Player Matchup

Neith
Neith
DancingManiac
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,336 Elo+
Party 1
Shiva
Shiva
Ebombas7ick_
Shiva
Level 103
God Stats
0W - 1L
1,691 SR
Queue Stats
10W - 10L
1,188 Elo+
Solo
Cliodhna
Cliodhna
NARU___T0AD
Cliodhna
Level 124
God Stats
4W - 5L
1,526 SR
Queue Stats
373W - 406L
1,468 Elo+
Party 1
Merlin
Merlin
NoBo638
Merlin
Level 155
God Stats
4W - 3L
1,858 SR
Queue Stats
186W - 165L
1,511 Elo+
Solo
Atlas
Atlas
nerdymcnerdyson0
Atlas
Level 67
God Stats
6W - 6L
1,608 SR
Queue Stats
60W - 99L
1,431 Elo+
Party 1
Team Averages
Level 106
1,637 SR
1,387 Elo+

VS

Team Averages
Level 112
1,449 SR
1,458 Elo+
Fenrir
Fenrir
 
Fenrir
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DrgonMster-DZ-
Danzaburou
Level 160
God Stats
4W - 7L
1,393 SR
Queue Stats
151W - 148L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Driipytachi-
Baron Samedi
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 213L
1,466 Elo+
Solo
Terra
Terra
SolubleTie67846
Terra
Level 124
God Stats
87W - 113L
1,198 SR
Queue Stats
635W - 624L
1,436 Elo+
Solo
Vamana
Vamana
okami raven
Vamana
Level 83
God Stats
1W - 0L
1,654 SR
Queue Stats
99W - 97L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,208
526
2,437
2,708
574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
4,008
501
1,796
5,591
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
NARU___T0AD
Cliodhna
9
1 / 2 / 1
5,072
634
2,768
5,777
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
NoBo638
Merlin
8
1 / 4 / 0
5,095
637
1,841
5,265
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,527
566
3,270
5,808
4,194
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 2 / 2
5,617
702
4,898
5,938
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
DrgonMster-DZ-
Danzaburou
9
2 / 0 / 0
5,269
659
2,664
4,017
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
Driipytachi-
Baron Samedi
9
2 / 0 / 3
5,361
670
3,058
3,427
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 0 / 4
5,086
636
1,142
5,208
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
9
2 / 0 / 0
5,355
669
4,103
5,670
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
L
0
0
1
0.5
W
Danzaburou
DrgonMster-DZ-
Danzaburou
2
0
0
2
W
Baron Samedi
Driipytachi-
Baron Samedi
2
0
3
3.5
L
0
2
0
0
L
Cliodhna
NARU___T0AD
Cliodhna
1
2
1
0.75
L
Merlin
NoBo638
Merlin
1
4
0
0.25
W
0
0
4
2
L
0
2
0
0
W
Vamana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,112
Damage
15,865
25,149
Taken
24,260
9,504
Mitigated
9,745
7,822
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,898
1,465
0
1,066
5,938
1,736
0
377
5,561
0
25,274
L
2,437
835
0
1,793
2,708
574
0
535
2,121
0
14,855
W
Danzaburou
DrgonMster-DZ-
Danzaburou
2,664
945
0
2,446
4,017
1,153
848
0
4,017
0
36,360
W
Baron Samedi
Driipytachi-
Baron Samedi
3,058
68
281
1,358
3,427
1,223
282
1,072
2,355
21,781
0
L
1,796
271
0
1,163
5,591
1,772
0
286
5,305
0
12,067
L
Cliodhna
NARU___T0AD
Cliodhna
2,768
694
0
2,401
5,777
1,525
0
693
5,019
0
26,534
L
Merlin
NoBo638
Merlin
1,841
51
0
856
5,265
1,439
0
2,290
2,673
26,275
0
W
1,142
273
762
1,387
5,208
2,539
81
392
4,816
8,871
0
L
3,270
1,304
0
1,609
5,808
4,194
0
0
5,465
19,700
0
W
Vamana
4,103
2,010
0
3,746
5,670
3,094
0
3,270
2,400
0
23,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,910
Gold Earned
26,688
204
Minions Killed
246
0
Camps Cleared
0
803,028
Distance Traveled
833,066
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,617
702
49
6
0
173,178
2
L
Neith
4,208
526
33
4
0
153,233
2
W
Danzaburou
5,269
659
77
10
0
140,305
2
W
Baron Samedi
5,361
670
51
6
0
172,459
2
L
Shiva
4,008
501
16
2
0
152,406
2
L
Cliodhna
5,072
634
60
8
0
200,703
0
L
Merlin
5,095
637
60
8
0
135,699
1
W
Terra
5,086
636
19
2
0
169,542
3
L
Atlas
4,527
566
35
4
0
160,987
3
W
Vamana
5,355
669
50
6
0
177,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role