Player Matchup

Cabrakan
Cabrakan
Craigasmic
Cabrakan
Level 133
God Stats
2W - 2L
1,767 SR
Queue Stats
80W - 86L
1,592 Elo+
Party 2
Osiris
Osiris
Fiensd
Osiris
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 86L
1,600 Elo+
Party 2
Anhur
Anhur
Joe lopez3324
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,784 Elo+
Party 2
Cthulhu
Cthulhu
PhD PropheT
Cthulhu
Level 129
God Stats
2W - 2L
1,634 SR
Queue Stats
214W - 232L
1,586 Elo+
Solo
Ra
Ra
WavyDagger
Ra
Level 52
God Stats
2W - 2L
1,629 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 2
Team Averages
Level 95
1,606 SR
1,648 Elo+

VS

Team Averages
Level 142
1,511 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OblivionZyde
Tsukuyomi
Level 127
God Stats
5W - 4L
1,505 SR
Queue Stats
344W - 301L
1,564 Elo+
Party 3
Jing Wei
Jing Wei
OtterRibs
Jing Wei
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
66W - 58L
1,590 Elo+
Party 1
Sobek
Sobek
Vito24655
Sobek
Level 154
God Stats
7W - 8L
1,525 SR
Queue Stats
433W - 398L
1,560 Elo+
Party 3
Shiva
Shiva
destroller818
Shiva
Level 146
God Stats
14W - 6L
1,738 SR
Queue Stats
302W - 289L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Craigasmic
Cabrakan
8
2 / 4 / 1
5,058
506
3,509
7,735
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Fiensd
Osiris
9
1 / 2 / 1
5,676
568
3,268
7,382
5,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,771
477
2,884
6,928
1,117
Cthulhu
PhD PropheT
Cthulhu
8
2 / 3 / 0
5,130
513
3,972
9,803
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 1
4,654
465
2,124
3,570
973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 0 / 1
5,707
571
3,620
3,899
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
OblivionZyde
Tsukuyomi
10
3 / 2 / 3
5,855
586
3,681
4,895
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
OtterRibs
Jing Wei
11
3 / 0 / 1
6,314
631
4,122
3,965
884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Vito24655
Sobek
9
3 / 0 / 5
5,976
598
4,733
6,537
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 3 / 1
6,474
647
6,902
8,269
4,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
0
1
0.5
L
Cabrakan
Craigasmic
Cabrakan
2
4
1
0.63
L
Osiris
Fiensd
Osiris
1
2
1
0.75
L
0
3
0
0
W
Tsukuyomi
OblivionZyde
Tsukuyomi
3
2
3
2.25
W
Jing Wei
OtterRibs
Jing Wei
3
0
1
3.5
L
Cthulhu
PhD PropheT
Cthulhu
2
3
0
0.67
W
Sobek
Vito24655
Sobek
3
0
5
5.5
L
0
3
1
0.17
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
23,058
35,418
Taken
27,565
16,645
Mitigated
11,934
10,507
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,620
554
0
1,661
3,899
1,313
191
2,128
1,771
40,216
0
L
Cabrakan
Craigasmic
Cabrakan
3,509
513
0
2,238
7,735
3,907
0
1,509
6,226
20,599
0
L
Osiris
Fiensd
Osiris
3,268
1,642
0
2,851
7,382
5,946
0
221
7,161
0
26,349
L
2,884
2,129
0
2,232
6,928
1,117
0
612
6,316
0
23,812
W
Tsukuyomi
OblivionZyde
Tsukuyomi
3,681
818
0
2,021
4,895
1,522
41
2,248
2,489
0
27,911
W
Jing Wei
OtterRibs
Jing Wei
4,122
2,766
0
2,482
3,965
884
270
557
3,408
0
45,647
L
Cthulhu
PhD PropheT
Cthulhu
3,972
497
0
2,471
9,803
4,702
0
3,581
6,222
16,129
0
W
Sobek
Vito24655
Sobek
4,733
366
0
3,539
6,537
3,795
0
2,991
3,546
9,350
3,215
L
2,124
172
170
545
3,570
973
0
1,209
2,361
24,375
0
W
6,902
1,738
0
1,524
8,269
4,420
0
1,681
6,588
0
32,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
30,326
221
Minions Killed
316
0
Camps Cleared
0
927,774
Distance Traveled
1,001,466
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,707
571
81
8
0
200,276
2
L
Cabrakan
5,058
506
42
4
0
186,271
1
L
Osiris
5,676
568
65
7
0
199,346
4
L
Anhur
4,771
477
51
5
0
174,723
2
W
Tsukuyomi
5,855
586
60
6
0
224,465
4
W
Jing Wei
6,314
631
91
9
0
183,477
3
L
Cthulhu
5,130
513
23
2
0
202,521
1
W
Sobek
5,976
598
25
3
0
194,484
2
L
Ra
4,654
465
40
4
0
164,913
2
W
Shiva
6,474
647
59
6
0
198,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role