Player Matchup

Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
JrodRider
Shiva
Level 158
God Stats
28W - 21L
1,590 SR
Queue Stats
146W - 144L
1,564 Elo+
Party 2
Hun Batz
Hun Batz
Mow_MowMow
Hun Batz
Level 133
God Stats
4W - 4L
1,426 SR
Queue Stats
119W - 137L
1,552 Elo+
Party 2
Poseidon
Poseidon
RichTickler15
Poseidon
Level 134
God Stats
104W - 85L
1,693 SR
Queue Stats
583W - 574L
1,595 Elo+
Solo
Jing Wei
Jing Wei
brayanlok312
Jing Wei
Level 144
God Stats
1W - 3L
1,664 SR
Queue Stats
140W - 137L
1,614 Elo+
Party 2
Team Averages
Level 135
1,575 SR
1,565 Elo+

VS

Team Averages
Level 124
1,603 SR
1,575 Elo+
Poseidon
Poseidon
HunterJosh
Poseidon
Level 64
God Stats
1W - 0L
1,889 SR
Queue Stats
7W - 6L
1,531 Elo+
Party 1
Chang'e
Chang'e
Real Gimpy
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,524 Elo+
Party 1
Athena
Athena
RealEdgar
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,678 Elo+
Party 1
Da Ji
Da Ji
Xlijh
Da Ji
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,557 Elo+
Party 1
Izanami
Izanami
xTheSaltShaker
Izanami
Level 146
God Stats
14W - 8L
1,626 SR
Queue Stats
110W - 93L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 3
8,935
331
2,852
7,489
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
JrodRider
Shiva
20
3 / 4 / 1
13,393
496
17,300
29,092
25,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Mow_MowMow
Hun Batz
20
5 / 5 / 1
13,493
500
9,990
22,519
8,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
RichTickler15
Poseidon
20
2 / 10 / 3
12,883
477
20,981
20,322
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
brayanlok312
Jing Wei
20
5 / 6 / 1
15,706
582
18,410
27,196
8,255
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
HunterJosh
Poseidon
20
7 / 3 / 9
16,817
623
18,532
20,074
8,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Real Gimpy
Chang'e
20
4 / 2 / 8
14,186
525
18,672
22,512
23,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
RealEdgar
Athena
19
3 / 0 / 17
13,898
515
10,048
25,105
39,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Xlijh
Da Ji
20
8 / 6 / 6
14,804
548
17,561
23,841
10,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 4 / 5
15,201
563
14,116
20,536
10,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
15
Kills
26
26
Deaths
15
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
3
1.5
W
Poseidon
HunterJosh
Poseidon
7
3
9
3.83
L
Shiva
JrodRider
Shiva
3
4
1
0.88
L
Hun Batz
Mow_MowMow
Hun Batz
5
5
1
1.1
W
Chang'e
Real Gimpy
Chang'e
4
2
8
4
W
Athena
RealEdgar
Athena
3
0
17
11.5
L
Poseidon
RichTickler15
Poseidon
2
10
3
0.35
W
Da Ji
Xlijh
Da Ji
8
6
6
1.83
L
Jing Wei
brayanlok312
Jing Wei
5
6
1
0.92
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,533
Damage
78,929
106,618
Taken
112,068
53,338
Mitigated
92,971
28,488
Healing
45,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,852
1,184
162
2,543
7,489
5,276
0
3,037
4,452
13,817
0
W
Poseidon
HunterJosh
Poseidon
18,532
2,135
327
8,395
20,074
8,621
4,836
9,169
10,461
159,855
0
L
Shiva
JrodRider
Shiva
17,300
3,910
603
4,281
29,092
25,486
218
17,246
11,846
0
101,749
L
Hun Batz
Mow_MowMow
Hun Batz
9,990
2,350
0
6,218
22,519
8,123
50
8,763
13,756
0
100,371
W
Chang'e
Real Gimpy
Chang'e
18,672
3,048
5,068
12,968
22,512
23,920
1,586
3,411
19,017
93,600
0
W
Athena
RealEdgar
Athena
10,048
3,438
0
1,654
25,105
39,392
582
5,878
18,899
27,923
0
L
Poseidon
RichTickler15
Poseidon
20,981
2,015
89
2,524
20,322
6,198
428
10,910
9,412
101,632
0
W
Da Ji
Xlijh
Da Ji
17,561
3,030
0
6,218
23,841
10,439
1,153
3,933
19,776
0
110,373
L
Jing Wei
brayanlok312
Jing Wei
18,410
15,282
0
12,068
27,196
8,255
2,930
7,296
19,900
0
136,787
W
14,116
7,860
0
10,408
20,536
10,599
4,193
428
20,082
0
151,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
74,906
777
Minions Killed
803
0
Camps Cleared
0
2,154,884
Distance Traveled
2,581,434
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,935
331
10
0
0
186,209
1
W
Poseidon
16,817
623
256
9
0
555,507
10
L
Shiva
13,393
496
185
7
0
498,339
10
L
Hun Batz
13,493
500
152
6
0
518,259
0
W
Chang'e
14,186
525
169
6
0
481,468
7
W
Athena
13,898
515
39
1
0
555,265
6
L
Poseidon
12,883
477
191
7
0
467,431
5
W
Da Ji
14,804
548
124
5
0
516,529
2
L
Jing Wei
15,706
582
239
9
0
484,646
1
W
Izanami
15,201
563
215
8
0
472,665
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role