Player Matchup

Khepri
Khepri
Moonlight21m
Khepri
Level 150
God Stats
3W - 2L
1,492 SR
Queue Stats
155W - 103L
1,667 Elo+
Party 2
Thoth
Thoth
VoodooMLC
Thoth
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 110L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Xl-Moonlight_
Nu Wa
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
angeloso_11
Medusa
Level 158
God Stats
17W - 13L
1,804 SR
Queue Stats
215W - 164L
1,536 Elo+
Party 2
Neith
Neith
x_GLORI0US_SKY_x
Neith
Level 149
God Stats
5W - 2L
1,789 SR
Queue Stats
44W - 37L
1,483 Elo+
Party 2
Team Averages
Level 113
1,617 SR
1,520 Elo+

VS

Team Averages
Level 90
1,476 SR
1,443 Elo+
Ymir
Ymir
BeloWxReCkz
Ymir
Level 116
God Stats
0W - 2L
1,251 SR
Queue Stats
40W - 34L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
Bryam_thePhantom
Jormungandr
Level 58
God Stats
0W - 1L
1,717 SR
Queue Stats
33W - 58L
1,413 Elo+
Party 1
Fafnir
Fafnir
ThickFlick
Fafnir
Level 142
God Stats
1W - 1L
1,683 SR
Queue Stats
98W - 103L
1,425 Elo+
Party 1
Sobek
Sobek
TrippieHippy7
Sobek
Level 107
God Stats
2W - 6L
1,474 SR
Queue Stats
82W - 100L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lil_king127
Kumbhakarna
Level 26
God Stats
1W - 4L
1,254 SR
Queue Stats
39W - 47L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
5 / 3 / 28
10,592
883
5,601
14,256
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
VoodooMLC
Thoth
16
3 / 2 / 22
9,585
799
10,943
6,787
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 1 / 26
9,513
793
15,248
8,145
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
19
19 / 0 / 11
11,881
990
30,688
8,718
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 3 / 23
10,391
866
21,932
9,313
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
8,006
667
6,666
20,908
15,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Bryam_thePhantom
Jormungandr
15
3 / 5 / 4
8,888
741
11,768
17,044
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
ThickFlick
Fafnir
16
4 / 7 / 3
9,339
778
7,920
19,478
11,207
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 1
8,364
697
3,313
19,919
17,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
lil_king127
Kumbhakarna
13
0 / 7 / 4
8,080
673
1,696
19,384
14,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
24
35
Kills
9
9
Deaths
35
110
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Jormungandr
Bryam_thePhantom
Jormungandr
3
5
4
1
W
Khepri
5
3
28
6.33
L
Fafnir
ThickFlick
Fafnir
4
7
3
0.79
L
2
6
1
0.42
W
Thoth
VoodooMLC
Thoth
3
2
22
7
W
1
1
26
14
W
Medusa
19
0
11
24.5
L
Kumbhakarna
lil_king127
Kumbhakarna
0
7
4
0.29
W
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,412
Damage
31,363
47,219
Taken
96,733
30,507
Mitigated
67,281
14,728
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,666
506
0
476
20,908
15,710
0
6,500
14,105
18,000
0
L
Jormungandr
Bryam_thePhantom
Jormungandr
11,768
1,184
0
0
17,044
8,818
0
3,399
13,485
30,358
0
W
Khepri
5,601
203
0
2,150
14,256
16,528
600
7,897
6,359
9,342
0
L
Fafnir
ThickFlick
Fafnir
7,920
1,465
0
3,892
19,478
11,207
0
7,518
11,755
20,744
0
L
3,313
133
0
2,064
19,919
17,339
0
7,072
12,542
12,129
0
W
Thoth
VoodooMLC
Thoth
10,943
1,173
0
2,010
6,787
2,597
1,666
4,464
2,323
35,037
0
W
15,248
2,810
234
2,438
8,145
3,293
1,472
6,312
1,833
35,249
0
W
Medusa
30,688
15,266
0
5,648
8,718
4,042
2,065
5,511
3,207
0
64,065
L
Kumbhakarna
lil_king127
Kumbhakarna
1,696
140
0
528
19,384
14,207
0
6,322
12,789
10,313
0
W
21,932
6,876
0
2,248
9,313
4,047
2,734
7,179
2,134
0
41,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
42,677
206
Minions Killed
113
0
Camps Cleared
0
1,224,300
Distance Traveled
1,002,901
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,006
667
27
2
0
151,989
1
L
Jormungandr
8,888
741
38
3
0
239,083
0
W
Khepri
10,592
883
18
2
0
252,238
0
L
Fafnir
9,339
778
26
2
0
196,366
2
L
Sobek
8,364
697
10
1
0
223,048
0
W
Thoth
9,585
799
43
4
0
246,295
3
W
Nu Wa
9,513
793
41
3
0
251,556
3
W
Medusa
11,881
990
60
5
0
253,582
2
L
Kumbhakarna
8,080
673
12
1
0
192,415
0
W
Neith
10,391
866
44
4
0
220,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role