Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Deathstroke_10PR
Heimdallr
Level 77
God Stats
12W - 7L
1,690 SR
Queue Stats
530W - 563L
1,378 Elo+
Party 1
Bacchus
Bacchus
El_Jincho_Pelu
Bacchus
Level 106
God Stats
3W - 5L
1,294 SR
Queue Stats
479W - 534L
1,375 Elo+
Party 1
Janus
Janus
KnightDarkAnubis
Janus
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,397 Elo+
Party 1
Ra
Ra
Spagoodagoo
Ra
Level 143
God Stats
37W - 53L
1,242 SR
Queue Stats
341W - 396L
1,381 Elo+
Party 2
Team Averages
Level 111
1,445 SR
1,406 Elo+

VS

Team Averages
Level 100
1,508 SR
1,447 Elo+
Ravana
Ravana
DEK_antwaer
Ravana
Level 99
God Stats
3W - 2L
1,223 SR
Queue Stats
62W - 67L
1,482 Elo+
Party 3
Izanami
Izanami
HiTmAn_CJack
Izanami
Level 123
God Stats
2W - 1L
1,761 SR
Queue Stats
23W - 40L
1,464 Elo+
Party 3
Artio
Artio
RICHMADE__TC
Artio
Level 71
God Stats
11W - 12L
1,610 SR
Queue Stats
254W - 274L
1,451 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 102
God Stats
224W - 205L
1,445 SR
Queue Stats
526W - 533L
1,403 Elo+
Solo
Nu Wa
Nu Wa
YaBudDy886
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 68L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 0 / 0
6,592
659
1,004
3,901
1,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
9
0 / 0 / 6
5,185
519
2,028
3,927
1,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

8
2 / 1 / 3
5,530
553
3,187
6,975
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 3
6,571
657
4,800
4,001
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 3
6,226
623
1,782
4,405
1,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 3 / 0
5,151
515
1,618
6,003
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
HiTmAn_CJack
Izanami
8
0 / 3 / 2
4,947
495
3,400
4,249
1,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 0
5,782
578
1,661
3,384
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SiiX0TvvO
Sylvanus
9
1 / 0 / 0
5,285
529
754
6,156
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
8
0 / 4 / 1
4,885
489
2,641
5,862
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
0
0
L
Ravana
1
3
0
0.33
W
Heimdallr
0
0
6
3
W
2
1
3
3.5
L
Izanami
HiTmAn_CJack
Izanami
0
3
2
0.33
W
6
1
3
7.5
L
1
0
0
1
L
Sylvanus
SiiX0TvvO
Sylvanus
1
0
0
1
W
2
1
3
3.5
L
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,801
Damage
10,074
23,209
Taken
25,654
9,992
Mitigated
10,335
7,096
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,004
945
0
2,210
3,901
1,116
58
1,054
2,594
0
36,385
L
Ravana
1,618
451
0
2,176
6,003
2,230
0
3,053
2,950
0
25,801
W
Heimdallr
2,028
943
0
1,280
3,927
1,058
769
423
3,448
0
20,253
W
3,187
356
226
1,404
6,975
5,456
255
687
6,236
13,280
1,157
L
Izanami
HiTmAn_CJack
Izanami
3,400
2,343
0
488
4,249
1,331
0
2,153
2,096
0
25,398
W
4,800
622
0
631
4,001
982
38
977
2,870
29,605
0
L
1,661
0
99
1,881
3,384
2,298
0
355
3,029
24,287
0
L
Sylvanus
SiiX0TvvO
Sylvanus
754
233
402
2,765
6,156
2,724
0
1,510
4,646
18,449
0
W
1,782
189
191
1,154
4,405
1,380
0
1,211
3,005
32,049
0
L
Nu Wa
2,641
362
0
1,269
5,862
1,752
0
2,608
3,254
19,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
26,050
266
Minions Killed
248
0
Camps Cleared
0
953,909
Distance Traveled
878,832
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,592
659
88
9
0
163,139
4
L
Ravana
5,151
515
56
6
0
196,662
1
W
Heimdallr
5,185
519
41
4
0
173,269
1
W
Bacchus
5,530
553
23
2
0
203,277
2
L
Izanami
4,947
495
54
5
0
154,219
2
W
Janus
6,571
657
53
5
0
206,241
0
L
Artio
5,782
578
63
6
0
208,089
3
L
Sylvanus
5,285
529
36
4
0
154,515
1
W
Ra
6,226
623
61
6
0
207,983
4
L
Nu Wa
4,885
489
39
4
0
165,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role