Player Matchup

Thanatos
Thanatos
BigJayDawg90
Thanatos
Level 160
God Stats
15W - 30L
1,430 SR
Queue Stats
571W - 622L
1,326 Elo+
Solo
Bellona
Bellona
LiftedDrake7108
Bellona
Level 29
God Stats
7W - 7L
1,238 SR
Queue Stats
122W - 155L
1,283 Elo+
Party 1
Geb
Geb
ONEHUGETHUMB55
Geb
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 187L
1,295 Elo+
Party 1
Zeus
Zeus
UniqueSkills896
Zeus
Level 53
God Stats
16W - 9L
1,582 SR
Queue Stats
190W - 216L
1,347 Elo+
Party 1
Medusa
Medusa
Zer0Po1ntz
Medusa
Level 101
God Stats
0W - 3L
1,310 SR
Queue Stats
364W - 389L
1,328 Elo+
Party 1
Team Averages
Level 75
1,412 SR
1,316 Elo+

VS

Team Averages
Level 71
1,540 SR
1,346 Elo+
Skadi
Skadi
Flirsk
Skadi
Level 62
God Stats
26W - 22L
1,313 SR
Queue Stats
48W - 63L
1,299 Elo+
Solo
Bakasura
Bakasura
Stroker1981
Bakasura
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
103W - 98L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
coachmw
Kukulkan
Level 89
God Stats
13W - 8L
1,356 SR
Queue Stats
63W - 76L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
fermagalol
Ah Puch
Level 68
God Stats
8W - 1L
1,937 SR
Queue Stats
72W - 88L
1,338 Elo+
Party 3
Nike
Nike
veniytocamelo12
Nike
Level 51
God Stats
8W - 4L
1,595 SR
Queue Stats
73W - 108L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigJayDawg90
Thanatos
9
2 / 1 / 0
5,175
518
2,860
6,607
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,697
570
4,981
6,248
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 6 / 2
4,683
468
1,956
10,311
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,559
556
1,602
2,567
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zer0Po1ntz
Medusa
7
0 / 7 / 0
4,127
413
2,834
8,497
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flirsk
Skadi
10
11 / 0 / 1
6,762
676
6,588
5,388
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Stroker1981
Bakasura
9
2 / 0 / 3
5,496
550
1,436
5,340
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
coachmw
Kukulkan
10
1 / 0 / 0
5,601
560
968
2,447
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
fermagalol
Ah Puch
9
1 / 2 / 12
5,702
570
9,533
5,422
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 0
5,632
563
3,471
7,253
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigJayDawg90
Thanatos
2
1
0
2
W
Skadi
Flirsk
Skadi
11
0
1
11.5
L
2
1
0
2
L
0
6
2
0.17
W
Bakasura
Stroker1981
Bakasura
2
0
3
3.5
L
0
1
0
0
L
Medusa
Zer0Po1ntz
Medusa
0
7
0
0
W
Kukulkan
coachmw
Kukulkan
1
0
0
1
W
Ah Puch
fermagalol
Ah Puch
1
2
12
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,233
Damage
21,996
34,230
Taken
25,850
11,435
Mitigated
6,991
10,642
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigJayDawg90
Thanatos
2,860
303
103
5,247
6,607
1,898
0
1,430
5,152
0
22,284
W
Skadi
Flirsk
Skadi
6,588
4,111
0
3,171
5,388
1,296
130
907
4,481
0
33,385
L
4,981
1,478
0
2,008
6,248
2,944
794
0
6,248
0
22,546
L
1,956
505
0
1,426
10,311
4,089
0
5,159
5,141
7,625
0
W
Bakasura
Stroker1981
Bakasura
1,436
994
0
3,024
5,340
1,471
523
402
4,898
0
17,653
L
1,602
225
0
475
2,567
653
0
768
1,799
28,152
0
L
Medusa
Zer0Po1ntz
Medusa
2,834
1,089
0
1,383
8,497
1,851
228
3,144
5,353
0
19,615
W
Kukulkan
coachmw
Kukulkan
968
0
0
610
2,447
653
300
1,088
1,231
30,013
0
W
Ah Puch
fermagalol
Ah Puch
9,533
792
48
1,992
5,422
1,458
318
993
4,429
27,593
0
W
3,471
835
0
587
7,253
2,113
0
0
7,253
0
32,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,241
Gold Earned
29,193
216
Minions Killed
279
0
Camps Cleared
0
966,660
Distance Traveled
916,342
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,175
518
47
5
0
219,810
4
W
Skadi
6,762
676
53
5
0
170,793
1
L
Bellona
5,697
570
54
5
0
206,088
1
L
Geb
4,683
468
15
2
0
182,582
0
W
Bakasura
5,496
550
49
5
0
228,009
0
L
Zeus
5,559
556
71
7
0
183,699
1
L
Medusa
4,127
413
29
3
0
174,481
0
W
Kukulkan
5,601
560
63
6
0
156,183
3
W
Ah Puch
5,702
570
41
4
0
173,691
2
W
Nike
5,632
563
73
7
0
187,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role