Player Matchup

Awilix
Awilix
Ayetch
Awilix
Level 118
God Stats
1W - 1L
1,348 SR
Queue Stats
8W - 12L
1,082 Elo+
Party 2
Jing Wei
Jing Wei
GeneralDil
Jing Wei
Level 25
God Stats
2W - 3L
1,519 SR
Queue Stats
15W - 18L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
NyxReaver
Nu Wa
Level 67
God Stats
21W - 17L
1,471 SR
Queue Stats
108W - 125L
1,455 Elo+
Party 2
Sobek
Sobek
Shorty1764
Sobek
Level 28
God Stats
3W - 2L
1,588 SR
Queue Stats
58W - 78L
1,517 Elo+
Party 2
Shiva
Shiva
rysaladbar
Shiva
Level 129
God Stats
9W - 9L
1,540 SR
Queue Stats
96W - 117L
1,529 Elo+
Party 2
Team Averages
Level 73
1,493 SR
1,406 Elo+

VS

Team Averages
Level 73
1,385 SR
1,258 Elo+
Hou Yi
Hou Yi
Don_glizzzy
Hou Yi
Level 49
God Stats
3W - 4L
1,495 SR
Queue Stats
4W - 10L
1,376 Elo+
Party 1
Loki
Loki
DrYOYO99
Loki
Level 64
God Stats
0W - 3L
1,100 SR
Queue Stats
7W - 9L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
MAYNEAK3
Cthulhu
Level 87
God Stats
1W - 6L
1,502 SR
Queue Stats
2W - 9L
1,373 Elo+
Party 1
Chang'e
Chang'e
MosleyMoses
Chang'e
Level 98
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 1
Chaac
Chaac
RiseSwayZz
Chaac
Level 69
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 3L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ayetch
Awilix
11
3 / 1 / 3
5,916
592
3,064
5,321
1,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
GeneralDil
Jing Wei
11
5 / 0 / 4
6,577
658
4,741
2,953
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
NyxReaver
Nu Wa
11
6 / 0 / 2
6,161
616
6,596
4,015
1,164
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
8
2 / 0 / 6
5,549
555
2,206
6,636
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
11
4 / 0 / 4
6,550
655
7,162
7,591
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
4
0 / 8 / 0
3,849
385
966
5,747
999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
6
0 / 3 / 0
4,057
406
1,580
5,597
1,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MAYNEAK3
Cthulhu
6
0 / 3 / 0
4,040
404
3,583
6,605
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
MosleyMoses
Chang'e
9
1 / 4 / 0
5,136
514
3,809
8,569
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
8
0 / 3 / 0
4,739
474
2,657
8,634
4,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
1
1
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ayetch
Awilix
3
1
3
4.5
L
Hou Yi
0
8
0
0
L
Loki
0
3
0
0
W
Jing Wei
GeneralDil
Jing Wei
5
0
4
7
L
Cthulhu
MAYNEAK3
Cthulhu
0
3
0
0
L
Chang'e
MosleyMoses
Chang'e
1
4
0
0.25
W
Nu Wa
NyxReaver
Nu Wa
6
0
2
7
L
Chaac
0
3
0
0
W
Sobek
2
0
6
5
W
Shiva
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
12,595
26,516
Taken
35,152
14,277
Mitigated
11,335
8,294
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ayetch
Awilix
3,064
1,412
0
351
5,321
1,580
0
900
4,421
0
35,395
L
Hou Yi
966
569
0
0
5,747
999
0
1,079
4,668
0
6,415
L
Loki
1,580
505
0
105
5,597
1,170
0
2,044
3,553
0
11,035
W
Jing Wei
GeneralDil
Jing Wei
4,741
3,577
0
1,826
2,953
867
859
962
1,915
0
32,677
L
Cthulhu
MAYNEAK3
Cthulhu
3,583
324
0
1,744
6,605
3,050
0
2,997
3,608
14,412
0
L
Chang'e
MosleyMoses
Chang'e
3,809
212
0
2,616
8,569
1,993
0
2,348
6,221
28,699
0
W
Nu Wa
NyxReaver
Nu Wa
6,596
1,960
0
1,452
4,015
1,164
94
2,613
1,345
32,051
0
L
Chaac
2,657
1,262
0
2,517
8,634
4,123
0
334
8,300
0
22,152
W
Sobek
2,206
329
0
2,883
6,636
3,622
0
1,599
4,821
9,420
0
W
Shiva
7,162
2,831
267
1,515
7,591
7,044
0
941
6,622
0
33,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
21,821
269
Minions Killed
158
0
Camps Cleared
0
950,069
Distance Traveled
935,511
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,916
592
66
7
0
241,643
0
L
Hou Yi
3,849
385
11
1
0
162,871
0
L
Loki
4,057
406
23
2
0
200,285
0
W
Jing Wei
6,577
658
77
8
0
193,852
1
L
Cthulhu
4,040
404
18
2
0
189,426
5
L
Chang'e
5,136
514
59
6
0
187,364
2
W
Nu Wa
6,161
616
52
5
0
164,903
1
L
Chaac
4,739
474
47
5
0
195,565
1
W
Sobek
5,549
555
19
2
0
183,143
3
W
Shiva
6,550
655
55
6
0
166,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role