Player Matchup

Ra
Ra
BlueAce5000
Ra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,320 Elo+
Party 2
Atlas
Atlas
FlySplashBros
Atlas
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Kali
Kali
Infinity Sword9
Kali
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
97W - 62L
1,671 Elo+
Party 2
Chiron
Chiron
NutmegHornet266
Chiron
Level 136
God Stats
3W - 1L
1,632 SR
Queue Stats
117W - 76L
1,661 Elo+
Party 2
Gilgamesh
Gilgamesh
Skywa1ker195
Gilgamesh
Level 144
God Stats
22W - 13L
1,718 SR
Queue Stats
214W - 169L
1,601 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,551 Elo+

VS

Team Averages
Level 68
1,524 SR
1,524 Elo+
Zeus
Zeus
BinggBongg
Zeus
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 94L
1,680 Elo+
Party 1
Bastet
Bastet
I Live To C4
Bastet
Level 42
God Stats
2W - 3L
1,517 SR
Queue Stats
82W - 79L
1,505 Elo+
Solo
Medusa
Medusa
Marioblaze_
Medusa
Level 129
God Stats
1W - 3L
1,721 SR
Queue Stats
40W - 31L
1,620 Elo+
Party 1
Loki
Loki
ilostbutsodidu
Loki
Level 38
God Stats
0W - 5L
1,151 SR
Queue Stats
2W - 6L
1,196 Elo+
Solo
Shiva
Shiva
noishme
Shiva
Level 107
God Stats
6W - 3L
1,731 SR
Queue Stats
57W - 46L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
7,427
437
4,344
9,340
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 3
6,880
405
1,589
10,815
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 5 / 1
8,913
524
7,653
15,712
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 3 / 6
10,290
605
12,997
10,923
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Skywa1ker195
Gilgamesh
16
12 / 4 / 4
10,100
594
16,713
18,917
15,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 3
10,939
643
17,501
11,708
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
13
1 / 7 / 2
7,659
451
6,483
13,734
4,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
3 / 5 / 4
9,592
564
8,127
12,910
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
0 / 5 / 2
7,191
423
1,949
12,839
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shiva
noishme
Shiva
13
4 / 2 / 1
8,171
481
7,708
10,039
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
24
Kills
21
21
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
13
5
3
2.9
W
0
5
5
0.5
W
0
4
3
0.38
L
Bastet
1
7
2
0.29
W
7
5
1
1.5
L
Medusa
3
5
4
1
W
5
3
6
2.67
W
Gilgamesh
Skywa1ker195
Gilgamesh
12
4
4
3.5
L
0
5
2
0.2
L
Shiva
noishme
Shiva
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
41,768
65,707
Taken
61,230
35,872
Mitigated
20,592
16,684
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,501
2,743
0
1,498
11,708
3,811
0
1,803
9,771
72,062
0
W
4,344
40
202
2,688
9,340
2,987
224
2,844
6,496
31,230
0
W
1,589
547
0
897
10,815
7,247
0
5,391
5,424
10,628
7,430
L
Bastet
6,483
1,274
0
3,614
13,734
4,968
0
1,147
12,505
0
36,205
W
7,653
2,863
0
4,103
15,712
6,308
86
3,878
11,834
0
50,872
L
Medusa
8,127
3,309
0
2,937
12,910
4,415
0
939
11,921
0
69,062
W
12,997
5,793
721
3,779
10,923
3,738
2,464
1,800
9,036
0
69,975
W
Gilgamesh
Skywa1ker195
Gilgamesh
16,713
5,819
0
4,294
18,917
15,592
0
3,720
15,197
0
51,268
L
1,949
411
0
2,747
12,839
3,180
1,557
388
12,411
0
32,691
L
Shiva
noishme
Shiva
7,708
1,491
94
1,444
10,039
4,218
0
1,162
8,756
0
43,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
43,552
376
Minions Killed
412
0
Camps Cleared
0
1,544,896
Distance Traveled
1,502,956
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,939
643
102
6
0
295,763
2
W
Ra
7,427
437
66
4
0
328,307
2
W
Atlas
6,880
405
28
2
0
287,085
0
L
Bastet
7,659
451
57
3
0
318,340
4
W
Kali
8,913
524
81
5
0
324,819
2
L
Medusa
9,592
564
121
7
0
293,128
5
W
Chiron
10,290
605
125
7
0
300,371
3
W
Gilgamesh
10,100
594
76
4
0
304,314
1
L
Loki
7,191
423
59
3
0
314,701
4
L
Shiva
8,171
481
73
4
0
281,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role