Player Matchup

Ne Zha
Ne Zha
Fartster1204
Ne Zha
Level 158
God Stats
31W - 18L
1,556 SR
Queue Stats
491W - 433L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
Hoy Ya Sus
Ao Kuang
Level 127
God Stats
3W - 1L
1,569 SR
Queue Stats
188W - 179L
1,532 Elo+
Party 1
Vamana
Vamana
Lanesthename
Vamana
Level 37
God Stats
22W - 14L
1,478 SR
Queue Stats
189W - 215L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
bowmaster760
Baron Samedi
Level 126
God Stats
44W - 30L
1,580 SR
Queue Stats
407W - 374L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
scilenceikeelu
Danzaburou
Level 125
God Stats
6W - 3L
1,184 SR
Queue Stats
110W - 107L
1,512 Elo+
Party 1
Team Averages
Level 115
1,473 SR
1,493 Elo+

VS

Team Averages
Level 54
1,626 SR
1,553 Elo+
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FO Da Gang2hit
Ymir
Level 10
God Stats
7W - 10L
1,755 SR
Queue Stats
7W - 10L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
On 10 Apples
Baron Samedi
Level 29
God Stats
2W - 1L
1,875 SR
Queue Stats
132W - 102L
1,619 Elo+
Party 2
Chernobog
Chernobog
clebskiii
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 167L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 0 / 13
7,664
639
3,789
10,709
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Hoy Ya Sus
Ao Kuang
13
6 / 3 / 2
7,441
620
5,583
10,743
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
11
1 / 1 / 4
6,321
527
3,755
5,857
2,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
bowmaster760
Baron Samedi
10
1 / 2 / 5
6,213
518
7,413
6,719
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
scilenceikeelu
Danzaburou
13
11 / 0 / 1
8,090
674
10,831
5,740
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 3 / 1
6,748
562
4,617
8,512
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
 
Chaac
10
0 / 3 / 3
6,140
512
5,790
8,612
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 6 / 2
5,332
444
2,368
11,534
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
On 10 Apples
Baron Samedi
9
1 / 3 / 3
6,160
513
6,910
7,550
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
clebskiii
Chernobog
11
0 / 5 / 1
5,894
491
3,187
8,804
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
6
6
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
3
1
1.83
L
Chaac
 
Chaac
0
3
3
0.5
L
0
6
2
0.17
W
Ne Zha
1
0
13
7.5
W
Ao Kuang
Hoy Ya Sus
Ao Kuang
6
3
2
2.33
W
Vamana
1
1
4
3
L
Baron Samedi
On 10 Apples
Baron Samedi
1
3
3
0.83
W
Baron Samedi
bowmaster760
Baron Samedi
1
2
5
1.75
L
Chernobog
clebskiii
Chernobog
0
5
1
0.1
W
Danzaburou
scilenceikeelu
Danzaburou
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
22,872
39,768
Taken
45,012
17,885
Mitigated
22,452
18,616
Healing
9,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,617
1,611
0
761
8,512
2,773
0
2,394
6,000
0
31,049
L
Chaac
 
Chaac
5,790
801
0
2,983
8,612
8,187
214
2,191
6,409
0
31,799
L
2,368
551
0
510
11,534
7,162
15
3,152
8,204
6,777
0
W
Ne Zha
3,789
774
1,651
3,171
10,709
7,810
125
2,380
8,139
69
24,657
W
Ao Kuang
Hoy Ya Sus
Ao Kuang
5,583
1,538
144
6,257
10,743
3,571
355
2,983
7,411
34,086
0
W
Vamana
3,755
1,602
0
1,386
5,857
2,121
922
0
5,613
0
23,206
L
Baron Samedi
On 10 Apples
Baron Samedi
6,910
872
634
1,968
7,550
3,093
23
4,712
2,530
32,842
0
W
Baron Samedi
bowmaster760
Baron Samedi
7,413
405
1,317
2,464
6,719
2,484
745
3,101
3,450
32,097
0
L
Chernobog
clebskiii
Chernobog
3,187
1,802
0
2,161
8,804
1,237
0
0
8,804
0
38,373
W
Danzaburou
scilenceikeelu
Danzaburou
10,831
4,560
0
2,226
5,740
1,899
2,161
267
5,473
0
45,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
30,274
267
Minions Killed
267
0
Camps Cleared
0
1,198,170
Distance Traveled
1,114,877
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,748
562
56
5
0
254,480
0
L
Chaac
6,140
512
63
5
0
240,649
0
L
Ymir
5,332
444
12
1
0
214,089
1
W
Ne Zha
7,664
639
31
3
0
250,963
5
W
Ao Kuang
7,441
620
68
6
0
260,394
1
W
Vamana
6,321
527
40
3
0
238,625
0
L
Baron Samedi
6,160
513
68
6
0
204,025
1
W
Baron Samedi
6,213
518
52
4
0
221,990
3
L
Chernobog
5,894
491
68
6
0
201,634
0
W
Danzaburou
8,090
674
76
6
0
226,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role