310
Gold Earned
40,372
392
Minions Killed
407
0
Camps Cleared
0
1,498,587
Distance Traveled
1,454,758
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,676
512
77
5
0
325,289
5
L
Yemoja
7,507
500
26
2
0
287,507
0
W
Tiamat
8,043
536
111
7
0
319,603
1
W
Hercules
8,211
547
68
5
0
273,157
2
L
Hachiman
7,324
488
106
7
0
252,739
6
W
Ah Muzen Cab
8,265
551
105
7
0
277,691
3
L
Loki
7,872
525
90
6
0
353,705
6
W
Ymir
7,321
488
40
3
0
294,018
7
W
Apollo
8,532
569
83
6
0
290,289
3
L
Sol
6,931
462
93
6
0
279,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role