Player Matchup

Zhong Kui
Zhong Kui
TONY-F
Zhong Kui
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YRN-Toxic-_-
Tsukuyomi
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 10L
1,331 Elo+
Party 1
Set
Set
YungTop_Jones
Set
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,238 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,269 Elo+

VS

Team Averages
Level 53
1,452 SR
1,371 Elo+
Medusa
Medusa
Baraquiel420
Medusa
Level 68
God Stats
6W - 1L
1,680 SR
Queue Stats
19W - 17L
1,307 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BroYonng
Morgan Le Fay
Level 69
God Stats
7W - 7L
1,250 SR
Queue Stats
52W - 57L
1,430 Elo+
Solo
Ymir
Ymir
RuloGator941
Ymir
Level 21
God Stats
18W - 6L
1,427 SR
Queue Stats
19W - 10L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TONY-F
Zhong Kui
18
2 / 9 / 6
12,907
615
25,340
28,424
27,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
YRN-Toxic-_-
Tsukuyomi
18
2 / 9 / 5
12,448
593
12,962
16,587
5,574
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 3
14,111
672
17,078
17,970
16,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
13 / 3 / 9
16,506
786
24,908
19,520
7,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BroYonng
Morgan Le Fay
19
5 / 6 / 16
15,094
719
17,704
17,196
6,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 2 / 17
16,320
777
9,373
25,145
24,637
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
23
23
Deaths
11
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
13
3
9
5.83
W
Morgan Le Fay
BroYonng
Morgan Le Fay
5
6
16
2.17
W
5
2
17
6.75
L
Zhong Kui
TONY-F
Zhong Kui
2
9
6
0.56
L
Tsukuyomi
YRN-Toxic-_-
Tsukuyomi
2
9
5
0.5
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
51,985
62,981
Taken
61,861
49,865
Mitigated
38,723
14,006
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
24,908
11,846
61
5,354
19,520
7,385
2,674
6,067
13,036
0
73,601
W
Morgan Le Fay
BroYonng
Morgan Le Fay
17,704
2,303
1,239
4,506
17,196
6,701
695
9,466
7,402
80,894
0
W
9,373
2,516
0
4,514
25,145
24,637
74
10,013
14,944
23,304
0
L
Zhong Kui
TONY-F
Zhong Kui
25,340
1,820
73
10,588
28,424
27,742
0
13,456
14,968
71,118
0
L
Tsukuyomi
YRN-Toxic-_-
Tsukuyomi
12,962
2,129
0
97
16,587
5,574
0
7,330
9,257
0
40,759
L
17,078
5,399
0
3,248
17,970
16,549
0
7,006
10,964
0
59,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,466
Gold Earned
47,920
218
Minions Killed
242
7
Camps Cleared
12
945,571
Distance Traveled
1,096,618
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,506
786
103
5
2
388,927
2
W
Morgan Le Fay
15,094
719
111
5
10
356,842
4
W
Ymir
16,320
777
28
1
0
350,849
6
L
Zhong Kui
12,907
615
85
4
5
284,795
2
L
Tsukuyomi
12,448
593
49
2
0
317,678
2
L
Set
14,111
672
84
4
2
343,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role