Player Matchup

Discordia
Discordia
 
Discordia
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Claxosaur
Ganesha
Level 153
God Stats
14W - 5L
1,872 SR
Queue Stats
815W - 315L
1,716 Elo+
Party 2
Hou Yi
Hou Yi
Naxarai
Hou Yi
Level 160
God Stats
35W - 12L
1,940 SR
Queue Stats
215W - 78L
1,722 Elo+
Party 2
Team Averages
Level 117
1,771 SR
1,646 Elo+

VS

Team Averages
Level 57
1,712 SR
1,527 Elo+
Susano
Susano
Beasthitower
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,417 Elo+
Party 1
Scylla
Scylla
Damocles000
Scylla
Level 125
God Stats
5W - 5L
1,925 SR
Queue Stats
128W - 117L
1,614 Elo+
Party 1
Bacchus
Bacchus
Dapootang
Bacchus
Level 42
God Stats
16W - 9L
1,710 SR
Queue Stats
73W - 65L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 4 / 10
8,917
811
9,250
5,300
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Claxosaur
Ganesha
13
0 / 2 / 19
9,246
841
7,369
11,918
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Naxarai
Hou Yi
15
15 / 4 / 4
10,918
993
19,061
10,724
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 10 / 4
7,743
704
4,659
11,302
3,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
13
8 / 4 / 0
9,612
874
10,519
11,033
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Dapootang
Bacchus
11
1 / 5 / 6
8,263
751
4,675
16,818
18,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
10
10
Deaths
19
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
4
10
2.25
L
Susano
1
10
4
0.3
W
Ganesha
Claxosaur
Ganesha
0
2
19
4.75
L
Scylla
8
4
0
2
L
Bacchus
Dapootang
Bacchus
1
5
6
0.8
W
Hou Yi
Naxarai
Hou Yi
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
19,853
27,942
Taken
39,153
18,699
Mitigated
25,418
8,511
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,250
1,086
0
250
5,300
2,143
186
2,365
2,831
23,401
0
L
Susano
4,659
1,835
0
1,115
11,302
3,148
0
5,053
5,937
0
12,797
W
Ganesha
Claxosaur
Ganesha
7,369
1,067
395
4,799
11,918
10,462
42
4,394
7,284
19,970
0
L
Scylla
10,519
1,425
0
1,388
11,033
3,691
0
4,442
6,093
29,192
0
L
Bacchus
Dapootang
Bacchus
4,675
941
0
2,479
16,818
18,579
0
6,370
9,621
9,839
0
W
Hou Yi
Naxarai
Hou Yi
19,061
9,002
0
3,067
10,724
6,094
583
8,106
2,368
0
37,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
25,618
116
Minions Killed
74
8
Camps Cleared
3
589,337
Distance Traveled
572,716
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,917
811
54
5
3
206,259
4
L
Susano
7,743
704
16
1
0
169,350
2
W
Ganesha
9,246
841
3
0
0
219,508
3
L
Scylla
9,612
874
49
4
3
201,328
2
L
Bacchus
8,263
751
9
1
0
202,038
1
W
Hou Yi
10,918
993
59
5
5
163,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role