Player Matchup

Ymir
Ymir
Fahkqueue
Ymir
Level 69
God Stats
5W - 5L
1,710 SR
Queue Stats
8W - 7L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
StruggleBussey
Danzaburou
Level 45
God Stats
19W - 16L
1,440 SR
Queue Stats
29W - 29L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Wwestley
Kukulkan
Level 69
God Stats
6W - 4L
1,787 SR
Queue Stats
8W - 8L
1,706 Elo+
Party 1
Arachne
Arachne
airtight-shock
Arachne
Level 66
God Stats
10W - 8L
1,602 SR
Queue Stats
340W - 348L
1,337 Elo+
Solo
Achilles
Achilles
searlesjr23
Achilles
Level 55
God Stats
8W - 8L
1,787 SR
Queue Stats
8W - 8L
1,706 Elo+
Party 1
Team Averages
Level 61
1,665 SR
1,558 Elo+

VS

Team Averages
Level 71
1,674 SR
1,391 Elo+
Susano
Susano
Alpha257
Susano
Level 45
God Stats
3W - 3L
1,776 SR
Queue Stats
28W - 36L
1,290 Elo+
Solo
Bacchus
Bacchus
IEM dedd
Bacchus
Level 57
God Stats
6W - 6L
1,651 SR
Queue Stats
270W - 314L
1,392 Elo+
Solo
Chaac
Chaac
YoungPapiHector
Chaac
Level 87
God Stats
15W - 7L
1,790 SR
Queue Stats
127W - 151L
1,442 Elo+
Party 2
Charybdis
Charybdis
dinopwer911
Charybdis
Level 61
God Stats
15W - 21L
1,402 SR
Queue Stats
113W - 84L
1,380 Elo+
Solo
Chang'e
Chang'e
x DeliciouS xx
Chang'e
Level 104
God Stats
17W - 23L
1,752 SR
Queue Stats
590W - 612L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 3 / 5
11,203
467
9,287
24,866
27,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
StruggleBussey
Danzaburou
17
1 / 3 / 5
11,082
462
13,165
13,468
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Wwestley
Kukulkan
18
2 / 5 / 9
12,315
513
17,283
14,738
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 2
12,684
529
13,491
15,075
6,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
searlesjr23
Achilles
20
6 / 2 / 4
12,703
529
11,838
17,054
11,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alpha257
Susano
2
0 / 1 / 0
4,882
203
0
802
10
Bacchus
IEM dedd
Bacchus
15
2 / 4 / 4
10,180
424
8,926
25,593
34,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 5 / 4
12,542
523
16,945
30,775
31,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
dinopwer911
Charybdis
16
2 / 3 / 4
10,816
451
17,206
16,414
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 7 / 1
11,635
485
13,971
21,212
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
20
Kills
15
15
Deaths
20
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
Alpha257
Susano
0
1
0
0
W
Ymir
2
3
5
1.5
L
Bacchus
IEM dedd
Bacchus
2
4
4
1
W
Danzaburou
StruggleBussey
Danzaburou
1
3
5
1.17
W
Kukulkan
Wwestley
Kukulkan
2
5
9
1.3
L
4
5
4
1.2
W
9
2
2
5
L
Charybdis
dinopwer911
Charybdis
2
3
4
1.33
W
Achilles
searlesjr23
Achilles
6
2
4
4
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,064
Damage
57,048
85,201
Taken
94,796
57,382
Mitigated
81,087
16,166
Healing
35,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alpha257
Susano
0
0
0
0
802
10
0
0
802
0
0
W
Ymir
9,287
2,492
0
1,151
24,866
27,759
602
6,477
18,389
47,247
0
L
Bacchus
IEM dedd
Bacchus
8,926
937
0
5,936
25,593
34,675
107
9,484
16,109
23,489
0
W
Danzaburou
StruggleBussey
Danzaburou
13,165
5,367
0
3,920
13,468
5,604
3,655
4,462
9,006
0
71,198
W
Kukulkan
Wwestley
Kukulkan
17,283
469
112
2,279
14,738
6,558
2,754
5,026
9,712
91,391
0
L
16,945
1,919
410
14,535
30,775
31,774
1,146
6,462
24,313
22,069
96,823
W
13,491
10,291
229
4,767
15,075
6,056
2,663
7,140
7,511
0
33,768
L
Charybdis
dinopwer911
Charybdis
17,206
7,598
0
7,338
16,414
6,421
606
6,386
10,028
0
82,275
W
Achilles
searlesjr23
Achilles
11,838
3,846
227
3,481
17,054
11,405
5,900
2,815
14,239
0
79,272
L
13,971
2,568
741
6,190
21,212
8,207
1,844
4,238
16,974
83,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
50,055
497
Minions Killed
499
0
Camps Cleared
0
2,160,455
Distance Traveled
1,635,393
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,882
203
0
0
0
0
0
W
Ymir
11,203
467
70
3
0
416,348
4
L
Bacchus
10,180
424
22
1
0
422,230
4
W
Danzaburou
11,082
462
112
5
0
408,615
2
W
Kukulkan
12,315
513
136
6
0
452,039
2
L
Chaac
12,542
523
211
9
0
423,650
14
W
Arachne
12,684
529
58
2
0
428,912
4
L
Charybdis
10,816
451
142
6
0
407,231
5
W
Achilles
12,703
529
121
5
0
454,541
0
L
Chang'e
11,635
485
124
5
0
382,282
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role