Player Matchup

Fenrir
Fenrir
FORSEP
Fenrir
Level 106
God Stats
1W - 3L
1,531 SR
Queue Stats
152W - 190L
1,356 Elo+
Party 3
Ymir
Ymir
Spiro6521
Ymir
Level 88
God Stats
4W - 5L
1,514 SR
Queue Stats
40W - 41L
1,534 Elo+
Party 2
Janus
Janus
VigilantSole
Janus
Level 121
God Stats
1W - 2L
1,691 SR
Queue Stats
114W - 120L
1,444 Elo+
Party 3
Izanami
Izanami
vGodSpeed12
Izanami
Level 102
God Stats
2W - 1L
1,793 SR
Queue Stats
47W - 51L
1,561 Elo+
Party 2
Thor
Thor
vTexasToastt
Thor
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 41L
1,535 Elo+
Party 2
Team Averages
Level 100
1,606 SR
1,486 Elo+

VS

Team Averages
Level 102
1,393 SR
1,462 Elo+
Loki
Loki
 
Loki
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ISimplyDoNotVibe
Neith
Level 125
God Stats
8W - 5L
1,375 SR
Queue Stats
223W - 215L
1,470 Elo+
Party 4
Bellona
Bellona
XHumbleChaosX
Bellona
Level 156
God Stats
5W - 3L
1,264 SR
Queue Stats
324W - 395L
1,382 Elo+
Party 4
Hades
Hades
bladeblue20
Hades
Level 74
God Stats
12W - 5L
1,538 SR
Queue Stats
12W - 8L
1,490 Elo+
Solo
Khepri
Khepri
okami raven
Khepri
Level 83
God Stats
1W - 0L
1,286 SR
Queue Stats
99W - 97L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FORSEP
Fenrir
11
1 / 3 / 3
6,540
503
4,667
8,530
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
9
0 / 4 / 1
5,573
429
2,796
10,976
3,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 0
7,924
610
4,714
6,165
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
vGodSpeed12
Izanami
10
1 / 2 / 0
5,656
435
4,267
6,187
1,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
5,996
461
3,195
9,345
3,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 1 / 5
7,606
585
6,197
9,586
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 5
7,569
582
9,065
7,101
2,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
13
2 / 2 / 5
7,341
565
7,219
8,803
11,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 0
7,382
568
2,288
5,990
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
2 / 0 / 3
6,321
486
3,134
4,036
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
5
8.5
L
Fenrir
FORSEP
Fenrir
1
3
3
0.83
W
2
1
5
4.5
L
Ymir
0
4
1
0.13
L
3
1
0
3
W
Bellona
2
2
5
2.25
W
1
1
0
1
W
Khepri
2
0
3
3.5
L
Izanami
vGodSpeed12
Izanami
1
2
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,639
Damage
27,903
41,203
Taken
35,516
14,443
Mitigated
21,373
8,726
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,197
1,908
0
3,825
9,586
2,842
0
2,424
7,085
0
36,247
L
Fenrir
FORSEP
Fenrir
4,667
1,142
0
3,005
8,530
3,057
0
1,076
7,454
0
35,803
W
9,065
4,134
0
3,348
7,101
2,273
1,291
1,420
5,681
0
51,607
L
Ymir
2,796
541
0
1,173
10,976
3,893
0
1,273
9,703
20,602
0
L
4,714
533
63
1,222
6,165
2,032
0
1,916
4,249
57,652
0
W
Bellona
7,219
2,978
0
1,189
8,803
11,431
1,076
1,006
7,759
0
31,946
W
2,288
193
0
2,857
5,990
2,686
1,055
1,158
4,764
41,903
0
W
Khepri
3,134
297
242
652
4,036
2,141
125
1,244
2,717
16,744
0
L
Izanami
vGodSpeed12
Izanami
4,267
1,754
175
847
6,187
1,731
171
1,157
5,030
0
27,262
L
3,195
517
0
2,241
9,345
3,730
168
0
9,345
0
23,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
36,219
331
Minions Killed
343
0
Camps Cleared
0
1,228,201
Distance Traveled
1,266,796
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,606
585
68
5
0
269,571
2
L
Fenrir
6,540
503
69
5
0
271,946
0
W
Neith
7,569
582
88
7
0
249,280
1
L
Ymir
5,573
429
30
2
0
220,044
2
L
Janus
7,924
610
121
9
0
268,368
5
W
Bellona
7,341
565
54
4
0
232,454
0
W
Hades
7,382
568
104
8
0
231,866
2
W
Khepri
6,321
486
29
2
0
283,625
3
L
Izanami
5,656
435
55
4
0
237,740
6
L
Thor
5,996
461
56
4
0
230,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role