Player Matchup

Cthulhu
Cthulhu
AboutAweekAgo77
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 84L
1,421 Elo+
Party 1
Shiva
Shiva
BLAZINGxTACO
Shiva
Level 79
God Stats
2W - 0L
1,701 SR
Queue Stats
43W - 36L
1,469 Elo+
Party 3
Nu Wa
Nu Wa
Banach88
Nu Wa
Level 66
God Stats
2W - 0L
1,696 SR
Queue Stats
130W - 143L
1,409 Elo+
Party 1
Neith
Neith
OG-PARADOX69
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,371 Elo+
Party 3
Ymir
Ymir
ThiccccLikeShrek
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,396 Elo+
Party 1
Team Averages
Level 73
1,579 SR
1,413 Elo+

VS

Team Averages
Level 122
1,539 SR
1,510 Elo+
Thanatos
Thanatos
Anosefetish
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 169L
1,527 Elo+
Solo
Jing Wei
Jing Wei
DownwardThrone
Jing Wei
Level 127
God Stats
3W - 3L
1,693 SR
Queue Stats
124W - 125L
1,504 Elo+
Solo
Arachne
Arachne
JonnyManuvaz
Arachne
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 156L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
RustyColt5877
Baron Samedi
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,423 Elo+
Party 2
Osiris
Osiris
WorthySaturn927
Osiris
Level 147
God Stats
9W - 7L
1,500 SR
Queue Stats
290W - 364L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 23
12,199
718
21,487
23,081
29,574
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
10 / 4 / 11
12,145
714
22,876
20,113
13,796
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Banach88
Nu Wa
20
5 / 3 / 17
11,818
695
22,910
10,735
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 2 / 16
12,938
761
21,790
13,658
6,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 2 / 21
11,517
677
5,479
19,469
23,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anosefetish
Thanatos
17
3 / 10 / 9
10,946
644
12,652
22,267
7,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
17
0 / 6 / 11
10,190
599
13,182
16,995
5,955
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
JonnyManuvaz
Arachne
17
3 / 4 / 6
10,483
617
6,944
15,864
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RustyColt5877
Baron Samedi
20
5 / 3 / 6
12,123
713
30,202
21,130
14,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 5 / 5
10,926
643
6,068
35,219
26,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
51
28
Kills
14
14
Deaths
28
88
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
Thanatos
Anosefetish
Thanatos
3
10
9
0.75
W
10
4
11
3.88
W
Nu Wa
Banach88
Nu Wa
5
3
17
4.5
L
Jing Wei
0
6
11
0.92
L
Arachne
JonnyManuvaz
Arachne
3
4
6
1.5
W
9
2
16
8.5
L
Baron Samedi
RustyColt5877
Baron Samedi
5
3
6
2.67
W
0
2
21
5.25
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,542
Damage
69,048
87,056
Taken
111,475
78,049
Mitigated
61,511
43,721
Healing
49,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,487
552
5,038
8,535
23,081
29,574
265
4,963
18,118
33,814
0
L
Thanatos
Anosefetish
Thanatos
12,652
1,444
681
10,258
22,267
7,566
507
10,549
11,718
0
23,858
W
22,876
2,973
6,348
6,799
20,113
13,796
513
5,757
14,356
309
41,889
W
Nu Wa
Banach88
Nu Wa
22,910
5,938
2,206
2,130
10,735
4,765
1,234
6,459
4,276
47,245
0
L
Jing Wei
13,182
10,621
1,962
2,342
16,995
5,955
962
10,075
6,920
0
40,597
L
Arachne
JonnyManuvaz
Arachne
6,944
3,463
819
3,905
15,864
7,044
552
4,217
11,647
0
15,131
W
21,790
7,070
1,595
4,748
13,658
6,816
3,810
7,075
6,583
0
52,156
L
Baron Samedi
RustyColt5877
Baron Samedi
30,202
845
8,655
10,623
21,130
14,510
735
10,013
11,117
64,231
0
W
5,479
411
1,738
4,584
19,469
23,098
292
5,948
13,521
9,624
0
L
6,068
614
1,067
9,299
35,219
26,436
746
15,292
19,927
0
14,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
54,668
221
Minions Killed
172
0
Camps Cleared
0
1,534,979
Distance Traveled
1,423,952
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,199
718
28
2
0
318,310
0
L
Thanatos
10,946
644
17
1
0
290,235
0
W
Shiva
12,145
714
35
2
0
339,162
0
W
Nu Wa
11,818
695
62
4
0
295,514
1
L
Jing Wei
10,190
599
52
3
0
267,442
0
L
Arachne
10,483
617
21
1
0
332,513
0
W
Neith
12,938
761
88
5
0
277,892
0
L
Baron Samedi
12,123
713
67
4
0
280,471
0
W
Ymir
11,517
677
8
0
0
304,101
1
L
Osiris
10,926
643
15
1
0
253,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role