Player Matchup

Janus
Janus
AgentMiskatonic
Janus
Level 113
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 1
Yemoja
Yemoja
Deadswift95
Yemoja
Level 85
God Stats
0W - 2L
1,320 SR
Queue Stats
0W - 3L
1,321 Elo+
Party 1
Izanami
Izanami
MarquisofAthlum
Izanami
Level 26
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 17L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
MisterNickasaur
Cthulhu
Level 40
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
uneasiest_deer
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,180 Elo+
Party 1
Team Averages
Level 66
1,424 SR
1,328 Elo+

VS

Team Averages
Level 74
1,408 SR
1,442 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ZakoDr
Charybdis
Level 28
God Stats
2W - 2L
1,396 SR
Queue Stats
31W - 35L
1,498 Elo+
Party 2
Ymir
Ymir
ZimaHoeZ
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 2
Ra
Ra
cmorebooty
Ra
Level 124
God Stats
3W - 5L
1,427 SR
Queue Stats
189W - 193L
1,477 Elo+
Solo
Mulan
Mulan
dro0w
Mulan
Level 87
God Stats
1W - 1L
1,217 SR
Queue Stats
69W - 90L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,835
456
4,712
8,145
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 5 / 3
6,293
420
1,228
8,540
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 10 / 1
6,548
437
3,251
11,681
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 2
6,482
432
4,833
9,512
8,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 7 / 2
7,376
492
4,641
13,075
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
10 / 1 / 7
10,023
668
9,262
11,597
13,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ZakoDr
Charybdis
15
9 / 1 / 12
9,823
655
13,206
7,167
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 2 / 9
7,971
531
2,503
10,853
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 5
9,659
644
6,262
10,235
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
dro0w
Mulan
13
9 / 2 / 12
8,792
586
10,013
11,744
12,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
5
Kills
31
31
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
1
7
13.5
L
0
4
3
0.38
L
Yemoja
0
5
3
0.3
L
2
10
1
0.25
L
1
5
2
0.4
W
Charybdis
ZakoDr
Charybdis
9
1
12
15
W
Ymir
1
2
9
2.75
W
2
1
5
4.5
W
Mulan
dro0w
Mulan
9
2
12
7.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,665
Damage
41,246
50,953
Taken
51,596
23,303
Mitigated
37,949
8,253
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,262
2,287
0
4,540
11,597
13,637
403
3,955
7,642
0
50,108
L
4,712
32
0
1,550
8,145
2,629
0
2,521
5,591
39,159
0
L
Yemoja
1,228
695
1,916
1,643
8,540
4,331
714
1,184
7,259
7,414
0
L
3,251
2,176
1
662
11,681
2,871
1,181
1,259
10,226
0
24,189
L
4,833
557
161
523
9,512
8,755
0
3,029
6,393
18,762
0
W
Charybdis
ZakoDr
Charybdis
13,206
8,232
0
1,723
7,167
2,470
4,903
1,981
5,186
0
55,067
W
Ymir
2,503
859
0
4,093
10,853
4,907
215
3,455
7,174
35,284
0
W
6,262
254
1,421
5,560
10,235
4,051
1,917
3,138
7,097
78,490
0
W
Mulan
dro0w
Mulan
10,013
1,776
822
2,665
11,744
12,884
1,693
2,936
8,808
0
26,552
L
4,641
1,402
0
1,797
13,075
4,717
673
772
12,241
0
35,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
46,268
252
Minions Killed
423
0
Camps Cleared
0
1,340,526
Distance Traveled
1,337,558
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,023
668
101
7
0
274,374
3
L
Janus
6,835
456
79
5
0
246,802
3
L
Yemoja
6,293
420
21
1
0
255,792
1
L
Izanami
6,548
437
47
3
0
261,262
0
L
Cthulhu
6,482
432
41
3
0
285,346
0
W
Charybdis
9,823
655
87
6
0
265,941
0
W
Ymir
7,971
531
73
5
0
240,975
0
W
Ra
9,659
644
136
9
0
268,950
6
W
Mulan
8,792
586
26
2
0
287,318
0
L
Ravana
7,376
492
64
4
0
291,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role