Player Matchup

Chaac
Chaac
ElectricGrizz
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,624 Elo+
Party 2
Chiron
Chiron
pvt koleshnacav
Chiron
Level 106
God Stats
1W - 0L
1,255 SR
Queue Stats
26W - 20L
1,567 Elo+
Party 2
Scylla
Scylla
reelfrostyy
Scylla
Level 63
God Stats
20W - 27L
1,456 SR
Queue Stats
301W - 319L
1,387 Elo+
Solo
Team Averages
Level 60
1,404 SR
1,526 Elo+

VS

Team Averages
Level 57
1,702 SR
1,471 Elo+
Chang'e
Chang'e
B2L_KingKev2
Chang'e
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,114 Elo+
Solo
Baron Samedi
Baron Samedi
Jigly Melons
Baron Samedi
Level 27
God Stats
33W - 16L
1,741 SR
Queue Stats
121W - 63L
1,658 Elo+
Party 1
Ymir
Ymir
Novehx
Ymir
Level 80
God Stats
1W - 2L
1,865 SR
Queue Stats
100W - 59L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,303
861
2,326
3,395
1,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 0 / 2
4,805
961
1,940
1,881
805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
7
1 / 1 / 3
4,577
915
3,300
2,219
715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B2L_KingKev2
Chang'e
3
0 / 0 / 0
3,425
685
0
67
13
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Jigly Melons
Baron Samedi
8
1 / 1 / 0
4,214
843
2,010
3,517
1,592
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Novehx
Ymir
7
0 / 3 / 1
4,099
820
1,045
6,347
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
1
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B2L_KingKev2
Chang'e
0
0
0
0
W
1
0
1
1.5
L
Baron Samedi
Jigly Melons
Baron Samedi
1
1
0
1
L
Ymir
Novehx
Ymir
0
3
1
0.17
W
2
0
2
3
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,566
Damage
3,055
7,495
Taken
9,931
3,512
Mitigated
4,681
1,595
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B2L_KingKev2
Chang'e
0
0
0
0
67
13
0
0
67
526
0
W
2,326
473
0
557
3,395
1,992
44
1,058
2,337
0
7,893
L
Baron Samedi
Jigly Melons
Baron Samedi
2,010
142
122
867
3,517
1,592
0
1,437
1,916
10,949
0
L
Ymir
Novehx
Ymir
1,045
46
181
1,098
6,347
3,076
0
1,659
4,474
5,338
0
W
1,940
564
355
593
1,881
805
432
1,007
874
0
12,500
W
Scylla
3,300
179
0
90
2,219
715
337
1,131
1,088
7,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,685
Gold Earned
11,738
43
Minions Killed
33
3
Camps Cleared
3
266,481
Distance Traveled
203,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,425
685
0
0
0
14,754
0
W
Chaac
4,303
861
10
2
0
94,028
0
L
Baron Samedi
4,214
843
27
5
2
99,846
2
L
Ymir
4,099
820
6
1
1
89,100
1
W
Chiron
4,805
961
24
5
2
92,125
0
W
Scylla
4,577
915
9
2
1
80,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role