Player Matchup

Nu Wa
Nu Wa
Thatgreyspot
Nu Wa
Level 65
God Stats
5W - 10L
1,704 SR
Queue Stats
45W - 39L
2,084 Elo+
Party 1
Rama
Rama
asneakyninja3
Rama
Level 145
God Stats
14W - 6L
1,615 SR
Queue Stats
480W - 456L
1,558 Elo+
Party 1
Awilix
Awilix
khursi
Awilix
Level 105
God Stats
9W - 7L
1,500 SR
Queue Stats
485W - 452L
1,515 Elo+
Solo
Amaterasu
Amaterasu
nlycan
Amaterasu
Level 106
God Stats
9W - 8L
1,779 SR
Queue Stats
632W - 585L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
trevorpike
Jormungandr
Level 146
God Stats
12W - 17L
1,569 SR
Queue Stats
189W - 171L
1,633 Elo+
Party 1
Team Averages
Level 113
1,633 SR
1,674 Elo+

VS

Team Averages
Level 92
1,573 SR
1,559 Elo+
Chang'e
Chang'e
BloodshoT43
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 28L
1,566 Elo+
Party 2
Bellona
Bellona
GoldMAGIKARP
Bellona
Level 88
God Stats
5W - 2L
1,810 SR
Queue Stats
29W - 24L
1,558 Elo+
Party 2
Thanatos
Thanatos
halodanger201
Thanatos
Level 128
God Stats
5W - 2L
1,171 SR
Queue Stats
102W - 108L
1,466 Elo+
Solo
Khepri
Khepri
jaqueezy33
Khepri
Level 56
God Stats
3W - 3L
1,764 SR
Queue Stats
24W - 15L
1,621 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
raynmaker49
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,618 SR
Queue Stats
36W - 25L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 11
10,570
440
13,240
14,904
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 8 / 5
13,120
547
13,015
20,348
4,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
khursi
Awilix
18
8 / 12 / 4
12,452
519
11,621
20,784
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
nlycan
Amaterasu
16
2 / 8 / 5
10,306
429
12,299
25,877
20,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
trevorpike
Jormungandr
18
9 / 5 / 9
12,504
521
25,358
21,593
17,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BloodshoT43
Chang'e
20
7 / 7 / 12
13,169
549
19,440
24,952
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
GoldMAGIKARP
Bellona
19
15 / 3 / 10
14,157
590
24,879
26,803
29,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
halodanger201
Thanatos
20
10 / 6 / 9
13,892
579
14,381
19,972
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
jaqueezy33
Khepri
16
0 / 4 / 16
10,972
457
6,211
19,276
19,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
raynmaker49
Ah Muzen Cab
20
9 / 5 / 7
13,599
567
21,505
21,892
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
25
Kills
41
41
Deaths
25
34
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BloodshoT43
Chang'e
7
7
12
1.86
W
Bellona
GoldMAGIKARP
Bellona
15
3
10
6.67
L
1
8
11
0.81
L
5
8
5
0.94
W
Thanatos
halodanger201
Thanatos
10
6
9
2.42
W
Khepri
jaqueezy33
Khepri
0
4
16
2
L
Awilix
khursi
Awilix
8
12
4
0.83
L
Amaterasu
nlycan
Amaterasu
2
8
5
0.56
W
Ah Muzen Cab
raynmaker49
Ah Muzen Cab
9
5
7
2.5
L
Jormungandr
trevorpike
Jormungandr
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,533
Damage
86,416
103,506
Taken
112,895
53,762
Mitigated
73,836
13,753
Healing
58,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BloodshoT43
Chang'e
19,440
1,701
2,837
10,366
24,952
8,581
2,662
9,278
15,380
93,492
0
W
Bellona
GoldMAGIKARP
Bellona
24,879
15,521
0
10,478
26,803
29,373
292
9,598
17,008
0
87,588
L
13,240
3,752
366
1,717
14,904
3,681
778
6,814
8,090
56,538
0
L
13,015
9,356
0
5,688
20,348
4,466
3,492
3,705
16,643
0
86,196
W
Thanatos
halodanger201
Thanatos
14,381
3,431
0
19,746
19,972
8,175
1,027
7,129
12,607
0
97,998
W
Khepri
jaqueezy33
Khepri
6,211
838
551
2,832
19,276
19,980
104
9,228
9,782
25,252
0
L
Awilix
khursi
Awilix
11,621
4,703
0
270
20,784
7,477
0
3,186
17,598
0
79,984
L
Amaterasu
nlycan
Amaterasu
12,299
6,012
0
5,712
25,877
20,189
870
5,615
20,262
0
57,913
W
Ah Muzen Cab
raynmaker49
Ah Muzen Cab
21,505
13,456
0
11,250
21,892
7,727
2,664
4,040
17,748
0
114,626
L
Jormungandr
trevorpike
Jormungandr
25,358
7,390
0
0
21,593
17,949
234
6,331
15,262
79,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
65,789
580
Minions Killed
581
0
Camps Cleared
0
2,014,156
Distance Traveled
2,200,306
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,169
549
118
5
0
440,756
0
W
Bellona
14,157
590
130
5
0
412,013
0
L
Nu Wa
10,570
440
110
5
0
376,802
5
L
Rama
13,120
547
176
7
0
370,193
3
W
Thanatos
13,892
579
138
6
0
484,060
0
W
Khepri
10,972
457
26
1
0
451,461
8
L
Awilix
12,452
519
107
4
0
381,616
3
L
Amaterasu
10,306
429
100
4
0
455,293
1
W
Ah Muzen Cab
13,599
567
169
7
0
412,016
5
L
Jormungandr
12,504
521
87
4
0
430,252
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role