Player Matchup

Awilix
Awilix
AshtonD2210
Awilix
Level 36
God Stats
113W - 153L
1,361 SR
Queue Stats
113W - 158L
1,248 Elo+
Solo
Skadi
Skadi
Diegoalfonso09
Skadi
Level 69
God Stats
11W - 12L
1,499 SR
Queue Stats
57W - 84L
1,340 Elo+
Party 2
Ra
Ra
icyapple32
Ra
Level 89
God Stats
7W - 3L
1,775 SR
Queue Stats
109W - 112L
1,440 Elo+
Party 2
Team Averages
Level 65
1,545 SR
1,342 Elo+

VS

Team Averages
Level 59
1,449 SR
1,351 Elo+
Horus
Horus
ChejoTortuga
Horus
Level 53
God Stats
5W - 8L
1,427 SR
Queue Stats
113W - 179L
1,280 Elo+
Party 1
Terra
Terra
SRFPichigo
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 156L
1,287 Elo+
Party 1
Sobek
Sobek
Wahaaaay1
Sobek
Level 64
God Stats
0W - 2L
1,420 SR
Queue Stats
2W - 4L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
4 / 0 / 5
7,734
773
9,287
5,107
1,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 6
6,992
699
6,911
6,890
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 5
7,979
798
13,385
5,964
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,209
621
4,741
11,447
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Terra
10
0 / 5 / 2
5,974
597
6,423
14,019
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Wahaaaay1
Sobek
9
0 / 1 / 2
5,818
582
4,506
12,775
12,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
0
5
6.5
L
2
4
0
0.5
W
1
2
6
2
L
Terra
0
5
2
0.2
L
Sobek
Wahaaaay1
Sobek
0
1
2
1
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
15,670
17,961
Taken
38,241
6,396
Mitigated
30,739
6,667
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,287
4,899
421
484
5,107
1,883
352
3,004
2,103
0
21,372
L
4,741
2,390
751
1,996
11,447
11,435
0
4,967
6,074
0
16,246
W
6,911
4,654
193
204
6,890
2,077
1,426
3,655
3,235
0
15,844
L
Terra
6,423
1,248
1,057
4,146
14,019
7,120
34
5,138
8,521
15,416
1,163
L
Sobek
Wahaaaay1
Sobek
4,506
67
0
1,814
12,775
12,184
0
3,040
9,431
16,761
0
W
13,385
711
1,731
3,634
5,964
2,436
552
4,045
1,919
36,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
18,001
112
Minions Killed
65
7
Camps Cleared
1
561,781
Distance Traveled
512,509
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,734
773
23
2
2
190,690
0
L
Horus
6,209
621
23
2
0
170,438
0
W
Skadi
6,992
699
29
3
3
166,038
3
L
Terra
5,974
597
24
2
0
154,110
0
L
Sobek
5,818
582
18
2
1
187,961
2
W
Ra
7,979
798
60
6
2
205,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role