Player Matchup

Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
TheDarkKing41
Mulan
Silver III
Level 115
God Stats
5W - 2L
1,649 SR
Queue Stats
245W - 272L
843 MMR
Solo
Kukulkan
Kukulkan
Silver II
Time2pk
Kukulkan
Silver II
Level 126
God Stats
6W - 6L
1,417 SR
Queue Stats
218W - 247L
952 MMR
Solo
Jing Wei
Jing Wei
Silver V
supersonicccc
Jing Wei
Silver V
Level 121
God Stats
1W - 1L
1,543 SR
Queue Stats
9W - 31L
945 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,522 SR
1,148 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,416 SR
1,010 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
Cursethelegend
Hel
Silver V
Level 57
God Stats
9W - 17L
1,272 SR
Queue Stats
62W - 83L
773 MMR
Solo
Tiamat
Tiamat
Silver III
FazeDessy
Tiamat
Silver III
Level 107
God Stats
15W - 15L
1,606 SR
Queue Stats
519W - 540L
922 MMR
Solo
Thor
Thor
Silver III
InarishRagnarok
Thor
Silver III
Level 107
God Stats
5W - 7L
1,591 SR
Queue Stats
222W - 225L
900 MMR
Solo
Ullr
Ullr
Silver I
WallaWalla35
Ullr
Silver I
Level 149
God Stats
11W - 14L
1,110 SR
Queue Stats
311W - 298L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 0 / 0
6,646
665
4,284
7,868
2,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
9
0 / 2 / 2
5,340
534
1,455
7,714
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 2 / 2
6,384
638
6,946
8,622
5,566
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Time2pk
Kukulkan
11
0 / 0 / 1
6,068
607
1,112
2,947
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
supersonicccc
Jing Wei
9
0 / 3 / 1
4,866
487
1,203
6,901
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ZeusCliodhnaBastet

VS

Bans
AtlasSkadiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
2 / 1 / 1
5,846
585
4,458
7,659
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,050
505
3,308
3,984
2,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
FazeDessy
Tiamat
9
0 / 2 / 1
5,284
528
2,633
4,343
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 0
5,306
531
1,037
7,941
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 1
6,060
606
5,824
3,490
960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
7
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
0
5
W
Athena
 
Athena
0
2
2
0.5
L
Kuzenbo
 
Kuzenbo
2
1
1
2.5
L
1
2
2
1
L
Tiamat
FazeDessy
Tiamat
0
2
1
0.25
L
1
3
0
0.33
W
2
2
2
1.5
W
Kukulkan
Time2pk
Kukulkan
0
0
1
0.5
L
3
0
1
3.5
W
Jing Wei
supersonicccc
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,000
Damage
17,260
34,052
Taken
27,417
15,520
Mitigated
15,986
8,316
Healing
9,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,284
836
0
1,855
7,868
2,596
0
661
7,207
0
32,501
W
Athena
 
Athena
1,455
541
188
1,179
7,714
4,423
0
2,040
5,639
18,928
2,220
L
Kuzenbo
 
Kuzenbo
4,458
1,089
0
3,022
7,659
7,163
0
809
6,850
27,071
0
L
3,308
142
988
1,171
3,984
2,791
0
575
3,409
13,243
0
L
Tiamat
FazeDessy
Tiamat
2,633
545
0
1,494
4,343
2,522
0
352
3,991
27,076
0
L
1,037
294
0
2,803
7,941
2,550
0
192
7,749
0
24,446
W
6,946
1,691
0
2,719
8,622
5,566
18
3,867
4,237
0
36,969
W
Kukulkan
Time2pk
Kukulkan
1,112
57
0
250
2,947
921
0
1,847
1,100
40,358
0
L
5,824
2,282
0
450
3,490
960
0
472
3,018
0
45,776
W
Jing Wei
supersonicccc
Jing Wei
1,203
983
0
2,125
6,901
2,014
0
1,431
5,470
0
21,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
27,546
310
Minions Killed
274
0
Camps Cleared
0
1,010,360
Distance Traveled
951,198
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,646
665
60
6
0
221,119
0
W
Athena
5,340
534
31
3
0
204,140
4
L
Kuzenbo
5,846
585
50
5
0
213,171
3
L
Hel
5,050
505
24
2
0
225,132
2
L
Tiamat
5,284
528
56
6
0
173,837
5
L
Thor
5,306
531
60
6
0
144,057
2
W
Mulan
6,384
638
78
8
0
171,017
2
W
Kukulkan
6,068
607
91
9
0
221,083
3
L
Ullr
6,060
606
84
8
0
195,001
4
W
Jing Wei
4,866
487
50
5
0
193,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role