Player Matchup

Scylla
Scylla
Gtrecx
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,347 Elo+
Party 2
Bellona
Bellona
JorginhoGodZ284
Bellona
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,344 Elo+
Party 2
Neith
Neith
deto__devil
Neith
Level 108
God Stats
176W - 133L
1,426 SR
Queue Stats
276W - 238L
1,296 Elo+
Solo
Sobek
Sobek
devny425
Sobek
Level 84
God Stats
8W - 3L
1,555 SR
Queue Stats
222W - 233L
1,432 Elo+
Solo
Loki
Loki
ninja link gi
Loki
Level 26
God Stats
2W - 4L
1,285 SR
Queue Stats
10W - 8L
1,446 Elo+
Party 2
Team Averages
Level 69
1,453 SR
1,373 Elo+

VS

Team Averages
Level 73
1,484 SR
1,308 Elo+
Bellona
Bellona
LiftedDrake7108
Bellona
Level 29
God Stats
7W - 7L
1,378 SR
Queue Stats
122W - 155L
1,278 Elo+
Party 1
Ullr
Ullr
ONEHUGETHUMB55
Ullr
Level 35
God Stats
5W - 6L
1,490 SR
Queue Stats
145W - 187L
1,289 Elo+
Party 1
Cabrakan
Cabrakan
Tsukumat-
Cabrakan
Level 146
God Stats
13W - 7L
1,500 SR
Queue Stats
97W - 101L
1,319 Elo+
Solo
Zeus
Zeus
UniqueSkills896
Zeus
Level 53
God Stats
16W - 9L
1,542 SR
Queue Stats
190W - 216L
1,336 Elo+
Party 1
Da Ji
Da Ji
Zer0Po1ntz
Da Ji
Level 101
God Stats
2W - 4L
1,509 SR
Queue Stats
364W - 389L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gtrecx
Scylla
10
3 / 3 / 2
6,245
480
6,088
7,267
1,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 4 / 1
8,176
629
8,547
9,761
10,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 1 / 2
6,392
492
7,237
6,253
1,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
devny425
Sobek
11
2 / 2 / 4
7,116
547
4,667
10,651
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 1 / 1
7,030
541
4,853
7,220
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
7,187
553
5,326
13,046
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 3
5,856
450
5,427
10,676
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Tsukumat-
Cabrakan
9
2 / 1 / 4
6,125
471
3,074
10,903
6,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 3 / 1
6,888
530
7,879
6,942
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
10
1 / 6 / 2
6,216
478
4,697
11,073
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
17
Kills
11
11
Deaths
18
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Gtrecx
Scylla
3
3
2
1.33
W
5
4
1
1.38
L
4
5
0
0.8
L
0
3
3
0.5
L
Cabrakan
Tsukumat-
Cabrakan
2
1
4
4
L
4
3
1
1.5
L
Da Ji
1
6
2
0.33
W
4
1
2
5
W
Sobek
devny425
Sobek
2
2
4
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
26,403
41,152
Taken
52,640
22,857
Mitigated
22,842
10,546
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Gtrecx
Scylla
6,088
502
0
688
7,267
1,783
1,206
2,975
4,043
29,228
0
W
8,547
2,492
0
1,629
9,761
10,710
129
0
9,761
0
41,745
L
5,326
1,242
0
3,066
13,046
8,122
0
0
12,440
0
35,621
L
5,427
3,293
0
4,301
10,676
3,125
0
2,332
8,344
0
34,255
L
Cabrakan
Tsukumat-
Cabrakan
3,074
863
607
4,884
10,903
6,429
0
3,616
7,287
13,006
0
L
7,879
1,427
0
1,251
6,942
1,869
666
2,168
4,774
36,396
0
L
Da Ji
4,697
103
0
3,595
11,073
3,297
0
2,639
8,408
0
31,547
W
7,237
2,354
240
1,515
6,253
1,669
714
1,366
4,843
0
29,571
W
Sobek
devny425
Sobek
4,667
307
1,686
3,215
10,651
6,735
256
3,266
7,299
14,306
0
W
4,853
908
0
1,573
7,220
1,960
330
2,821
4,253
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,959
Gold Earned
32,272
253
Minions Killed
259
0
Camps Cleared
0
1,210,997
Distance Traveled
1,276,258
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,245
480
41
3
0
238,794
0
W
Bellona
8,176
629
86
7
0
264,900
0
L
Bellona
7,187
553
73
6
0
261,209
2
L
Ullr
5,856
450
54
4
0
231,108
2
L
Cabrakan
6,125
471
5
0
0
267,125
7
L
Zeus
6,888
530
66
5
0
240,484
2
L
Da Ji
6,216
478
61
5
0
276,332
0
W
Neith
6,392
492
47
4
0
202,050
0
W
Sobek
7,116
547
22
2
0
252,145
2
W
Loki
7,030
541
57
4
0
253,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role