Player Matchup

Charybdis
Charybdis
Makki123134
Charybdis
Level 62
God Stats
58W - 53L
1,464 SR
Queue Stats
393W - 397L
1,486 Elo+
Party 2
Cliodhna
Cliodhna
TheSpartan1379
Cliodhna
Level 58
God Stats
0W - 3L
1,288 SR
Queue Stats
108W - 104L
1,483 Elo+
Party 3
Zhong Kui
Zhong Kui
osmar1006
Zhong Kui
Level 108
God Stats
13W - 24L
1,530 SR
Queue Stats
18W - 25L
1,546 Elo+
Solo
Janus
Janus
petripistol
Janus
Level 68
God Stats
15W - 26L
1,463 SR
Queue Stats
180W - 171L
1,485 Elo+
Party 3
Hel
Hel
vargastorres
Hel
Level 81
God Stats
23W - 29L
1,452 SR
Queue Stats
360W - 367L
1,476 Elo+
Party 2
Team Averages
Level 75
1,439 SR
1,495 Elo+

VS

Team Averages
Level 128
1,483 SR
1,467 Elo+
Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Catafracta
Cerberus
Level 155
God Stats
3W - 10L
1,324 SR
Queue Stats
338W - 379L
1,452 Elo+
Party 1
Horus
Horus
Pelyt
Horus
Level 126
God Stats
55W - 46L
1,591 SR
Queue Stats
277W - 246L
1,548 Elo+
Solo
Apollo
Apollo
Shunshumaru
Apollo
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 95L
1,312 Elo+
Party 1
Fenrir
Fenrir
angeleytor25
Fenrir
Level 138
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 114L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Makki123134
Charybdis
1
0 / 0 / 0
3,331
333
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
7
1 / 3 / 0
4,777
478
2,844
5,892
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
osmar1006
Zhong Kui
8
0 / 3 / 2
5,026
503
3,055
6,618
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 1
4,781
478
2,281
3,705
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 2 / 0
3,539
354
71
1,466
163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 1 / 4
5,810
581
2,492
4,225
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Catafracta
Cerberus
10
1 / 1 / 5
5,381
538
2,951
4,815
3,633
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Pelyt
Horus
10
2 / 0 / 0
6,076
608
2,782
6,505
3,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
11
3 / 0 / 0
6,163
616
1,385
3,404
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
3 / 0 / 4
5,883
588
1,890
5,539
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
11
11
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
4
4
W
Cerberus
Catafracta
Cerberus
1
1
5
3.5
L
Charybdis
Makki123134
Charybdis
0
0
0
0
W
Horus
Pelyt
Horus
2
0
0
2
W
Apollo
3
0
0
3
L
Cliodhna
1
3
0
0.33
W
Fenrir
3
0
4
5
L
Zhong Kui
osmar1006
Zhong Kui
0
3
2
0.33
L
1
3
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,251
Damage
11,500
17,681
Taken
24,488
5,629
Mitigated
12,145
4,901
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,492
211
0
1,629
4,225
2,168
354
1,675
2,550
24,481
0
W
Cerberus
Catafracta
Cerberus
2,951
286
38
1,793
4,815
3,633
205
1,246
3,410
23,642
0
L
Charybdis
Makki123134
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Pelyt
Horus
2,782
1,359
122
2,108
6,505
3,574
0
1,994
4,511
0
23,499
W
Apollo
1,385
353
0
2,210
3,404
976
1,620
270
3,134
0
37,268
L
Cliodhna
2,844
397
0
915
5,892
1,613
0
1,502
4,390
0
18,744
W
Fenrir
1,890
238
0
3,273
5,539
1,794
0
222
5,317
0
23,035
L
Zhong Kui
osmar1006
Zhong Kui
3,055
533
0
3,187
6,618
2,971
164
1,174
5,444
22,854
0
L
2,281
291
0
606
3,705
882
0
2,009
1,696
19,434
0
L
71
0
0
193
1,466
163
0
758
708
2,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,454
Gold Earned
29,313
135
Minions Killed
309
0
Camps Cleared
0
527,008
Distance Traveled
960,121
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,810
581
56
6
0
200,604
3
W
Cerberus
5,381
538
56
6
0
170,505
2
L
Charybdis
3,331
333
0
0
0
9,077
0
W
Horus
6,076
608
60
6
0
208,212
1
W
Apollo
6,163
616
84
8
0
190,930
2
L
Cliodhna
4,777
478
46
5
0
194,942
5
W
Fenrir
5,883
588
53
5
0
189,870
3
L
Zhong Kui
5,026
503
45
5
0
114,858
2
L
Janus
4,781
478
40
4
0
154,278
1
L
Hel
3,539
354
4
0
0
53,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role