Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Electrex672
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,332 Elo+
Solo
He Bo
He Bo
Kayravdawg
He Bo
Level 83
God Stats
3W - 2L
1,565 SR
Queue Stats
116W - 119L
1,524 Elo+
Party 2
Horus
Horus
MuchYummi3r
Horus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 215L
1,533 Elo+
Party 2
Kuzenbo
Kuzenbo
Namekian_Negus
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,551 Elo+
Solo
Team Averages
Level 78
1,513 SR
1,488 Elo+

VS

Team Averages
Level 81
1,533 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Cap__N__Clutch
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Neith
Neith
DaWalkingBucket
Neith
Level 46
God Stats
6W - 3L
1,664 SR
Queue Stats
125W - 105L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
DevinIsFlawless
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,486 Elo+
Party 3
Terra
Terra
INTONE11
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
6 / 6 / 5
9,553
868
12,014
18,950
12,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Electrex672
Chronos
14
3 / 6 / 3
8,123
738
9,567
12,583
4,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
14
2 / 6 / 6
8,043
731
9,468
10,493
3,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 8
7,817
711
5,754
15,950
14,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 4 / 6
7,880
716
5,936
15,454
19,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 2 / 11
9,537
867
16,110
6,053
2,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 4 / 12
9,355
850
13,348
12,391
5,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 1 / 16
9,935
903
17,478
7,848
3,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
DevinIsFlawless
Gilgamesh
15
4 / 3 / 13
8,857
805
12,579
19,143
17,378
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
INTONE11
Terra
15
3 / 2 / 20
9,599
873
4,080
10,919
9,238
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
12
Kills
26
26
Deaths
12
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
6
5
1.42
W
Nu Wa
 
Nu Wa
5
2
11
5.25
W
6
4
12
3
W
8
1
16
16
W
Gilgamesh
DevinIsFlawless
Gilgamesh
4
3
13
3.5
L
Chronos
Electrex672
Chronos
3
6
3
0.75
W
Terra
INTONE11
Terra
3
2
20
6.5
L
He Bo
2
6
6
0.83
L
0
4
8
1
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,739
Damage
63,595
73,430
Taken
56,354
55,902
Mitigated
37,345
23,837
Healing
27,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
12,014
4,669
1,661
3,977
18,950
12,078
0
4,848
14,102
0
24,686
W
Nu Wa
 
Nu Wa
16,110
5,973
1,485
1,283
6,053
2,302
1,357
2,633
3,420
33,115
0
W
13,348
6,664
364
2,737
12,391
5,102
2,536
5,760
6,631
0
27,261
W
17,478
10,402
1,859
3,714
7,848
3,325
1,309
4,304
3,544
0
28,963
W
Gilgamesh
DevinIsFlawless
Gilgamesh
12,579
1,776
1,105
4,624
19,143
17,378
100
7,632
11,511
0
22,016
L
Chronos
Electrex672
Chronos
9,567
2,914
262
2,468
12,583
4,939
212
4,887
7,696
23,789
1,796
W
Terra
INTONE11
Terra
4,080
441
6,885
3,538
10,919
9,238
397
3,768
7,151
7,621
0
L
He Bo
9,468
1,034
527
1,966
10,493
3,957
48
3,304
7,189
25,943
0
L
5,754
2,814
3,722
4,430
15,950
14,993
36
3,642
12,308
0
13,350
L
5,936
2,563
2,155
2,669
15,454
19,935
46
3,509
11,945
12,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
47,283
118
Minions Killed
109
0
Camps Cleared
0
976,033
Distance Traveled
1,058,519
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,553
868
26
2
0
209,108
0
W
Nu Wa
9,537
867
38
3
0
204,453
0
W
Apollo
9,355
850
27
2
0
194,415
0
W
Neith
9,935
903
21
2
0
213,837
0
W
Gilgamesh
8,857
805
15
1
0
217,827
1
L
Chronos
8,123
738
38
3
0
153,646
0
W
Terra
9,599
873
8
1
0
227,987
1
L
He Bo
8,043
731
38
3
0
186,626
1
L
Horus
7,817
711
10
1
0
208,097
0
L
Kuzenbo
7,880
716
6
1
0
218,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role