Player Matchup

Charybdis
Charybdis
Amrace656
Charybdis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 3
Artio
Artio
PPFOREHEAD
Artio
Level 67
God Stats
5W - 3L
1,619 SR
Queue Stats
175W - 218L
1,454 Elo+
Party 2
Chronos
Chronos
Spades42
Chronos
Level 42
God Stats
22W - 10L
1,913 SR
Queue Stats
209W - 142L
1,711 Elo+
Party 3
Vamana
Vamana
swagmoneyflex
Vamana
Level 24
God Stats
7W - 12L
1,357 SR
Queue Stats
43W - 63L
1,449 Elo+
Party 2
Ra
Ra
xXBaeBlaydeXx
Ra
Level 27
God Stats
6W - 10L
1,446 SR
Queue Stats
83W - 125L
1,400 Elo+
Party 2
Team Averages
Level 38
1,567 SR
1,490 Elo+

VS

Team Averages
Level 84
1,740 SR
1,581 Elo+
Izanami
Izanami
BigMac_ImLovinIt
Izanami
Level 103
God Stats
12W - 7L
1,731 SR
Queue Stats
315W - 272L
1,604 Elo+
Party 1
Sol
Sol
BigPosas
Sol
Level 88
God Stats
42W - 20L
1,662 SR
Queue Stats
222W - 165L
1,606 Elo+
Party 1
Freya
Freya
Mraresome
Freya
Level 44
God Stats
3W - 1L
1,925 SR
Queue Stats
27W - 37L
1,462 Elo+
Solo
Bellona
Bellona
NorthDarkz
Bellona
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 147L
1,656 Elo+
Party 1
Eset
Eset
RAMIRO_AG
Eset
Level 47
God Stats
11W - 8L
1,881 SR
Queue Stats
264W - 218L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amrace656
Charybdis
10
4 / 0 / 1
5,900
590
2,732
4,578
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
7
0 / 1 / 5
5,028
503
1,298
7,520
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Spades42
Chronos
11
5 / 0 / 3
6,253
625
5,626
5,698
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
1 / 4 / 1
4,757
476
1,853
7,812
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 4 / 5
5,518
552
2,879
5,570
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
4,956
496
4,780
5,209
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 3 / 0
5,380
538
3,812
5,104
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Mraresome
Freya
10
1 / 2 / 2
5,409
541
3,795
6,161
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NorthDarkz
Bellona
12
4 / 1 / 1
6,874
687
5,852
6,044
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
9
1 / 2 / 2
5,472
547
2,261
4,371
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
9
9
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Amrace656
Charybdis
4
0
1
4.5
W
0
3
1
0.17
W
3
3
0
1
W
Freya
Mraresome
Freya
1
2
2
1
W
Bellona
NorthDarkz
Bellona
4
1
1
4.5
L
Artio
0
1
5
2.5
W
Eset
1
2
2
1
L
Chronos
Spades42
Chronos
5
0
3
6.5
L
1
4
1
0.38
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
20,500
31,178
Taken
26,889
11,710
Mitigated
11,053
11,844
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Amrace656
Charybdis
2,732
1,520
0
2,315
4,578
1,013
1,198
788
3,790
0
32,778
W
4,780
2,653
0
1,462
5,209
1,081
76
1,558
3,647
0
37,135
W
3,812
1,224
0
914
5,104
1,468
34
2,512
2,490
22,179
0
W
Freya
Mraresome
Freya
3,795
1,293
0
1,979
6,161
1,999
0
2,193
3,918
34,470
0
W
Bellona
NorthDarkz
Bellona
5,852
2,443
0
3,384
6,044
4,807
736
676
5,368
0
43,197
L
Artio
1,298
289
655
3,829
7,520
4,154
0
3,168
4,352
6,634
0
W
Eset
2,261
315
0
742
4,371
1,698
0
1,942
2,353
12,480
0
L
Chronos
Spades42
Chronos
5,626
2,038
0
1,618
5,698
2,009
0
1,580
4,118
33,080
5,306
L
1,853
816
0
1,802
7,812
2,604
0
1,223
6,589
0
12,915
L
2,879
316
112
1,513
5,570
1,930
644
3,109
2,461
25,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,456
Gold Earned
28,091
247
Minions Killed
302
0
Camps Cleared
0
990,163
Distance Traveled
972,347
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,900
590
71
7
0
180,119
2
W
Izanami
4,956
496
70
7
0
163,426
0
W
Sol
5,380
538
51
5
0
203,719
2
W
Freya
5,409
541
57
6
0
205,433
0
W
Bellona
6,874
687
102
10
0
199,147
3
L
Artio
5,028
503
13
1
0
207,568
2
W
Eset
5,472
547
22
2
0
200,622
2
L
Chronos
6,253
625
74
7
0
214,349
2
L
Vamana
4,757
476
35
4
0
201,620
0
L
Ra
5,518
552
54
5
0
186,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role