Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PizzaTime4526
Amaterasu
Level 25
God Stats
4W - 1L
1,668 SR
Queue Stats
16W - 14L
1,546 Elo+
Party 1
Ullr
Ullr
qCroftz
Ullr
Level 80
God Stats
6W - 2L
1,805 SR
Queue Stats
196W - 195L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
stxfi
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 73
1,595 SR
1,507 Elo+

VS

Team Averages
Level 75
1,500 SR
1,509 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Jomiwa
Yemoja
Level 45
God Stats
25W - 36L
1,550 SR
Queue Stats
28W - 38L
1,550 Elo+
Party 3
Anhur
Anhur
meo0o0ow
Anhur
Level 69
God Stats
9W - 5L
1,894 SR
Queue Stats
162W - 180L
1,535 Elo+
Party 3
Shiva
Shiva
popsdapop
Shiva
Level 68
God Stats
1W - 3L
1,273 SR
Queue Stats
107W - 107L
1,450 Elo+
Solo
Cthulhu
Cthulhu
realmx2000
Cthulhu
Level 128
God Stats
1W - 4L
1,282 SR
Queue Stats
201W - 199L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 3 / 3
7,089
506
4,905
8,424
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
12
2 / 1 / 3
6,763
483
1,999
10,702
10,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
PizzaTime4526
Amaterasu
15
5 / 1 / 2
9,271
662
10,690
13,081
11,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
qCroftz
Ullr
12
2 / 1 / 3
7,193
514
4,140
4,852
1,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
stxfi
Kukulkan
14
1 / 2 / 1
7,851
561
4,359
5,202
1,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 3
7,252
518
2,531
6,065
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Jomiwa
Yemoja
11
1 / 2 / 2
6,633
474
3,109
7,968
7,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
meo0o0ow
Anhur
11
0 / 2 / 3
6,337
453
3,545
6,224
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
popsdapop
Shiva
13
1 / 4 / 1
7,207
515
7,726
12,782
7,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
realmx2000
Cthulhu
13
4 / 3 / 3
7,444
532
6,268
12,056
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
12
Kills
8
8
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
3
3
1.17
W
Ymir
 
Ymir
2
1
3
3.5
L
Zhong Kui
 
Zhong Kui
2
1
3
3.5
L
Yemoja
Jomiwa
Yemoja
1
2
2
1
W
Amaterasu
PizzaTime4526
Amaterasu
5
1
2
6
L
Anhur
meo0o0ow
Anhur
0
2
3
0.75
L
Shiva
popsdapop
Shiva
1
4
1
0.38
W
Ullr
qCroftz
Ullr
2
1
3
3.5
L
Cthulhu
realmx2000
Cthulhu
4
3
3
1.83
W
Kukulkan
stxfi
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,093
Damage
23,179
42,261
Taken
45,095
28,280
Mitigated
26,498
12,931
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,905
1,457
0
3,078
8,424
3,273
0
3,392
5,032
0
31,436
W
Ymir
 
Ymir
1,999
437
0
947
10,702
10,462
29
2,523
8,179
22,488
0
L
Zhong Kui
 
Zhong Kui
2,531
613
0
2,770
6,065
3,949
0
1,633
4,432
42,251
0
L
Yemoja
Jomiwa
Yemoja
3,109
680
314
770
7,968
7,871
26
2,284
5,684
18,537
1,594
W
Amaterasu
PizzaTime4526
Amaterasu
10,690
6,426
0
7,754
13,081
11,117
837
2,606
10,475
0
57,314
L
Anhur
meo0o0ow
Anhur
3,545
1,648
0
1,768
6,224
1,784
26
675
5,549
0
39,122
L
Shiva
popsdapop
Shiva
7,726
1,498
169
3,133
12,782
7,548
0
533
12,249
0
43,751
W
Ullr
qCroftz
Ullr
4,140
1,614
0
127
4,852
1,557
160
1,054
3,798
0
38,202
L
Cthulhu
realmx2000
Cthulhu
6,268
397
320
3,743
12,056
5,346
0
1,233
10,823
43,618
0
W
Kukulkan
stxfi
Kukulkan
4,359
171
0
1,025
5,202
1,871
0
2,132
3,070
56,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
34,873
408
Minions Killed
372
0
Camps Cleared
0
1,392,707
Distance Traveled
1,303,025
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,089
506
61
4
0
273,109
0
W
Ymir
6,763
483
37
3
0
327,539
5
L
Zhong Kui
7,252
518
96
7
0
276,542
5
L
Yemoja
6,633
474
29
2
0
238,898
3
W
Amaterasu
9,271
662
121
9
0
261,319
4
L
Anhur
6,337
453
81
6
0
249,855
3
L
Shiva
7,207
515
82
6
0
257,882
3
W
Ullr
7,193
514
72
5
0
251,184
0
L
Cthulhu
7,444
532
84
6
0
279,848
3
W
Kukulkan
7,851
561
117
8
0
279,556
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role