Player Matchup

Medusa
Medusa
Silver II
Champion9922
Medusa
Silver II
Level 157
God Stats
14W - 6L
1,388 SR
Queue Stats
65W - 56L
1,489 MMR
Party 1
Atlas
Atlas
Silver II
CowTeats1
Atlas
Silver II
Level 129
God Stats
3W - 2L
1,704 SR
Queue Stats
59W - 50L
1,489 MMR
Party 1
Achilles
Achilles
Silver I
Kodaryn
Achilles
Silver I
Level 66
God Stats
7W - 3L
1,597 SR
Queue Stats
149W - 137L
1,504 MMR
Solo
Merlin
Merlin
Bronze III
Shawn70H7
Merlin
Bronze III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,472 MMR
Solo
Hun Batz
Hun Batz
Silver I
TheFakeGrimes
Hun Batz
Silver I
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
314W - 295L
1,455 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,538 SR
1,482 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,419 SR
1,482 MMR
Ravana
Ravana
Gold III
Agharta Grachi
Ravana
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 67L
1,557 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
DrugstoreEeyore
Cernunnos
Gold IV
Level 144
God Stats
0W - 3L
1,313 SR
Queue Stats
165W - 158L
1,510 MMR
Solo
Janus
Janus
Gold III
OG ShocK4094
Janus
Gold III
Level 158
God Stats
0W - 1L
1,281 SR
Queue Stats
364W - 359L
1,354 MMR
Party 2
Osiris
Osiris
Bronze IV
SINDICATE13
Osiris
Bronze IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
lesbian lamp
Kuzenbo
Gold II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 166L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
10 / 4 / 8
15,061
628
24,237
22,403
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
CowTeats1
Atlas
16
3 / 2 / 23
12,455
519
14,828
28,498
36,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Kodaryn
Achilles
20
6 / 4 / 13
14,163
590
20,212
26,113
30,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Shawn70H7
Merlin
20
12 / 1 / 7
15,215
634
25,675
13,259
6,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TheFakeGrimes
Hun Batz
20
12 / 3 / 15
15,712
655
23,253
22,182
10,454
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ZeusSun WukongCliodhnaLoki

VS

Bans
IzanamiKhepriBastetNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 11 / 4
12,885
537
21,827
29,473
13,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
DrugstoreEeyore
Cernunnos
17
2 / 9 / 3
10,697
446
17,811
24,185
9,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 2
11,772
491
9,059
16,583
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
1 / 7 / 4
9,635
401
9,747
19,055
18,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
lesbian lamp
Kuzenbo
13
0 / 9 / 6
8,808
367
8,258
36,442
41,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
43
Kills
14
14
Deaths
43
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
11
4
0.91
W
Medusa
10
4
8
3.5
W
Atlas
CowTeats1
Atlas
3
2
23
7.25
L
Cernunnos
DrugstoreEeyore
Cernunnos
2
9
3
0.39
W
Achilles
Kodaryn
Achilles
6
4
13
3.13
L
3
7
2
0.57
L
Osiris
1
7
4
0.43
W
Merlin
Shawn70H7
Merlin
12
1
7
15.5
W
Hun Batz
TheFakeGrimes
Hun Batz
12
3
15
6.5
L
Kuzenbo
lesbian lamp
Kuzenbo
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,205
Damage
66,702
112,455
Taken
125,738
94,771
Mitigated
88,683
44,223
Healing
16,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,827
5,395
0
3,086
29,473
13,829
0
8,581
20,722
174
85,237
W
Medusa
24,237
11,160
0
11,506
22,403
10,998
7,967
3,340
19,063
0
135,936
W
Atlas
CowTeats1
Atlas
14,828
5,781
842
6,806
28,498
36,753
157
6,283
21,977
34,697
0
L
Cernunnos
DrugstoreEeyore
Cernunnos
17,811
7,252
0
4,709
24,185
9,390
0
5,657
18,460
0
84,169
W
Achilles
Kodaryn
Achilles
20,212
8,107
0
8,193
26,113
30,097
192
2,679
23,434
4,718
87,276
L
9,059
470
0
2,879
16,583
5,311
0
7,449
8,795
80,817
0
L
Osiris
9,747
4,712
0
2,000
19,055
18,250
16
4,556
14,413
0
46,588
W
Merlin
Shawn70H7
Merlin
25,675
738
413
6,124
13,259
6,469
1,904
2,222
11,037
138,571
0
W
Hun Batz
TheFakeGrimes
Hun Batz
23,253
4,851
0
10,339
22,182
10,454
102
3,527
18,655
0
144,417
L
Kuzenbo
lesbian lamp
Kuzenbo
8,258
2,729
733
2,914
36,442
41,903
28
15,218
20,802
23,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,606
Gold Earned
53,797
754
Minions Killed
546
0
Camps Cleared
0
2,335,853
Distance Traveled
2,077,536
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,885
537
129
5
0
429,977
1
W
Medusa
15,061
628
202
8
0
420,119
2
W
Atlas
12,455
519
25
1
0
442,639
9
L
Cernunnos
10,697
446
145
6
0
396,465
3
W
Achilles
14,163
590
153
6
0
460,989
4
L
Janus
11,772
491
161
7
0
408,453
8
L
Osiris
9,635
401
90
4
0
368,333
1
W
Merlin
15,215
634
193
8
0
467,048
5
W
Hun Batz
15,712
655
181
8
0
545,058
7
L
Kuzenbo
8,808
367
21
1
0
474,308
21

Distance Traveled

Minion Kills by Role

Gold Earned by Role