Player Matchup

Ares
Ares
ActonsDictum
Ares
Level 16
God Stats
30W - 30L
1,529 SR
Queue Stats
51W - 81L
1,306 Elo+
Party 2
Gilgamesh
Gilgamesh
Blueberreze
Gilgamesh
Level 124
God Stats
3W - 5L
1,328 SR
Queue Stats
88W - 127L
1,374 Elo+
Party 2
Neith
Neith
DittoME2
Neith
Level 48
God Stats
28W - 46L
1,398 SR
Queue Stats
106W - 169L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
RafaCas2
Ah Puch
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 2L
1,432 Elo+
Solo
Nemesis
Nemesis
Stage101vi
Nemesis
Level 127
God Stats
3W - 10L
1,137 SR
Queue Stats
166W - 250L
1,315 Elo+
Solo
Team Averages
Level 66
1,335 SR
1,351 Elo+

VS

Team Averages
Level 54
1,382 SR
1,413 Elo+
Bastet
Bastet
IcyJElliot
Bastet
Level 23
God Stats
4W - 3L
1,350 SR
Queue Stats
18W - 40L
1,107 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Pinecone69
Kumbhakarna
Level 101
God Stats
1W - 0L
1,311 SR
Queue Stats
65W - 37L
1,609 Elo+
Party 1
Shiva
Shiva
Steenbergen
Shiva
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 40L
1,107 Elo+
Party 3
Discordia
Discordia
doubleshead99
Discordia
Level 49
God Stats
4W - 0L
1,557 SR
Queue Stats
58W - 37L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
lawndestructor
Heimdallr
Level 74
God Stats
5W - 1L
1,192 SR
Queue Stats
43W - 18L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
10,109
595
3,673
23,013
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Blueberreze
Gilgamesh
19
4 / 3 / 0
12,744
750
7,902
20,123
13,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
DittoME2
Neith
17
2 / 7 / 3
10,946
644
11,240
18,020
6,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
RafaCas2
Ah Puch
18
0 / 8 / 3
10,993
647
15,290
17,445
5,093
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Stage101vi
Nemesis
16
0 / 1 / 3
9,754
574
1,013
6,706
4,402
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IcyJElliot
Bastet
18
3 / 1 / 5
11,809
695
6,323
12,409
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Pinecone69
Kumbhakarna
20
7 / 1 / 12
14,429
849
10,552
16,436
18,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 12
11,821
695
9,768
17,156
10,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
doubleshead99
Discordia
20
9 / 1 / 11
14,294
841
23,640
9,936
3,429
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
lawndestructor
Heimdallr
20
6 / 1 / 19
13,721
807
20,896
12,561
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
6
Kills
27
27
Deaths
6
10
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Gilgamesh
Blueberreze
Gilgamesh
4
3
0
1.33
L
Neith
DittoME2
Neith
2
7
3
0.5
W
Bastet
IcyJElliot
Bastet
3
1
5
5.5
W
Kumbhakarna
Pinecone69
Kumbhakarna
7
1
12
13
L
Ah Puch
RafaCas2
Ah Puch
0
8
3
0.19
L
Nemesis
Stage101vi
Nemesis
0
1
3
1.5
W
2
2
12
4
W
Discordia
doubleshead99
Discordia
9
1
11
14.5
W
Heimdallr
lawndestructor
Heimdallr
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
71,179
85,307
Taken
68,498
54,348
Mitigated
42,639
11,914
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,673
207
0
1,699
23,013
24,999
0
7,925
14,832
10,332
0
L
Gilgamesh
Blueberreze
Gilgamesh
7,902
1,783
1,165
2,697
20,123
13,852
0
4,250
15,669
1,294
44,064
L
Neith
DittoME2
Neith
11,240
1,603
70
3,536
18,020
6,002
194
8,370
9,432
0
36,109
W
Bastet
IcyJElliot
Bastet
6,323
1,257
0
3,040
12,409
5,140
795
2,427
9,982
0
27,974
W
Kumbhakarna
Pinecone69
Kumbhakarna
10,552
526
0
2,160
16,436
18,089
677
3,967
10,597
36,930
0
L
Ah Puch
RafaCas2
Ah Puch
15,290
467
69
1,792
17,445
5,093
0
10,066
7,310
60,026
0
L
Nemesis
Stage101vi
Nemesis
1,013
0
0
886
6,706
4,402
0
3,581
3,125
0
7,634
W
9,768
2,153
834
3,059
17,156
10,425
539
6,670
10,486
0
23,266
W
Discordia
doubleshead99
Discordia
23,640
2,371
0
488
9,936
3,429
795
4,410
5,526
82,156
0
W
Heimdallr
lawndestructor
Heimdallr
20,896
10,845
0
4,236
12,561
5,556
5,982
1,746
9,003
0
88,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
66,074
236
Minions Killed
390
0
Camps Cleared
0
1,408,502
Distance Traveled
1,824,498
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,109
595
6
0
0
231,640
0
L
Gilgamesh
12,744
750
71
4
0
318,754
6
L
Neith
10,946
644
42
2
0
304,541
3
W
Bastet
11,809
695
43
3
0
352,067
4
W
Kumbhakarna
14,429
849
46
3
0
382,583
2
L
Ah Puch
10,993
647
107
6
0
264,866
2
L
Nemesis
9,754
574
10
1
0
288,701
4
W
Shiva
11,821
695
26
2
0
396,187
3
W
Discordia
14,294
841
136
8
0
340,569
0
W
Heimdallr
13,721
807
139
8
0
353,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role