Player Matchup

Cthulhu
Cthulhu
ClNNAMON TWEST1
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Doofis
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,369 Elo+
Party 1
Agni
Agni
JZeus1
Agni
Level 98
God Stats
0W - 1L
1,262 SR
Queue Stats
9W - 14L
1,454 Elo+
Party 1
Team Averages
Level 112
1,421 SR
1,437 Elo+

VS

Team Averages
Level 120
1,460 SR
1,453 Elo+
Awilix
Awilix
Honebamii
Awilix
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 99L
1,439 Elo+
Party 2
Sol
Sol
THUGgerNauT84
Sol
Level 155
God Stats
88W - 85L
1,524 SR
Queue Stats
318W - 396L
1,469 Elo+
Solo
Cerberus
Cerberus
iRikuReplica
Cerberus
Level 146
God Stats
2W - 5L
1,356 SR
Queue Stats
247W - 284L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
7,038
704
6,004
8,477
3,867
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Doofis
Heimdallr
12
3 / 4 / 2
7,415
742
7,872
7,208
1,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
JZeus1
Agni
11
3 / 4 / 4
7,347
735
5,139
6,454
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Honebamii
Awilix
11
1 / 5 / 7
6,986
699
3,430
8,775
2,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 1 / 5
9,139
914
12,178
7,857
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
iRikuReplica
Cerberus
13
4 / 2 / 8
8,123
812
2,936
9,206
6,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Heimdallr
Doofis
Heimdallr
3
4
2
1
W
Awilix
Honebamii
Awilix
1
5
7
0.9
L
Agni
JZeus1
Agni
3
4
4
1.25
W
8
1
5
10.5
W
Cerberus
iRikuReplica
Cerberus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
18,544
22,139
Taken
25,838
7,973
Mitigated
12,157
458
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
522
31
250
8,477
3,867
0
4,943
3,534
16,058
0
L
Heimdallr
Doofis
Heimdallr
7,872
1,378
0
0
7,208
1,973
832
4,392
2,816
0
25,881
W
Awilix
Honebamii
Awilix
3,430
1,324
0
0
8,775
2,850
536
4,285
4,486
0
7,790
L
Agni
JZeus1
Agni
5,139
260
0
177
6,454
2,133
96
5,005
1,449
20,127
0
W
12,178
4,177
73
4,097
7,857
2,909
934
3,919
3,938
39,485
4,614
W
Cerberus
iRikuReplica
Cerberus
2,936
250
0
510
9,206
6,398
0
3,348
5,858
9,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,800
Gold Earned
24,248
104
Minions Killed
107
6
Camps Cleared
4
574,974
Distance Traveled
615,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,038
704
29
3
0
191,182
3
L
Heimdallr
7,415
742
40
4
1
185,833
0
W
Awilix
6,986
699
10
1
0
203,480
2
L
Agni
7,347
735
35
4
5
197,959
4
W
Sol
9,139
914
81
8
4
202,547
1
W
Cerberus
8,123
812
16
2
0
209,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role