Player Matchup

Medusa
Medusa
 
Medusa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Charly760
Fenrir
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 117L
1,721 Elo+
Party 1
Vamana
Vamana
ShockTrooper2121
Vamana
Level 144
God Stats
15W - 9L
1,688 SR
Queue Stats
286W - 258L
1,646 Elo+
Party 3
Athena
Athena
Squirtleblade22
Athena
Level 127
God Stats
14W - 10L
1,602 SR
Queue Stats
168W - 143L
1,467 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
razorcandle
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 3
Team Averages
Level 96
1,558 SR
1,529 Elo+

VS

Team Averages
Level 96
1,528 SR
1,477 Elo+
Nox
Nox
Dubiety
Nox
Level 147
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Susano
Susano
Infinitus616
Susano
Level 79
God Stats
2W - 6L
1,231 SR
Queue Stats
211W - 236L
1,422 Elo+
Party 2
Bacchus
Bacchus
MrDizzyFizzy0808
Bacchus
Level 102
God Stats
0W - 2L
1,704 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
bigman49ners
Cu Chulainn
Level 25
God Stats
1W - 2L
1,725 SR
Queue Stats
18W - 30L
1,461 Elo+
Party 2
Skadi
Skadi
xLONGHORNZ12x
Skadi
Level 125
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 0 / 3
9,500
679
12,940
7,161
3,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Charly760
Fenrir
14
11 / 3 / 1
8,449
604
8,631
11,099
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 3
8,142
582
10,632
7,976
8,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 7
7,346
525
3,627
6,544
4,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
razorcandle
Morgan Le Fay
11
0 / 2 / 2
6,630
474
4,768
6,382
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
3 / 2 / 1
8,070
576
6,629
8,751
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
9
0 / 6 / 1
5,924
423
2,822
11,058
7,886
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 0
6,393
457
2,569
11,642
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
bigman49ners
Cu Chulainn
11
0 / 4 / 0
5,807
415
4,429
15,169
9,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 1
5,976
427
3,971
10,237
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
24
Kills
5
5
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
3
10.5
W
Fenrir
Charly760
Fenrir
11
3
1
3.83
L
Nox
3
2
1
1.75
L
Susano
0
6
1
0.08
L
2
4
0
0.5
W
2
0
3
3.5
W
2
0
7
5.5
L
Cu Chulainn
bigman49ners
Cu Chulainn
0
4
0
0
W
Morgan Le Fay
razorcandle
Morgan Le Fay
0
2
2
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,598
Damage
20,420
39,162
Taken
56,857
21,916
Mitigated
32,385
15,934
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,940
7,751
0
3,432
7,161
3,274
465
1,405
5,756
0
69,460
W
Fenrir
Charly760
Fenrir
8,631
2,540
0
4,759
11,099
4,316
0
2,148
8,866
0
51,965
L
Nox
6,629
579
0
1,708
8,751
3,155
92
4,652
4,099
48,267
0
L
Susano
2,822
473
0
1,695
11,058
7,886
0
663
10,395
0
28,771
L
2,569
416
166
1,708
11,642
9,574
0
1,965
9,677
10,707
0
W
10,632
5,507
0
3,732
7,976
8,076
63
0
7,976
0
55,162
W
3,627
714
0
1,252
6,544
4,329
120
2,014
4,440
20,572
0
L
Cu Chulainn
bigman49ners
Cu Chulainn
4,429
996
0
3,908
15,169
9,528
119
314
14,855
0
29,406
W
Morgan Le Fay
razorcandle
Morgan Le Fay
4,768
421
0
2,759
6,382
1,921
758
3,192
2,926
34,639
0
L
3,971
1,773
0
936
10,237
2,242
0
801
9,436
0
35,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,067
Gold Earned
32,170
425
Minions Killed
304
0
Camps Cleared
0
1,328,637
Distance Traveled
1,296,222
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,500
679
120
9
0
230,183
0
W
Fenrir
8,449
604
85
6
0
274,122
6
L
Nox
8,070
576
109
8
0
288,132
4
L
Susano
5,924
423
59
4
0
270,993
1
L
Bacchus
6,393
457
15
1
0
266,933
3
W
Vamana
8,142
582
113
8
0
283,927
3
W
Athena
7,346
525
34
2
0
286,635
3
L
Cu Chulainn
5,807
415
58
4
0
216,384
2
W
Morgan Le Fay
6,630
474
73
5
0
253,770
0
L
Skadi
5,976
427
63
5
0
253,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role