Player Matchup

Thanatos
Thanatos
BarnC
Thanatos
Level 140
God Stats
2W - 4L
1,804 SR
Queue Stats
133W - 174L
1,410 Elo+
Party 1
Sun Wukong
Sun Wukong
BurgMan1911
Sun Wukong
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 126L
1,335 Elo+
Solo
Cliodhna
Cliodhna
CernunnosZoots
Cliodhna
Level 89
God Stats
6W - 3L
1,194 SR
Queue Stats
159W - 191L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LadyTC
Ah Muzen Cab
Level 86
God Stats
6W - 6L
1,654 SR
Queue Stats
156W - 196L
1,411 Elo+
Party 1
Chaac
Chaac
Rogt12
Chaac
Level 60
God Stats
2W - 1L
1,759 SR
Queue Stats
92W - 96L
1,505 Elo+
Solo
Team Averages
Level 91
1,582 SR
1,418 Elo+

VS

Team Averages
Level 139
1,502 SR
1,449 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NaiveMarksman
Heimdallr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 2
Poseidon
Poseidon
Storticus 914
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 2
Hera
Hera
alcapocapone105
Hera
Level 150
God Stats
8W - 2L
1,509 SR
Queue Stats
94W - 87L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnC
Thanatos
14
2 / 6 / 8
8,907
685
3,222
8,751
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
BurgMan1911
Sun Wukong
19
6 / 4 / 9
10,632
818
10,711
23,126
17,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
18
7 / 5 / 9
10,960
843
13,296
10,452
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LadyTC
Ah Muzen Cab
13
0 / 6 / 9
8,424
648
6,870
9,424
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Rogt12
Chaac
19
7 / 6 / 9
11,585
891
20,495
18,156
12,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 4 / 6
11,902
916
11,302
9,395
4,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
 
Nemesis
15
1 / 5 / 13
9,236
710
7,589
14,941
23,984
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
NaiveMarksman
Heimdallr
18
5 / 4 / 15
10,854
835
14,566
13,081
6,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Storticus 914
Poseidon
18
6 / 6 / 11
10,850
835
13,897
12,063
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 3 / 16
11,466
882
13,268
9,815
4,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
22
Kills
27
27
Deaths
22
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
4
6
3
W
Nemesis
 
Nemesis
1
5
13
1.5
L
Thanatos
BarnC
Thanatos
2
6
8
1
L
Sun Wukong
BurgMan1911
Sun Wukong
6
4
9
2.63
L
Cliodhna
7
5
9
2.3
L
Ah Muzen Cab
LadyTC
Ah Muzen Cab
0
6
9
0.75
W
Heimdallr
NaiveMarksman
Heimdallr
5
4
15
3.13
L
Chaac
Rogt12
Chaac
7
6
9
1.92
W
Poseidon
Storticus 914
Poseidon
6
6
11
1.92
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,594
Damage
60,622
69,909
Taken
59,295
40,420
Mitigated
42,653
22,023
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,302
4,742
389
1,554
9,395
4,061
2,104
0
9,395
0
38,315
W
Nemesis
 
Nemesis
7,589
1,290
341
2,046
14,941
23,984
162
0
14,941
0
10,472
L
Thanatos
BarnC
Thanatos
3,222
193
762
2,113
8,751
3,000
324
2,643
6,108
0
8,761
L
Sun Wukong
BurgMan1911
Sun Wukong
10,711
989
531
8,480
23,126
17,553
787
7,776
15,350
0
25,399
L
Cliodhna
13,296
781
1,144
1,398
10,452
4,424
0
4,548
5,904
0
28,392
L
Ah Muzen Cab
LadyTC
Ah Muzen Cab
6,870
1,397
16
1,299
9,424
3,414
295
3,802
5,622
0
17,374
W
Heimdallr
NaiveMarksman
Heimdallr
14,566
9,023
710
3,122
13,081
6,024
1,953
0
13,081
0
25,698
L
Chaac
Rogt12
Chaac
20,495
2,236
505
5,775
18,156
12,029
576
8,396
9,760
140
37,198
W
Poseidon
Storticus 914
Poseidon
13,897
821
941
880
12,063
4,391
628
72
11,991
26,050
0
W
13,268
3,692
1,658
2,567
9,815
4,193
508
0
9,815
27,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,508
Gold Earned
54,308
136
Minions Killed
176
0
Camps Cleared
0
1,183,434
Distance Traveled
1,151,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,902
916
70
5
0
233,729
0
W
Nemesis
9,236
710
2
0
0
232,161
0
L
Thanatos
8,907
685
9
1
0
183,221
0
L
Sun Wukong
10,632
818
29
2
0
314,896
0
L
Cliodhna
10,960
843
37
3
0
238,331
0
L
Ah Muzen Cab
8,424
648
25
2
0
203,131
0
W
Heimdallr
10,854
835
37
3
0
216,045
0
L
Chaac
11,585
891
36
3
0
243,855
1
W
Poseidon
10,850
835
31
2
0
216,913
0
W
Hera
11,466
882
36
3
0
253,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role