Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Mikeman47x
Cabrakan
Level 160
God Stats
2W - 0L
1,927 SR
Queue Stats
138W - 118L
1,660 Elo+
Party 1
Chaac
Chaac
Nat the Bat4626
Chaac
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 3
Ullr
Ullr
OmniWavezx
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,836 Elo+
Party 1
Chang'e
Chang'e
PR3DZONATOR
Chang'e
Level 28
God Stats
5W - 3L
1,795 SR
Queue Stats
82W - 76L
1,603 Elo+
Party 1
Team Averages
Level 99
1,644 SR
1,660 Elo+

VS

Team Averages
Level 51
1,607 SR
1,527 Elo+
Ra
Ra
Dragongmasta
Ra
Level 5
God Stats
5W - 3L
1,847 SR
Queue Stats
6W - 7L
1,663 Elo+
Party 2
Chaac
Chaac
S1mplyLuno
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,784 Elo+
Party 2
Janus
Janus
Tervort
Janus
Level 147
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2
Fafnir
Fafnir
Themightyzach
Fafnir
Level 74
God Stats
0W - 1L
1,514 SR
Queue Stats
16W - 19L
1,532 Elo+
Party 2
Neith
Neith
aniDiva1
Neith
Level 23
God Stats
2W - 2L
1,465 SR
Queue Stats
35W - 52L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 0 / 5
8,890
808
7,700
10,642
7,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
Mikeman47x
Cabrakan
16
4 / 4 / 6
9,090
826
12,461
10,051
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 2 / 4
7,120
647
1,963
6,646
4,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 0 / 7
9,096
827
8,013
6,987
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
PR3DZONATOR
Chang'e
14
1 / 1 / 5
7,696
700
5,049
4,930
2,650
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,109
737
4,693
4,481
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
14
0 / 1 / 5
7,369
670
10,843
11,207
10,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Tervort
Janus
15
2 / 4 / 2
8,129
739
10,308
6,114
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 6
7,432
676
3,961
10,707
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
aniDiva1
Neith
13
1 / 4 / 2
7,005
637
2,135
8,437
2,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
17
Kills
7
7
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
5
9.5
L
4
2
1
2.25
W
Cabrakan
Mikeman47x
Cabrakan
4
4
6
1.75
W
0
2
4
1
W
5
0
7
8.5
W
Chang'e
PR3DZONATOR
Chang'e
1
1
5
3.5
L
Chaac
0
1
5
2.5
L
Janus
Tervort
Janus
2
4
2
0.75
L
0
6
6
0.5
L
Neith
aniDiva1
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,186
Damage
31,940
39,256
Taken
40,946
23,600
Mitigated
28,859
7,989
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,700
2,571
0
2,123
10,642
7,452
44
3,495
7,069
0
22,275
L
4,693
95
406
996
4,481
1,517
0
1,301
3,136
22,877
0
W
Cabrakan
Mikeman47x
Cabrakan
12,461
1,774
0
1,250
10,051
5,962
792
4,958
4,947
36,069
0
W
1,963
144
0
703
6,646
4,862
0
3,587
3,027
0
6,441
W
8,013
3,437
0
475
6,987
2,674
1,907
3,509
3,432
0
41,776
W
Chang'e
PR3DZONATOR
Chang'e
5,049
510
1,978
1,460
4,930
2,650
198
3,077
1,819
14,989
0
L
Chaac
10,843
1,372
49
4,304
11,207
10,474
0
4,147
6,971
0
30,831
L
Janus
Tervort
Janus
10,308
255
0
651
6,114
1,965
0
1,821
4,195
35,956
0
L
3,961
729
0
835
10,707
12,615
0
5,115
5,390
6,649
0
L
Neith
aniDiva1
Neith
2,135
916
0
441
8,437
2,288
0
4,467
3,744
0
10,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,892
Gold Earned
38,044
217
Minions Killed
179
0
Camps Cleared
0
1,095,071
Distance Traveled
1,011,562
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,890
808
35
3
0
244,682
1
L
Ra
8,109
737
51
5
0
193,944
0
W
Cabrakan
9,090
826
55
5
0
222,935
3
W
Chaac
7,120
647
14
1
0
189,727
0
W
Ullr
9,096
827
85
8
0
211,909
2
W
Chang'e
7,696
700
28
3
0
225,818
0
L
Chaac
7,369
670
47
4
0
230,507
4
L
Janus
8,129
739
64
6
0
205,773
2
L
Fafnir
7,432
676
6
1
0
193,290
3
L
Neith
7,005
637
11
1
0
188,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role