Player Matchup

Terra
Terra
Dr_Bubbles_000
Terra
Level 149
God Stats
15W - 9L
1,824 SR
Queue Stats
45W - 45L
1,574 Elo+
Party 1
Anhur
Anhur
Ski_Meme_Trash42
Anhur
Level 128
God Stats
0W - 2L
1,308 SR
Queue Stats
41W - 33L
1,536 Elo+
Party 1
Hera
Hera
sukunasvessel_
Hera
Level 59
God Stats
7W - 8L
1,386 SR
Queue Stats
63W - 57L
1,502 Elo+
Party 1
Team Averages
Level 112
1,506 SR
1,537 Elo+

VS

Team Averages
Level 122
1,469 SR
1,641 Elo+
Discordia
Discordia
AshZerium117
Discordia
Level 145
God Stats
7W - 0L
1,325 SR
Queue Stats
210W - 127L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
DiffuseLemon947
Gilgamesh
Level 114
God Stats
4W - 0L
1,153 SR
Queue Stats
194W - 120L
1,641 Elo+
Party 2
Neith
Neith
subterraaron
Neith
Level 106
God Stats
4W - 2L
1,930 SR
Queue Stats
194W - 116L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,860
586
2,825
9,211
8,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 3 / 0
6,302
630
3,036
7,268
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,332
633
2,693
7,578
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AshZerium117
Discordia
12
4 / 0 / 8
7,521
752
9,131
3,773
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DiffuseLemon947
Gilgamesh
11
2 / 1 / 6
6,842
684
3,207
5,291
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 6
8,173
817
8,625
4,659
1,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
12
12
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
AshZerium117
Discordia
4
0
8
8
W
Gilgamesh
DiffuseLemon947
Gilgamesh
2
1
6
5
L
0
5
0
0
L
0
3
0
0
W
6
0
6
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
20,963
24,057
Taken
13,723
13,726
Mitigated
5,611
6,744
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AshZerium117
Discordia
9,131
112
0
749
3,773
1,077
440
1,660
2,113
17,267
0
W
Gilgamesh
DiffuseLemon947
Gilgamesh
3,207
561
0
870
5,291
2,911
132
1,753
3,538
0
13,044
L
2,825
277
1,351
2,154
9,211
8,726
0
3,567
5,644
13,677
0
L
3,036
1,841
0
1,839
7,268
2,641
0
3,587
3,681
0
23,169
W
8,625
1,822
0
1,811
4,659
1,623
364
2,348
2,311
0
40,315
L
2,693
815
0
1,400
7,578
2,359
0
2,311
5,267
12,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,494
Gold Earned
22,536
104
Minions Killed
124
3
Camps Cleared
6
481,783
Distance Traveled
566,390
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,521
752
20
2
2
183,339
2
W
Gilgamesh
6,842
684
22
2
2
203,720
2
L
Terra
5,860
586
23
2
1
162,091
1
L
Anhur
6,302
630
46
5
2
166,244
3
W
Neith
8,173
817
82
8
2
179,331
0
L
Hera
6,332
633
35
4
0
153,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role