Player Matchup

Shiva
Shiva
Arnold Zonico
Shiva
Level 155
God Stats
0W - 1L
1,722 SR
Queue Stats
186W - 215L
1,318 Elo+
Solo
Nu Wa
Nu Wa
KINUA969
Nu Wa
Level 119
God Stats
23W - 27L
1,745 SR
Queue Stats
163W - 182L
1,353 Elo+
Party 3
Chang'e
Chang'e
LadyStarDust91
Chang'e
Level 120
God Stats
7W - 12L
1,346 SR
Queue Stats
17W - 30L
1,146 Elo+
Party 3
Charybdis
Charybdis
REDRACCOON45
Charybdis
Level 47
God Stats
1W - 8L
1,353 SR
Queue Stats
5W - 25L
1,096 Elo+
Party 1
Ymir
Ymir
Terminator52302
Ymir
Level 29
God Stats
0W - 13L
1,269 SR
Queue Stats
3W - 24L
1,096 Elo+
Party 1
Team Averages
Level 94
1,487 SR
1,201 Elo+

VS

Team Averages
Level 44
1,490 SR
1,325 Elo+
Susano
Susano
EzcMagOnAqua
Susano
Level 54
God Stats
2W - 5L
1,663 SR
Queue Stats
21W - 27L
1,405 Elo+
Solo
Bacchus
Bacchus
Heltux
Bacchus
Level 65
God Stats
1W - 1L
1,267 SR
Queue Stats
108W - 139L
1,263 Elo+
Party 4
Horus
Horus
OTGxBLAZZIN
Horus
Level 59
God Stats
4W - 0L
1,784 SR
Queue Stats
209W - 227L
1,358 Elo+
Party 2
Zeus
Zeus
Ultramm3857
Zeus
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
145W - 168L
1,500 Elo+
Party 2
Medusa
Medusa
gibs1
Medusa
Level 13
God Stats
3W - 2L
1,235 SR
Queue Stats
7W - 21L
1,102 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,676
349
3,010
9,226
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
KINUA969
Nu Wa
17
3 / 3 / 2
10,189
463
13,341
12,845
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 2
9,122
415
5,002
14,819
4,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
REDRACCOON45
Charybdis
13
4 / 6 / 4
8,865
403
5,945
15,141
3,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
3 / 8 / 4
8,674
394
10,567
15,040
5,634
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
16 / 1 / 3
14,274
649
19,406
17,619
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Heltux
Bacchus
17
3 / 3 / 7
10,750
489
7,675
17,190
23,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
1 / 1 / 5
12,169
553
7,748
10,849
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
3 / 3 / 2
11,503
523
7,098
7,432
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
gibs1
Medusa
17
4 / 5 / 7
10,852
493
9,356
14,387
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
12
Kills
27
27
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Susano
16
1
3
17.5
W
Bacchus
Heltux
Bacchus
3
3
7
2.17
L
Nu Wa
KINUA969
Nu Wa
3
3
2
1.33
L
1
6
2
0.33
W
1
1
5
3.5
L
Charybdis
REDRACCOON45
Charybdis
4
6
4
1
L
3
8
4
0.63
W
3
3
2
1.33
W
Medusa
gibs1
Medusa
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,865
Damage
51,283
67,071
Taken
67,477
22,034
Mitigated
45,767
13,496
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,010
1,138
0
1,430
9,226
5,371
0
0
9,226
0
21,563
W
Susano
19,406
3,576
56
2,427
17,619
7,583
1,643
5,974
11,645
0
125,053
W
Bacchus
Heltux
Bacchus
7,675
539
0
2,022
17,190
23,253
225
7,688
9,502
26,059
0
L
Nu Wa
KINUA969
Nu Wa
13,341
1,887
63
4,314
12,845
3,033
5,309
2,732
9,969
73,308
0
L
5,002
58
899
3,338
14,819
4,232
0
4,587
9,938
46,266
0
W
7,748
3,633
760
4,345
10,849
6,500
4,331
4,719
6,130
187
69,427
L
Charybdis
REDRACCOON45
Charybdis
5,945
2,498
0
1,951
15,141
3,764
2,184
3,329
11,812
0
27,893
L
10,567
1,980
0
1,501
15,040
5,634
834
3,874
11,166
35,784
0
W
7,098
1,422
0
0
7,432
2,539
910
4,752
2,680
70,828
0
W
Medusa
gibs1
Medusa
9,356
4,555
0
3,437
14,387
5,892
4,375
5,777
8,610
0
72,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,526
Gold Earned
59,548
363
Minions Killed
618
0
Camps Cleared
0
1,623,905
Distance Traveled
1,971,697
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,676
349
38
2
0
233,990
0
W
Susano
14,274
649
170
8
0
468,673
2
W
Bacchus
10,750
489
29
1
0
366,466
2
L
Nu Wa
10,189
463
120
5
0
380,996
0
L
Chang'e
9,122
415
86
4
0
355,295
5
W
Horus
12,169
553
154
7
0
442,388
1
L
Charybdis
8,865
403
60
3
0
339,347
0
L
Ymir
8,674
394
59
3
0
314,277
0
W
Zeus
11,503
523
155
7
0
346,585
1
W
Medusa
10,852
493
110
5
0
347,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role