Player Matchup

Kuzenbo
Kuzenbo
Cornyydogg
Kuzenbo
Level 87
God Stats
102W - 101L
1,445 SR
Queue Stats
178W - 172L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
DietKetchup
Nu Wa
Level 17
God Stats
19W - 19L
1,548 SR
Queue Stats
125W - 121L
1,560 Elo+
Party 1
Izanami
Izanami
kurtz3r
Izanami
Level 68
God Stats
63W - 66L
1,568 SR
Queue Stats
206W - 198L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
roxas_0123
Tsukuyomi
Level 105
God Stats
3W - 3L
1,710 SR
Queue Stats
158W - 136L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
stebanmedina
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,651 Elo+
Solo
Team Averages
Level 69
1,554 SR
1,547 Elo+

VS

Team Averages
Level 74
1,506 SR
1,492 Elo+
Da Ji
Da Ji
Dodgers207
Da Ji
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 51L
1,531 Elo+
Party 3
Charybdis
Charybdis
ItsYaBoyChay
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 44L
1,675 Elo+
Party 3
Artemis
Artemis
Reycactus
Artemis
Level 149
God Stats
7W - 4L
1,453 SR
Queue Stats
207W - 206L
1,526 Elo+
Party 2
Cerberus
Cerberus
SaintVan_
Cerberus
Level 86
God Stats
9W - 8L
1,579 SR
Queue Stats
230W - 273L
1,429 Elo+
Solo
Yemoja
Yemoja
b2000owo
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cornyydogg
Kuzenbo
8
0 / 3 / 0
5,117
465
2,548
8,990
6,774
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 0
6,148
559
6,357
7,223
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kurtz3r
Izanami
9
0 / 5 / 0
5,657
514
4,296
7,405
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
roxas_0123
Tsukuyomi
11
2 / 3 / 1
6,518
593
3,678
8,057
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
stebanmedina
Sun Wukong
11
0 / 2 / 0
6,191
563
2,600
5,728
3,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
7 / 1 / 1
7,066
642
6,712
6,686
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ItsYaBoyChay
Charybdis
12
4 / 1 / 1
6,792
617
5,448
8,100
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Reycactus
Artemis
11
6 / 0 / 1
6,780
616
8,484
8,115
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SaintVan_
Cerberus
11
1 / 1 / 2
6,549
595
3,545
6,067
4,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
b2000owo
Yemoja
10
1 / 0 / 6
6,487
590
3,584
5,191
2,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
19
19
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cornyydogg
Kuzenbo
0
3
0
0
L
1
6
0
0.17
W
Da Ji
7
1
1
7.5
W
Charybdis
ItsYaBoyChay
Charybdis
4
1
1
4.5
W
Artemis
Reycactus
Artemis
6
0
1
6.5
W
Cerberus
SaintVan_
Cerberus
1
1
2
2
W
Yemoja
b2000owo
Yemoja
1
0
6
4
L
Izanami
kurtz3r
Izanami
0
5
0
0
L
Tsukuyomi
roxas_0123
Tsukuyomi
2
3
1
0.83
L
Sun Wukong
stebanmedina
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
27,773
37,403
Taken
34,159
15,946
Mitigated
13,660
9,188
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cornyydogg
Kuzenbo
2,548
1,012
104
2,607
8,990
6,774
100
2,511
6,479
13,059
0
L
6,357
1,713
0
1,020
7,223
1,446
33
162
7,061
34,522
0
W
Da Ji
6,712
1,938
0
593
6,686
2,533
225
1,122
5,470
0
32,972
W
Charybdis
ItsYaBoyChay
Charybdis
5,448
2,436
0
2,835
8,100
2,223
593
3,400
4,512
0
48,490
W
Artemis
Reycactus
Artemis
8,484
4,693
2
1,153
8,115
2,360
648
1,867
6,186
0
47,195
W
Cerberus
SaintVan_
Cerberus
3,545
408
0
1,937
6,067
4,127
0
484
5,521
32,132
0
W
Yemoja
b2000owo
Yemoja
3,584
939
3,040
1,979
5,191
2,417
312
1,562
3,565
16,053
0
L
Izanami
kurtz3r
Izanami
4,296
2,714
0
1,414
7,405
1,402
23
876
6,529
0
36,049
L
Tsukuyomi
roxas_0123
Tsukuyomi
3,678
1,061
0
3,061
8,057
2,445
0
161
7,896
0
32,132
L
Sun Wukong
stebanmedina
Sun Wukong
2,600
1,405
0
982
5,728
3,879
0
3,419
2,309
0
32,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
33,674
323
Minions Killed
376
0
Camps Cleared
0
1,059,477
Distance Traveled
1,064,685
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,117
465
17
2
0
216,660
3
L
Nu Wa
6,148
559
63
6
0
182,137
3
W
Da Ji
7,066
642
70
6
0
261,731
3
W
Charybdis
6,792
617
93
8
0
197,767
2
W
Artemis
6,780
616
92
8
0
186,231
1
W
Cerberus
6,549
595
90
8
0
215,267
4
W
Yemoja
6,487
590
31
3
0
203,689
6
L
Izanami
5,657
514
89
8
0
201,089
2
L
Tsukuyomi
6,518
593
82
7
0
273,991
3
L
Sun Wukong
6,191
563
72
7
0
185,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role