Player Matchup

Ymir
Ymir
ED-VA_
Ymir
Level 48
God Stats
3W - 6L
1,338 SR
Queue Stats
54W - 78L
1,496 Elo+
Party 1
Da Ji
Da Ji
Miyca
Da Ji
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,471 Elo+
Party 1
Neith
Neith
Supermax1900
Neith
Level 14
God Stats
4W - 2L
1,680 SR
Queue Stats
4W - 5L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
Willz554146
Danzaburou
Level 26
God Stats
6W - 4L
1,248 SR
Queue Stats
10W - 14L
1,277 Elo+
Party 1
Nu Wa
Nu Wa
blkdragonguard
Nu Wa
Level 100
God Stats
3W - 1L
1,834 SR
Queue Stats
289W - 332L
1,496 Elo+
Party 1
Team Averages
Level 45
1,520 SR
1,480 Elo+

VS

Team Averages
Level 48
1,434 SR
1,520 Elo+
Bakasura
Bakasura
KrayZ1KINoB
Bakasura
Level 49
God Stats
0W - 3L
1,300 SR
Queue Stats
95W - 105L
1,380 Elo+
Solo
Khepri
Khepri
PNV IQ
Khepri
Level 89
God Stats
0W - 2L
1,397 SR
Queue Stats
40W - 35L
1,564 Elo+
Party 2
Fenrir
Fenrir
ScarredFruit
Fenrir
Level 17
God Stats
5W - 10L
1,606 SR
Queue Stats
17W - 15L
1,568 Elo+
Party 2
Merlin
Merlin
Shadofish
Merlin
Level 69
God Stats
3W - 5L
1,612 SR
Queue Stats
28W - 31L
1,637 Elo+
Party 2
Skadi
Skadi
TwiistedFish
Skadi
Level 14
God Stats
2W - 3L
1,255 SR
Queue Stats
69W - 83L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ED-VA_
Ymir
20
2 / 5 / 32
17,071
1,067
14,404
33,265
48,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
Miyca
Da Ji
20
5 / 10 / 16
15,968
998
12,102
24,552
7,881
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 21
17,740
1,109
24,625
17,498
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Willz554146
Danzaburou
20
12 / 6 / 19
20,524
1,283
28,572
24,116
6,300
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 9 / 23
18,853
1,178
35,494
21,644
5,230
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KrayZ1KINoB
Bakasura
20
0 / 12 / 15
16,195
1,012
11,121
34,050
25,748
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
PNV IQ
Khepri
20
2 / 2 / 26
19,397
1,212
12,770
16,593
28,780
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fenrir
20
12 / 8 / 11
19,698
1,231
19,046
29,094
11,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Shadofish
Merlin
20
17 / 9 / 11
21,383
1,336
62,424
25,409
11,313
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 8 / 7
15,611
976
11,632
16,803
5,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
103
39
Kills
33
33
Deaths
39
111
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ymir
ED-VA_
Ymir
2
5
32
3.6
L
Bakasura
KrayZ1KINoB
Bakasura
0
12
15
0.63
W
Da Ji
Miyca
Da Ji
5
10
16
1.3
L
Khepri
PNV IQ
Khepri
2
2
26
7.5
L
Fenrir
12
8
11
2.19
L
Merlin
Shadofish
Merlin
17
9
11
2.5
W
9
3
21
6.5
L
2
8
7
0.69
W
Danzaburou
Willz554146
Danzaburou
12
6
19
3.58
W
11
9
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,197
Damage
116,993
121,075
Taken
121,949
72,700
Mitigated
83,360
9,737
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ED-VA_
Ymir
14,404
3,077
754
1,201
33,265
48,915
0
16,821
15,665
26,980
0
L
Bakasura
KrayZ1KINoB
Bakasura
11,121
4,577
998
3,371
34,050
25,748
0
15,972
18,078
5,826
36,468
W
Da Ji
Miyca
Da Ji
12,102
3,935
432
274
24,552
7,881
0
16,676
7,596
0
25,526
L
Khepri
PNV IQ
Khepri
12,770
972
830
1,321
16,593
28,780
0
5,115
11,478
34,697
0
L
Fenrir
19,046
5,555
440
4,204
29,094
11,520
0
10,415
18,679
0
40,176
L
Merlin
Shadofish
Merlin
62,424
2,522
0
1,516
25,409
11,313
0
11,025
14,384
118,624
0
W
24,625
13,721
0
342
17,498
4,374
0
12,325
4,802
0
54,980
L
11,632
4,861
0
200
16,803
5,999
0
7,371
9,432
0
23,969
W
Danzaburou
Willz554146
Danzaburou
28,572
17,783
926
4,502
24,116
6,300
0
14,549
9,241
0
59,593
W
35,494
11,021
210
1,096
21,644
5,230
0
14,983
6,409
61,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,156
Gold Earned
92,284
268
Minions Killed
314
5
Camps Cleared
15
1,313,456
Distance Traveled
1,290,148
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,071
1,067
27
2
1
252,283
0
L
Bakasura
16,195
1,012
70
4
0
281,978
2
W
Da Ji
15,968
998
42
3
1
246,482
0
L
Khepri
19,397
1,212
38
2
1
304,719
2
L
Fenrir
19,698
1,231
44
3
7
253,615
0
L
Merlin
21,383
1,336
137
9
4
265,387
8
W
Neith
17,740
1,109
62
4
1
354,111
0
L
Skadi
15,611
976
25
2
3
184,449
1
W
Danzaburou
20,524
1,283
68
4
1
222,600
0
W
Nu Wa
18,853
1,178
69
4
1
237,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role