Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GH05TLYR3MA1NS
Chaac
Level 85
God Stats
2W - 3L
1,396 SR
Queue Stats
36W - 45L
1,244 Elo+
Party 1
Bellona
Bellona
Jcubs10
Bellona
Level 122
God Stats
4W - 2L
1,826 SR
Queue Stats
37W - 34L
1,502 Elo+
Party 1
Merlin
Merlin
TheHamBurgaler
Merlin
Level 17
God Stats
2W - 3L
1,628 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 1
Izanami
Izanami
xXFingerbangerXx
Izanami
Level 14
God Stats
1W - 1L
1,301 SR
Queue Stats
3W - 8L
1,244 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,347 Elo+

VS

Team Averages
Level 74
1,460 SR
1,465 Elo+
Shiva
Shiva
Mr Makisig23
Shiva
Level 92
God Stats
1W - 1L
1,289 SR
Queue Stats
57W - 66L
1,500 Elo+
Party 3
Thor
Thor
TheDBD
Thor
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Janus
Janus
ZaKooti
Janus
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Ganesha
Ganesha
daisycuevas19
Ganesha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 284L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
savage_boy_C
Cernunnos
Level 88
God Stats
4W - 7L
1,513 SR
Queue Stats
399W - 460L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 2
5,946
541
4,894
9,057
5,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 3 / 1
6,007
546
3,410
9,499
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Jcubs10
Bellona
11
5 / 0 / 0
6,778
616
4,036
4,402
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 2
6,029
548
1,487
2,537
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,718
520
7,784
4,450
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,711
610
6,680
8,426
7,104
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
TheDBD
Thor
6
0 / 0 / 0
4,314
392
157
3,118
726
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ZaKooti
Janus
8
0 / 1 / 0
4,853
441
162
3,237
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
8
0 / 0 / 0
5,476
498
1,400
9,756
4,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
savage_boy_C
Cernunnos
8
0 / 4 / 0
4,958
451
7,613
9,376
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
3
3
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
W
0
3
1
0.17
W
Bellona
Jcubs10
Bellona
5
0
0
5
L
3
2
0
1.5
L
Thor
TheDBD
Thor
0
0
0
0
W
0
0
2
1
L
Janus
ZaKooti
Janus
0
1
0
0
L
Ganesha
0
0
0
0
L
Cernunnos
savage_boy_C
Cernunnos
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
16,012
29,945
Taken
33,913
14,920
Mitigated
15,554
11,284
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,894
1,962
1,251
4,016
9,057
5,211
90
705
8,352
22,858
0
W
3,410
791
0
3,318
9,499
5,553
0
130
9,369
0
29,471
W
Bellona
Jcubs10
Bellona
4,036
1,115
0
1,605
4,402
2,652
0
32
4,370
0
36,953
L
6,680
2,100
0
1,143
8,426
7,104
0
103
8,072
0
39,842
L
Thor
TheDBD
Thor
157
118
0
0
3,118
726
0
0
3,118
0
9,452
W
1,487
0
0
250
2,537
727
1,230
0
2,537
33,693
0
L
Janus
ZaKooti
Janus
162
65
0
160
3,237
685
0
391
2,846
18,172
0
L
Ganesha
1,400
49
1,954
2,465
9,756
4,847
0
3,089
6,667
12,023
0
L
Cernunnos
savage_boy_C
Cernunnos
7,613
4,178
0
2,167
9,376
2,192
0
2,798
6,578
0
35,665
W
7,784
5,779
0
844
4,450
777
41
695
3,755
0
34,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
26,312
330
Minions Killed
224
0
Camps Cleared
0
1,062,967
Distance Traveled
929,333
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,946
541
30
3
0
187,209
5
W
Chaac
6,007
546
71
6
0
211,803
0
W
Bellona
6,778
616
76
7
0
246,476
3
L
Shiva
6,711
610
71
6
0
216,050
4
L
Thor
4,314
392
21
2
0
141,605
0
W
Merlin
6,029
548
70
6
0
212,862
0
L
Janus
4,853
441
37
3
0
174,116
0
L
Ganesha
5,476
498
3
0
0
220,872
0
L
Cernunnos
4,958
451
92
8
0
176,690
2
W
Izanami
5,718
520
83
8
0
204,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role