Player Matchup

Atlas
Atlas
Awoken407
Atlas
Level 108
God Stats
2W - 1L
1,320 SR
Queue Stats
89W - 69L
1,192 Elo+
Party 1
Medusa
Medusa
Eliaz-Diaz
Medusa
Level 145
God Stats
7W - 0L
1,500 SR
Queue Stats
26W - 24L
1,477 Elo+
Party 1
Discordia
Discordia
F-R-A-N-K-E-E
Discordia
Level 160
God Stats
4W - 7L
1,480 SR
Queue Stats
64W - 68L
1,598 Elo+
Party 1
Team Averages
Level 138
1,433 SR
1,422 Elo+

VS

Team Averages
Level 126
1,393 SR
1,341 Elo+
Mulan
Mulan
MrOneTimeTYS
Mulan
Level 140
God Stats
4W - 7L
1,367 SR
Queue Stats
64W - 85L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
SILENTGTP
Danzaburou
Level 109
God Stats
1W - 4L
1,211 SR
Queue Stats
12W - 27L
1,189 Elo+
Party 2
Baron Samedi
Baron Samedi
jovasleo
Baron Samedi
Level 129
God Stats
20W - 20L
1,600 SR
Queue Stats
456W - 548L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Awoken407
Atlas
16
4 / 5 / 4
12,170
716
10,861
18,050
24,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Eliaz-Diaz
Medusa
18
7 / 3 / 4
12,711
748
20,626
14,958
6,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
F-R-A-N-K-E-E
Discordia
18
3 / 2 / 10
12,550
738
16,350
11,971
5,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
11,532
678
11,385
25,851
24,155
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SILENTGTP
Danzaburou
15
3 / 5 / 4
11,426
672
9,562
18,194
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
jovasleo
Baron Samedi
16
4 / 5 / 4
11,145
656
11,908
16,381
6,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
14
Kills
10
10
Deaths
14
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
Awoken407
Atlas
4
5
4
1.2
W
Medusa
Eliaz-Diaz
Medusa
7
3
4
3
W
Discordia
F-R-A-N-K-E-E
Discordia
3
2
10
4
L
3
4
7
1.63
L
Danzaburou
SILENTGTP
Danzaburou
3
5
4
1
L
Baron Samedi
jovasleo
Baron Samedi
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
32,855
44,979
Taken
60,426
36,226
Mitigated
38,889
14,671
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Awoken407
Atlas
10,861
2,990
352
3,579
18,050
24,466
99
6,831
10,849
32,337
0
W
Medusa
Eliaz-Diaz
Medusa
20,626
9,645
644
4,828
14,958
6,489
1,151
2,921
11,896
0
73,786
W
Discordia
F-R-A-N-K-E-E
Discordia
16,350
457
919
4,349
11,971
5,271
737
2,951
8,825
50,860
0
L
11,385
1,415
0
1,510
25,851
24,155
0
8,871
16,980
0
29,328
L
Danzaburou
SILENTGTP
Danzaburou
9,562
5,551
0
2,208
18,194
7,754
105
8,014
10,180
0
37,547
L
Baron Samedi
jovasleo
Baron Samedi
11,908
778
1,745
3,474
16,381
6,980
120
10,604
5,777
43,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,431
Gold Earned
34,103
182
Minions Killed
139
12
Camps Cleared
2
933,057
Distance Traveled
803,143
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,170
716
35
2
1
292,984
5
W
Medusa
12,711
748
78
5
9
331,322
5
W
Discordia
12,550
738
69
4
2
308,751
2
L
Mulan
11,532
678
26
2
1
303,621
3
L
Danzaburou
11,426
672
61
4
0
245,698
2
L
Baron Samedi
11,145
656
52
3
1
253,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role