Player Matchup

Geb
Geb
Silver I
JHuns1
Geb
Silver I
Level 136
God Stats
14W - 8L
1,804 SR
Queue Stats
17W - 12L
1,661 MMR
Party 1
Fenrir
Fenrir
Gold IV
ShivverBurn
Fenrir
Gold IV
Level 37
God Stats
3W - 2L
1,772 SR
Queue Stats
9W - 8L
1,736 MMR
Party 1
Agni
Agni
Silver I
Stairfax
Agni
Silver I
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,666 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,692 SR
1,688 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,492 SR
1,533 MMR
Ganesha
Ganesha
Bronze III
AlpineEy
Ganesha
Bronze III
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
GATSENG
Hou Yi
Gold V
Level 84
God Stats
11W - 25L
1,285 SR
Queue Stats
131W - 156L
1,572 MMR
Party 2
Zeus
Zeus
Silver I
GodOfLight
Zeus
Silver I
Level 62
God Stats
14W - 8L
1,691 SR
Queue Stats
150W - 117L
1,526 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JHuns1
Geb
9
0 / 4 / 1
6,287
629
2,677
10,684
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 8 / 0
6,075
608
5,173
10,337
7,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
10
0 / 3 / 1
6,146
615
7,433
5,717
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshAh Muzen CabOdinBastet

VS

Bans
HerculesThothSolBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlpineEy
Ganesha
12
0 / 0 / 15
8,300
830
5,552
8,625
8,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
GATSENG
Hou Yi
13
8 / 0 / 6
8,512
851
9,181
8,301
4,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 1 / 5
8,295
830
8,244
4,908
2,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlpineEy
Ganesha
0
0
15
7.5
W
Hou Yi
GATSENG
Hou Yi
8
0
6
11
W
7
1
5
9.5
L
Geb
JHuns1
Geb
0
4
1
0.13
L
Fenrir
1
8
0
0.13
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,283
Damage
22,977
26,738
Taken
21,834
15,801
Mitigated
15,462
3,302
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlpineEy
Ganesha
5,552
472
443
3,815
8,625
8,736
270
4,443
4,182
17,415
0
W
Hou Yi
GATSENG
Hou Yi
9,181
3,214
0
1,118
8,301
4,499
1,899
3,711
4,590
0
25,262
W
8,244
895
0
2,139
4,908
2,227
657
2,204
2,704
30,230
0
L
Geb
JHuns1
Geb
2,677
192
51
1,486
10,684
7,171
0
5,715
4,697
6,654
0
L
Fenrir
5,173
1,685
0
1,265
10,337
7,137
0
5,206
4,908
0
11,924
L
Agni
7,433
555
0
500
5,717
1,493
0
2,768
2,917
26,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,508
Gold Earned
25,107
87
Minions Killed
117
1
Camps Cleared
8
494,557
Distance Traveled
567,727
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,300
830
0
0
0
199,725
3
W
Hou Yi
8,512
851
49
5
3
191,677
3
W
Zeus
8,295
830
68
7
5
176,325
4
L
Geb
6,287
629
1
0
0
164,544
3
L
Fenrir
6,075
608
12
1
1
151,561
1
L
Agni
6,146
615
74
7
0
178,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role