Player Matchup

Merlin
Merlin
AxeliniReyes
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,541 Elo+
Party 4
Kuzenbo
Kuzenbo
DeadGôd
Kuzenbo
Level 48
God Stats
4W - 2L
1,296 SR
Queue Stats
49W - 30L
1,644 Elo+
Party 3
Neith
Neith
Itzay
Neith
Level 147
God Stats
2W - 0L
1,850 SR
Queue Stats
64W - 58L
1,590 Elo+
Party 4
Mulan
Mulan
RicoMedina32
Mulan
Level 8
God Stats
1W - 3L
1,587 SR
Queue Stats
3W - 6L
1,426 Elo+
Party 4
Bastet
Bastet
Smileynerd17
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,629 Elo+
Party 3
Team Averages
Level 88
1,547 SR
1,566 Elo+

VS

Team Averages
Level 54
1,580 SR
1,507 Elo+
Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Fireskull0110
Poseidon
Level 23
God Stats
1W - 2L
1,725 SR
Queue Stats
2W - 4L
1,407 Elo+
Party 1
Serqet
Serqet
LockOmally
Serqet
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,536 Elo+
Party 2
Izanami
Izanami
VanillaSofty
Izanami
Level 10
God Stats
3W - 4L
1,675 SR
Queue Stats
9W - 14L
1,536 Elo+
Party 2
Hel
Hel
scaredrip
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 3 / 8
9,292
929
11,560
6,937
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
DeadGôd
Kuzenbo
14
0 / 2 / 13
8,025
803
5,140
12,924
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Itzay
Neith
17
7 / 1 / 12
9,506
951
12,976
8,982
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 7
7,778
778
3,457
8,815
6,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
17
9 / 1 / 9
9,415
942
19,867
10,114
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 3 / 1
8,216
822
7,343
14,630
10,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Fireskull0110
Poseidon
12
1 / 6 / 3
6,810
681
3,931
8,987
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
LockOmally
Serqet
13
1 / 6 / 4
7,364
736
6,953
13,733
7,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
VanillaSofty
Izanami
15
3 / 6 / 2
8,129
813
13,398
11,580
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 4 / 6
7,442
744
7,663
8,608
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
25
Kills
8
8
Deaths
25
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
1
1.17
W
Merlin
7
3
8
3.67
W
Kuzenbo
DeadGôd
Kuzenbo
0
2
13
3.25
L
Poseidon
Fireskull0110
Poseidon
1
6
3
0.42
W
Neith
Itzay
Neith
7
1
12
13
L
Serqet
LockOmally
Serqet
1
6
4
0.5
W
2
1
7
5.5
W
Bastet
9
1
9
13.5
L
Izanami
VanillaSofty
Izanami
3
6
2
0.67
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,000
Damage
39,288
47,772
Taken
57,538
31,641
Mitigated
26,326
13,146
Healing
16,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,343
922
459
5,508
14,630
10,266
0
4,598
10,032
0
26,396
W
Merlin
11,560
1,086
0
1,047
6,937
2,883
492
1,129
5,532
34,343
0
W
Kuzenbo
DeadGôd
Kuzenbo
5,140
1,818
724
4,239
12,924
13,494
94
3,741
8,863
10,751
0
L
Poseidon
Fireskull0110
Poseidon
3,931
478
0
0
8,987
1,837
0
3,429
5,558
12,153
0
W
Neith
Itzay
Neith
12,976
7,615
0
3,765
8,982
4,281
4,334
1,646
7,336
0
41,198
L
Serqet
LockOmally
Serqet
6,953
1,201
0
240
13,733
7,473
0
3,585
10,148
0
16,871
W
3,457
256
288
360
8,815
6,810
23
1,656
7,159
0
6,535
W
Bastet
19,867
3,895
0
2,723
10,114
4,173
556
3,422
6,692
0
43,128
L
Izanami
VanillaSofty
Izanami
13,398
4,287
364
1,527
11,580
3,946
0
3,828
7,752
0
32,385
L
7,663
408
5,627
2,982
8,608
2,804
0
1,260
7,348
21,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,016
Gold Earned
37,961
193
Minions Killed
177
0
Camps Cleared
0
1,076,027
Distance Traveled
1,015,310
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,216
822
56
6
0
219,978
0
W
Merlin
9,292
929
50
5
0
198,758
1
W
Kuzenbo
8,025
803
12
1
0
214,244
1
L
Poseidon
6,810
681
17
2
0
193,351
0
W
Neith
9,506
951
67
7
0
196,991
1
L
Serqet
7,364
736
21
2
0
217,933
1
W
Mulan
7,778
778
9
1
0
216,493
1
W
Bastet
9,415
942
55
6
0
249,541
2
L
Izanami
8,129
813
46
5
0
174,259
2
L
Hel
7,442
744
37
4
0
209,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role