Player Matchup

Ullr
Ullr
A Broke Junkie
Ullr
Level 146
God Stats
21W - 18L
1,632 SR
Queue Stats
412W - 300L
1,619 Elo+
Party 1
Cabrakan
Cabrakan
JAMMERTIME6969
Cabrakan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 30L
1,679 Elo+
Party 1
Merlin
Merlin
JoeByronn
Merlin
Level 36
God Stats
7W - 4L
1,689 SR
Queue Stats
34W - 20L
1,742 Elo+
Party 1
Shiva
Shiva
JoeDirté
Shiva
Level 157
God Stats
2W - 2L
1,624 SR
Queue Stats
11W - 8L
1,834 Elo+
Party 1
Loki
Loki
newt404
Loki
Level 96
God Stats
1W - 1L
1,275 SR
Queue Stats
88W - 77L
1,401 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,655 Elo+

VS

Team Averages
Level 39
1,646 SR
1,539 Elo+
Ah Muzen Cab
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
Level 38
God Stats
8W - 6L
1,878 SR
Queue Stats
250W - 282L
1,571 Elo+
Party 3
Atlas
Atlas
Coobertson
Atlas
Level 28
God Stats
3W - 3L
1,510 SR
Queue Stats
49W - 47L
1,628 Elo+
Party 3
Achilles
Achilles
adct92
Achilles
Level 49
God Stats
4W - 4L
1,580 SR
Queue Stats
53W - 56L
1,465 Elo+
Party 2
Poseidon
Poseidon
whynogankmid
Poseidon
Level 39
God Stats
8W - 8L
1,679 SR
Queue Stats
60W - 67L
1,508 Elo+
Party 2
Nemesis
Nemesis
yusefdx96
Nemesis
Level 39
God Stats
14W - 18L
1,582 SR
Queue Stats
1,012W - 996L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
14,415
627
10,228
14,209
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
18
3 / 0 / 10
12,591
547
6,535
16,003
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
JoeByronn
Merlin
20
5 / 2 / 7
14,309
622
14,054
9,118
3,704
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
JoeDirté
Shiva
20
6 / 1 / 7
13,884
604
16,342
21,122
19,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
newt404
Loki
20
5 / 2 / 4
14,371
625
11,441
16,408
6,523
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
19
0 / 3 / 0
11,067
481
6,649
12,823
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
14
0 / 5 / 1
9,160
398
6,722
18,333
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
adct92
Achilles
15
0 / 5 / 2
8,964
390
7,610
17,588
20,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
whynogankmid
Poseidon
18
5 / 4 / 0
11,210
487
10,750
11,249
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
yusefdx96
Nemesis
19
1 / 7 / 3
11,161
485
8,803
18,149
10,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
6
6
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
0
3
0
0
L
Atlas
0
5
1
0.1
W
Cabrakan
3
0
10
8
W
Merlin
JoeByronn
Merlin
5
2
7
4.25
W
Shiva
JoeDirté
Shiva
6
1
7
9.5
L
Achilles
adct92
Achilles
0
5
2
0.2
W
Loki
newt404
Loki
5
2
4
3.5
L
Poseidon
whynogankmid
Poseidon
5
4
0
1.25
L
Nemesis
yusefdx96
Nemesis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,600
Damage
40,534
76,860
Taken
78,142
55,385
Mitigated
57,772
28,075
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,228
4,006
0
6,815
14,209
6,095
6,793
3,140
11,069
0
124,873
L
Ah Muzen Cab
CAPTD0D0
Ah Muzen Cab
6,649
2,375
0
4,517
12,823
4,879
2,518
2,061
10,762
0
108,036
L
Atlas
6,722
2,363
0
1,858
18,333
18,477
0
7,406
10,725
38,635
0
W
Cabrakan
6,535
704
506
4,634
16,003
19,829
517
5,758
9,532
35,959
5,098
W
Merlin
JoeByronn
Merlin
14,054
973
387
3,832
9,118
3,704
468
3,863
5,255
112,582
2,159
W
Shiva
JoeDirté
Shiva
16,342
2,808
288
2,327
21,122
19,234
274
3,907
17,215
0
84,079
L
Achilles
adct92
Achilles
7,610
3,936
0
2,358
17,588
20,257
0
3,991
13,481
794
44,923
W
Loki
newt404
Loki
11,441
3,632
0
9,286
16,408
6,523
1,552
3,837
12,571
0
133,941
L
Poseidon
whynogankmid
Poseidon
10,750
1,029
0
2,480
11,249
3,687
0
2,665
8,356
67,302
0
L
Nemesis
yusefdx96
Nemesis
8,803
4,105
49
1,476
18,149
10,472
962
3,296
14,691
0
83,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,570
Gold Earned
51,562
801
Minions Killed
602
0
Camps Cleared
0
2,198,278
Distance Traveled
2,196,729
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,415
627
214
9
0
424,276
6
L
Ah Muzen Cab
11,067
481
202
9
0
439,685
4
L
Atlas
9,160
398
33
1
0
424,853
8
W
Cabrakan
12,591
547
61
3
0
424,233
7
W
Merlin
14,309
622
188
8
0
416,046
5
W
Shiva
13,884
604
133
6
0
438,899
1
L
Achilles
8,964
390
90
4
0
402,549
4
W
Loki
14,371
625
205
9
0
494,824
9
L
Poseidon
11,210
487
139
6
0
457,709
3
L
Nemesis
11,161
485
138
6
0
471,933
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role