Player Matchup

Jing Wei
Jing Wei
Briar Rose180
Jing Wei
Level 103
God Stats
8W - 5L
1,684 SR
Queue Stats
170W - 203L
1,414 Elo+
Party 2
Vulcan
Vulcan
Crow Hogen
Vulcan
Level 113
God Stats
2W - 1L
1,566 SR
Queue Stats
61W - 51L
1,508 Elo+
Party 3
Shiva
Shiva
I am Swag Jesus
Shiva
Level 158
God Stats
1W - 1L
1,359 SR
Queue Stats
135W - 115L
1,616 Elo+
Party 3
Cthulhu
Cthulhu
Mricetrick
Cthulhu
Level 108
God Stats
4W - 2L
1,672 SR
Queue Stats
253W - 278L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
Swan a Newt
Ne Zha
Level 155
God Stats
1W - 3L
1,670 SR
Queue Stats
64W - 52L
1,616 Elo+
Party 3
Team Averages
Level 127
1,590 SR
1,526 Elo+

VS

Team Averages
Level 134
1,650 SR
1,548 Elo+
Hercules
Hercules
AlphaHMan
Hercules
Level 139
God Stats
15W - 16L
1,652 SR
Queue Stats
219W - 205L
1,595 Elo+
Party 4
Artemis
Artemis
BTrueblood01
Artemis
Level 84
God Stats
3W - 4L
1,743 SR
Queue Stats
33W - 25L
1,543 Elo+
Solo
Cthulhu
Cthulhu
BelieveVCG
Cthulhu
Level 160
God Stats
30W - 36L
1,563 SR
Queue Stats
128W - 146L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
KaosInfinite
Nu Wa
Level 129
God Stats
3W - 1L
1,735 SR
Queue Stats
245W - 241L
1,577 Elo+
Party 4
Mercury
Mercury
l3gotunee
Mercury
Level 156
God Stats
2W - 3L
1,558 SR
Queue Stats
95W - 108L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Briar Rose180
Jing Wei
20
5 / 7 / 11
13,470
709
11,275
19,538
8,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Crow Hogen
Vulcan
20
2 / 3 / 12
13,217
696
20,400
10,021
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 5 / 16
14,657
771
25,128
25,294
37,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Mricetrick
Cthulhu
20
6 / 4 / 18
13,983
736
16,285
26,111
34,398
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
20
13 / 4 / 15
15,510
816
18,943
18,041
9,059
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaHMan
Hercules
20
9 / 9 / 8
14,177
746
19,057
30,046
25,959
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
BTrueblood01
Artemis
20
4 / 7 / 8
13,039
686
14,003
18,495
7,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
BelieveVCG
Cthulhu
20
4 / 6 / 12
13,809
727
18,975
25,492
39,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 9 / 11
11,943
629
16,254
17,775
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
l3gotunee
Mercury
20
5 / 6 / 6
13,212
695
6,651
20,002
9,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
68
37
Kills
23
23
Deaths
37
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlphaHMan
Hercules
9
9
8
1.44
L
Artemis
BTrueblood01
Artemis
4
7
8
1.14
L
Cthulhu
BelieveVCG
Cthulhu
4
6
12
1.67
W
Jing Wei
Briar Rose180
Jing Wei
5
7
11
1.5
W
Vulcan
Crow Hogen
Vulcan
2
3
12
2.67
W
11
5
16
3.8
L
1
9
11
0.72
W
Cthulhu
Mricetrick
Cthulhu
6
4
18
3.75
W
Ne Zha
13
4
15
5.13
L
Mercury
l3gotunee
Mercury
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,031
Damage
74,940
99,005
Taken
111,810
94,149
Mitigated
88,845
17,876
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlphaHMan
Hercules
19,057
4,918
111
9,988
30,046
25,959
0
13,092
15,851
0
44,564
L
Artemis
BTrueblood01
Artemis
14,003
4,725
0
2,816
18,495
7,708
508
5,198
13,061
0
49,902
L
Cthulhu
BelieveVCG
Cthulhu
18,975
673
1,654
1,015
25,492
39,803
140
6,201
17,103
50,910
0
W
Jing Wei
Briar Rose180
Jing Wei
11,275
8,848
0
2,767
19,538
8,241
4,160
8,206
11,332
0
57,067
W
Vulcan
Crow Hogen
Vulcan
20,400
6,107
0
386
10,021
4,562
105
3,546
6,475
62,706
0
W
25,128
2,664
864
3,208
25,294
37,889
498
9,530
15,764
805
48,223
L
16,254
2,015
114
1,357
17,775
5,759
902
4,770
12,447
44,460
0
W
Cthulhu
Mricetrick
Cthulhu
16,285
1,180
469
5,511
26,111
34,398
690
8,362
17,749
44,692
0
W
Ne Zha
18,943
5,365
0
4,671
18,041
9,059
3,377
5,585
12,456
0
62,209
L
Mercury
l3gotunee
Mercury
6,651
1,498
45
935
20,002
9,616
1,557
6,196
13,260
0
51,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,837
Gold Earned
66,180
355
Minions Killed
372
0
Camps Cleared
0
1,939,409
Distance Traveled
1,762,398
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,177
746
62
3
0
348,670
1
L
Artemis
13,039
686
74
4
0
313,258
5
L
Cthulhu
13,809
727
78
4
0
369,967
2
W
Jing Wei
13,470
709
65
3
0
339,285
0
W
Vulcan
13,217
696
87
5
0
379,785
0
W
Shiva
14,657
771
46
2
0
408,939
4
L
Nu Wa
11,943
629
73
4
0
330,212
1
W
Cthulhu
13,983
736
56
3
0
384,219
0
W
Ne Zha
15,510
816
101
5
0
427,181
2
L
Mercury
13,212
695
85
4
0
400,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role