Player Matchup

Ares
Ares
JamesDR
Ares
Level 29
God Stats
14W - 5L
1,851 SR
Queue Stats
80W - 39L
1,782 Elo+
Party 2
Discordia
Discordia
XDragonBoiX
Discordia
Level 137
God Stats
10W - 3L
1,879 SR
Queue Stats
154W - 97L
1,639 Elo+
Party 2
Hachiman
Hachiman
zZDreamerBoiZz
Hachiman
Level 46
God Stats
5W - 1L
1,708 SR
Queue Stats
63W - 50L
1,609 Elo+
Party 2
Team Averages
Level 71
1,813 SR
1,677 Elo+

VS

Team Averages
Level 27
1,552 SR
1,460 Elo+
Izanami
Izanami
Boricua-gamer620
Izanami
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 27L
1,500 Elo+
Party 1
Ra
Ra
IAmHercuIes
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Pele
Pele
YT-ChrisThaSage
Pele
Level 45
God Stats
2W - 3L
1,657 SR
Queue Stats
29W - 55L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JamesDR
Ares
10
5 / 0 / 8
6,639
948
2,622
5,864
4,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
XDragonBoiX
Discordia
12
8 / 1 / 10
7,377
1,054
7,447
4,208
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
12
7 / 0 / 13
7,811
1,116
7,299
3,925
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
4,874
696
1,682
7,585
2,400
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 1
4,750
679
576
5,156
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 0
4,965
709
3,415
7,107
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
1
1
Deaths
20
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
5
1
0.1
W
Ares
JamesDR
Ares
5
0
8
9
W
Discordia
XDragonBoiX
Discordia
8
1
10
13
L
1
7
0
0.14
W
Hachiman
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
5,673
13,997
Taken
19,848
6,955
Mitigated
6,741
2,251
Healing
775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,682
1,196
0
123
7,585
2,400
0
3,929
3,358
0
11,587
L
576
162
186
144
5,156
1,586
0
1,916
2,988
7,753
0
W
Ares
JamesDR
Ares
2,622
79
0
205
5,864
4,323
128
327
5,537
8,693
0
W
Discordia
XDragonBoiX
Discordia
7,447
233
0
1,280
4,208
1,336
423
345
3,863
23,813
0
L
3,415
475
0
322
7,107
2,755
0
3,604
3,321
0
8,443
W
Hachiman
7,299
4,815
0
766
3,925
1,296
1,217
108
3,817
0
27,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,827
Gold Earned
14,589
91
Minions Killed
37
6
Camps Cleared
1
426,804
Distance Traveled
322,115
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,874
696
16
2
0
110,773
0
L
Ra
4,750
679
15
2
0
95,565
0
W
Ares
6,639
948
10
1
1
153,108
2
W
Discordia
7,377
1,054
36
5
2
133,999
2
L
Pele
4,965
709
6
1
1
115,777
2
W
Hachiman
7,811
1,116
45
6
3
139,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role