Player Matchup

Ne Zha
Ne Zha
Platinum IV
Agent_SZer0
Ne Zha
Platinum IV
Level 160
God Stats
15W - 4L
1,862 SR
Queue Stats
703W - 697L
1,683 MMR
Solo
Bacchus
Bacchus
Platinum IV
ItsTheRambo
Bacchus
Platinum IV
Level 78
God Stats
147W - 103L
1,660 SR
Queue Stats
236W - 224L
1,681 MMR
Solo
Ra
Ra
Platinum IV
PackmanGaming12
Ra
Platinum IV
Level 149
God Stats
63W - 73L
1,572 SR
Queue Stats
788W - 793L
1,684 MMR
Solo
Medusa
Medusa
Platinum IV
firmgansta17
Medusa
Platinum IV
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 89L
1,830 MMR
Party 2
Ravana
Ravana
Gold II
xPsychoKillerrx
Ravana
Gold II
Level 108
God Stats
15W - 22L
1,396 SR
Queue Stats
291W - 305L
1,549 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,598 SR
1,685 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,677 SR
1,693 MMR
Chaac
Chaac
Gold I
Crummy v3
Chaac
Gold I
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 51L
1,668 MMR
Solo
Sol
Sol
Gold I
GirlPowerAlways
Sol
Gold I
Level 160
God Stats
30W - 27L
1,667 SR
Queue Stats
343W - 343L
1,674 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
GunLord53
Ao Kuang
Gold II
Level 138
God Stats
6W - 5L
1,791 SR
Queue Stats
357W - 347L
1,669 MMR
Solo
Cernunnos
Cernunnos
Gold IV
KaluShe
Cernunnos
Gold IV
Level 158
God Stats
7W - 7L
1,500 SR
Queue Stats
177W - 171L
1,773 MMR
Party 1
Atlas
Atlas
Silver I
Not Rodri v
Atlas
Silver I
Level 160
God Stats
17W - 16L
1,925 SR
Queue Stats
319W - 309L
1,680 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 1 / 8
12,716
606
13,343
15,875
6,811
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ItsTheRambo
Bacchus
16
2 / 0 / 10
10,522
501
7,643
16,816
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 2 / 8
12,040
573
11,972
9,975
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
19
7 / 3 / 4
12,666
603
11,212
12,561
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 5
11,216
534
8,530
15,887
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
LokiGilgameshBastet

VS

Bans
ArachneCliodhnaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crummy v3
Chaac
16
3 / 4 / 5
11,199
533
13,441
24,483
22,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 4 / 1
10,045
478
5,622
13,721
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
GunLord53
Ao Kuang
17
7 / 6 / 1
11,170
532
8,620
19,527
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KaluShe
Cernunnos
19
2 / 2 / 1
11,497
547
8,525
14,637
4,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 3
9,555
455
5,477
13,347
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
19
Kills
13
13
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
1
8
9
L
Chaac
Crummy v3
Chaac
3
4
5
1.38
L
0
4
1
0.13
L
Ao Kuang
GunLord53
Ao Kuang
7
6
1
1.25
W
Bacchus
ItsTheRambo
Bacchus
2
0
10
7
L
Cernunnos
KaluShe
Cernunnos
2
2
1
1.25
L
1
3
3
0.83
W
3
2
8
3.5
W
Medusa
7
3
4
3
W
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,700
Damage
41,685
71,114
Taken
85,715
47,091
Mitigated
51,933
35,990
Healing
28,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
13,343
3,821
0
10,256
15,875
6,811
2,281
4,562
11,313
0
101,786
L
Chaac
Crummy v3
Chaac
13,441
4,438
0
8,836
24,483
22,260
150
3,718
19,843
0
70,554
L
5,622
1,224
0
5,821
13,721
4,090
2,296
3,655
10,066
72,395
5,714
L
Ao Kuang
GunLord53
Ao Kuang
8,620
2,182
0
5,224
19,527
5,641
0
6,177
13,172
80,449
0
W
Bacchus
ItsTheRambo
Bacchus
7,643
713
466
5,695
16,816
21,629
354
3,506
11,521
29,511
9,217
L
Cernunnos
KaluShe
Cernunnos
8,525
4,091
0
7,069
14,637
4,877
2,385
2,513
12,124
0
105,404
L
5,477
1,849
0
1,693
13,347
15,065
123
2,651
10,560
25,234
0
W
11,972
478
3,390
3,197
9,975
3,653
704
6,025
3,950
106,518
0
W
Medusa
11,212
4,755
0
5,309
12,561
4,265
1,662
3,994
8,567
0
93,377
W
8,530
1,760
0
7,677
15,887
10,733
980
3,662
12,225
0
58,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,160
Gold Earned
53,466
650
Minions Killed
604
0
Camps Cleared
0
2,034,297
Distance Traveled
1,968,413
31
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,716
606
154
7
0
486,303
4
L
Chaac
11,199
533
133
6
0
375,694
8
L
Sol
10,045
478
150
7
0
356,580
14
L
Ao Kuang
11,170
532
127
6
0
395,056
3
W
Bacchus
10,522
501
54
3
0
443,378
10
L
Cernunnos
11,497
547
158
8
0
410,988
6
L
Atlas
9,555
455
36
2
0
430,095
7
W
Ra
12,040
573
180
9
0
434,513
8
W
Medusa
12,666
603
144
7
0
297,070
5
W
Ravana
11,216
534
118
6
0
373,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role