Player Matchup

Shiva
Shiva
DONWIZY
Shiva
Level 101
God Stats
5W - 4L
1,451 SR
Queue Stats
215W - 114L
1,686 Elo+
Party 1
Khepri
Khepri
Prismatic_Hero
Khepri
Level 44
God Stats
2W - 1L
1,238 SR
Queue Stats
42W - 57L
1,344 Elo+
Solo
Hun Batz
Hun Batz
Ronnlegend
Hun Batz
Level 123
God Stats
2W - 0L
1,381 SR
Queue Stats
137W - 60L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
Shanchu
Nu Wa
Level 39
God Stats
3W - 3L
1,339 SR
Queue Stats
97W - 48L
1,557 Elo+
Party 1
Bellona
Bellona
UpwindComb96668
Bellona
Level 26
God Stats
1W - 0L
1,236 SR
Queue Stats
50W - 18L
1,272 Elo+
Party 1
Team Averages
Level 67
1,329 SR
1,490 Elo+

VS

Team Averages
Level 66
1,526 SR
1,536 Elo+
Da Ji
Da Ji
DANGOONXRIB
Da Ji
Level 67
God Stats
6W - 4L
1,728 SR
Queue Stats
114W - 111L
1,516 Elo+
Party 2
Vulcan
Vulcan
Dr0smosis
Vulcan
Level 33
God Stats
4W - 3L
1,420 SR
Queue Stats
42W - 20L
1,650 Elo+
Party 2
Shiva
Shiva
SnaggyLeech
Shiva
Level 49
God Stats
53W - 36L
1,466 SR
Queue Stats
256W - 267L
1,438 Elo+
Solo
Hel
Hel
UnfairPath2
Hel
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,597 Elo+
Party 2
Geb
Geb
xoxopaulinexox
Geb
Level 68
God Stats
12W - 6L
1,518 SR
Queue Stats
201W - 219L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DONWIZY
Shiva
12
3 / 0 / 7
7,178
1,436
5,595
4,146
2,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 8
6,724
1,345
1,213
4,383
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Ronnlegend
Hun Batz
12
4 / 0 / 5
7,347
1,469
4,669
2,057
750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Shanchu
Nu Wa
11
1 / 0 / 8
6,483
1,297
4,689
2,639
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 7
6,565
1,313
4,900
4,582
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

410

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,003
1,201
2,940
6,300
2,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Dr0smosis
Vulcan
11
1 / 1 / 1
6,396
1,279
5,774
3,507
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 0 / 1
5,555
1,111
0
430
111
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,112
1,222
2,784
3,191
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 3 / 1
6,032
1,206
3,129
8,800
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
10
Kills
2
2
Deaths
10
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Shiva
DONWIZY
Shiva
3
0
7
6.5
L
Vulcan
Dr0smosis
Vulcan
1
1
1
1.5
W
0
1
8
4
W
Hun Batz
Ronnlegend
Hun Batz
4
0
5
6.5
W
Nu Wa
Shanchu
Nu Wa
1
0
8
5
L
0
0
1
0.5
L
0
1
2
1
W
2
1
7
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
14,627
17,807
Taken
22,228
10,605
Mitigated
8,487
2,175
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,940
254
0
0
6,300
2,032
0
1,364
4,822
0
5,210
W
Shiva
DONWIZY
Shiva
5,595
1,813
390
846
4,146
2,397
0
2,994
1,152
0
17,285
L
Vulcan
Dr0smosis
Vulcan
5,774
1,851
0
0
3,507
1,250
0
816
2,633
21,936
0
W
1,213
88
0
728
4,383
3,292
0
2,470
1,264
13,161
0
W
Hun Batz
Ronnlegend
Hun Batz
4,669
937
0
0
2,057
750
0
1,169
888
0
13,361
W
Nu Wa
Shanchu
Nu Wa
4,689
1,813
0
0
2,639
982
0
2,126
513
12,590
0
L
0
0
0
0
430
111
0
326
46
0
605
L
2,784
223
1,255
532
3,191
1,032
0
300
2,833
15,150
0
W
4,900
1,110
0
211
4,582
3,184
0
2,928
1,654
0
9,344
L
3,129
37
0
393
8,800
4,062
0
2,674
5,992
7,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
30,098
95
Minions Killed
76
6
Camps Cleared
4
508,098
Distance Traveled
432,530
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,003
1,201
1
0
1
97,525
0
W
Shiva
7,178
1,436
21
4
1
111,021
1
L
Vulcan
6,396
1,279
33
7
0
95,982
0
W
Khepri
6,724
1,345
14
3
0
95,108
2
W
Hun Batz
7,347
1,469
27
5
0
111,718
0
W
Nu Wa
6,483
1,297
23
5
3
92,470
0
L
Shiva
5,555
1,111
1
0
1
24,120
0
L
Hel
6,112
1,222
27
5
2
103,866
2
W
Bellona
6,565
1,313
10
2
2
97,781
0
L
Geb
6,032
1,206
14
3
0
111,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role