Player Matchup

Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze IV
mohammedisabeast
Gilgamesh
Bronze IV
Level 126
God Stats
4W - 6L
1,746 SR
Queue Stats
6W - 8L
1,553 MMR
Party 1
Scylla
Scylla
Silver I
ℓiъъy
Scylla
Silver I
Level 160
God Stats
41W - 55L
1,408 SR
Queue Stats
155W - 152L
1,456 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,551 SR
1,503 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,673 SR
1,258 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
GatoDeMelaxP
Ah Muzen Cab
Silver IV
Level 125
God Stats
1W - 5L
1,553 SR
Queue Stats
50W - 84L
870 MMR
Solo
Hercules
Hercules
Silver III
VaIidate
Hercules
Silver III
Level 154
God Stats
0W - 1L
1,617 SR
Queue Stats
27W - 35L
1,405 MMR
Solo
Agni
Agni
Bronze V
W0rldS3rp3nt
Agni
Bronze V
Level 125
God Stats
0W - 2L
1,849 SR
Queue Stats
12W - 16L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
5 / 3 / 8
9,857
758
7,624
11,290
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
14
2 / 1 / 10
9,155
704
8,484
12,211
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ℓiъъy
Scylla
16
8 / 1 / 6
10,628
818
11,506
8,084
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuAphroditeChaacCabrakanAtlas

VS

Bans
CharybdisHou YiHeimdallrBastetNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GatoDeMelaxP
Ah Muzen Cab
13
2 / 5 / 2
8,566
659
6,877
9,432
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
VaIidate
Hercules
14
2 / 6 / 2
8,278
637
7,396
16,484
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 3
8,071
621
8,350
7,960
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
8
3
L
Ah Muzen Cab
GatoDeMelaxP
Ah Muzen Cab
2
5
2
0.6
L
Hercules
VaIidate
Hercules
2
6
2
0.5
L
1
4
3
0.63
W
Gilgamesh
2
1
10
7
W
Scylla
ℓiъъy
Scylla
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
22,623
31,585
Taken
33,876
17,159
Mitigated
17,624
4,814
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,624
3,233
0
2,148
11,290
4,832
1,524
3,069
7,766
0
33,904
L
Ah Muzen Cab
GatoDeMelaxP
Ah Muzen Cab
6,877
1,214
0
674
9,432
3,258
0
2,216
6,958
0
28,478
L
Hercules
VaIidate
Hercules
7,396
1,800
0
3,219
16,484
12,060
0
6,099
9,745
0
17,832
L
8,350
409
0
651
7,960
2,306
90
3,016
4,640
25,684
0
W
Gilgamesh
8,484
1,872
0
1,914
12,211
9,884
502
3,352
8,167
0
23,558
W
Scylla
ℓiъъy
Scylla
11,506
2,033
0
752
8,084
2,443
822
1,831
6,017
43,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
24,915
158
Minions Killed
123
5
Camps Cleared
7
751,991
Distance Traveled
657,688
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,857
758
59
5
2
253,871
1
L
Ah Muzen Cab
8,566
659
59
5
2
198,338
0
L
Hercules
8,278
637
19
1
3
233,473
1
L
Agni
8,071
621
45
3
2
225,877
3
W
Gilgamesh
9,155
704
31
2
1
256,907
1
W
Scylla
10,628
818
68
5
2
241,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role