Player Matchup

Loki
Loki
Orbit223
Loki
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 36L
1,613 Elo+
Solo
Agni
Agni
SASQUATCH FUZZ
Agni
Level 65
God Stats
2W - 3L
1,308 SR
Queue Stats
18W - 27L
1,376 Elo+
Party 1
Serqet
Serqet
SpyScout
Serqet
Level 68
God Stats
1W - 1L
1,309 SR
Queue Stats
146W - 172L
1,488 Elo+
Solo
Zeus
Zeus
WILDCAT FUZZ
Zeus
Level 107
God Stats
131W - 141L
1,416 SR
Queue Stats
135W - 150L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
yiffking12
Guan Yu
Level 62
God Stats
10W - 13L
1,476 SR
Queue Stats
283W - 294L
1,534 Elo+
Solo
Team Averages
Level 90
1,402 SR
1,481 Elo+

VS

Team Averages
Level 93
1,637 SR
1,475 Elo+
Yemoja
Yemoja
Aduel005
Yemoja
Level 86
God Stats
21W - 23L
1,582 SR
Queue Stats
187W - 200L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlottaVijyna
Ah Muzen Cab
Level 38
God Stats
2W - 2L
1,472 SR
Queue Stats
33W - 46L
1,424 Elo+
Solo
Shiva
Shiva
BeardTheory
Shiva
Level 153
God Stats
15W - 12L
1,608 SR
Queue Stats
330W - 362L
1,497 Elo+
Solo
Fenrir
Fenrir
DiVa1iSh
Fenrir
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,510 Elo+
Solo
Eset
Eset
daddydshim
Eset
Level 75
God Stats
21W - 14L
2,021 SR
Queue Stats
236W - 246L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
11 / 5 / 12
13,814
1,381
23,798
15,569
5,618
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 0 / 7
10,790
1,079
4,719
3,460
1,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
SpyScout
Serqet
17
6 / 5 / 7
12,124
1,212
9,835
14,367
5,747
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 10
12,720
1,272
18,492
5,875
2,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
yiffking12
Guan Yu
18
1 / 1 / 13
11,311
1,131
4,699
15,804
13,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

216

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aduel005
Yemoja
18
2 / 3 / 9
12,939
1,294
6,216
11,984
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
AlottaVijyna
Ah Muzen Cab
17
3 / 7 / 4
11,584
1,158
15,883
14,578
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 5 / 10
11,035
1,104
8,204
14,905
11,429
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
DiVa1iSh
Fenrir
17
1 / 4 / 4
10,727
1,073
8,435
16,970
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 2
12,279
1,228
13,370
11,051
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
23
Kills
11
11
Deaths
23
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aduel005
Yemoja
2
3
9
2.17
L
Ah Muzen Cab
AlottaVijyna
Ah Muzen Cab
3
7
4
0.71
L
0
5
10
1
L
Fenrir
DiVa1iSh
Fenrir
1
4
4
0.75
W
Loki
11
5
12
3.4
W
0
0
7
3.5
W
Serqet
SpyScout
Serqet
6
5
7
1.9
W
5
0
10
10
L
5
4
2
1.5
W
Guan Yu
yiffking12
Guan Yu
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,543
Damage
52,108
55,075
Taken
69,488
27,913
Mitigated
36,902
7,189
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aduel005
Yemoja
6,216
818
2,250
2,770
11,984
7,346
0
4,034
7,839
33,633
0
L
Ah Muzen Cab
AlottaVijyna
Ah Muzen Cab
15,883
5,831
0
1,416
14,578
3,152
0
3,982
10,596
0
44,461
L
8,204
1,030
0
158
14,905
11,429
0
6,036
8,731
0
17,366
L
Fenrir
DiVa1iSh
Fenrir
8,435
1,251
0
774
16,970
12,633
0
7,066
9,245
0
14,715
W
Loki
23,798
7,376
0
0
15,569
5,618
0
5,897
9,459
0
45,908
W
4,719
302
0
370
3,460
1,252
0
627
2,833
28,338
0
W
Serqet
SpyScout
Serqet
9,835
3,244
136
166
14,367
5,747
0
5,829
8,360
0
17,360
W
18,492
1,073
0
0
5,875
2,112
0
929
4,946
49,263
0
L
13,370
1,370
557
257
11,051
2,342
0
2,093
8,610
33,752
0
W
Guan Yu
yiffking12
Guan Yu
4,699
236
1,338
5,179
15,804
13,184
0
6,304
9,257
0
10,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,759
Gold Earned
58,564
235
Minions Killed
209
6
Camps Cleared
9
974,899
Distance Traveled
966,843
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,939
1,294
66
7
0
176,549
0
L
Ah Muzen Cab
11,584
1,158
58
6
2
191,880
0
L
Shiva
11,035
1,104
29
3
0
176,640
0
L
Fenrir
10,727
1,073
18
2
4
225,863
0
W
Loki
13,814
1,381
33
3
1
203,422
0
W
Agni
10,790
1,079
66
7
1
188,122
0
W
Serqet
12,124
1,212
21
2
3
193,987
1
W
Zeus
12,720
1,272
101
10
1
176,343
0
L
Eset
12,279
1,228
38
4
3
195,911
0
W
Guan Yu
11,311
1,131
14
1
0
213,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role