Player Matchup

Jormungandr
Jormungandr
Davidsag
Jormungandr
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 56L
1,562 Elo+
Party 2
Neith
Neith
andres9911
Neith
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 45L
1,562 Elo+
Party 2
Ao Kuang
Ao Kuang
checholini
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,607 Elo+
Party 2
Team Averages
Level 116
1,500 SR
1,577 Elo+

VS

Team Averages
Level 134
1,431 SR
1,552 Elo+
Nu Wa
Nu Wa
KatieFoo32
Nu Wa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 130L
1,488 Elo+
Party 1
Tiamat
Tiamat
RockinRoland
Tiamat
Level 157
God Stats
1W - 0L
1,294 SR
Queue Stats
46W - 40L
1,668 Elo+
Party 1
Vulcan
Vulcan
Wamfer
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Davidsag
Jormungandr
13
1 / 5 / 3
8,884
635
6,964
11,298
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
15
3 / 2 / 1
9,648
689
8,136
11,607
3,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
checholini
Ao Kuang
13
1 / 5 / 1
8,562
612
4,546
13,223
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
3 / 0 / 8
10,038
717
12,052
6,222
1,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
15
3 / 2 / 5
9,879
706
9,612
8,376
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Wamfer
Vulcan
16
6 / 3 / 5
10,920
780
9,619
8,457
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Davidsag
Jormungandr
1
5
3
0.5
W
Nu Wa
3
0
8
7
W
Tiamat
3
2
5
2.75
W
Vulcan
Wamfer
Vulcan
6
3
5
2.83
L
Neith
3
2
1
1.75
L
Ao Kuang
checholini
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
31,283
36,128
Taken
23,055
11,160
Mitigated
12,138
4,979
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Davidsag
Jormungandr
6,964
819
0
437
11,298
4,247
0
9,426
1,650
33,374
0
W
Nu Wa
12,052
5,005
0
240
6,222
1,876
1,474
2,192
4,030
37,068
0
W
Tiamat
9,612
593
0
2,032
8,376
5,172
140
4,666
3,710
27,463
0
W
Vulcan
Wamfer
Vulcan
9,619
4,544
0
765
8,457
5,090
507
4,359
4,098
30,909
0
L
Neith
8,136
1,364
0
2,547
11,607
3,297
0
10,178
1,099
0
58,658
L
Ao Kuang
checholini
Ao Kuang
4,546
985
0
1,995
13,223
3,616
0
11,107
1,842
12,012
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
30,837
207
Minions Killed
154
7
Camps Cleared
5
733,527
Distance Traveled
817,300
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,884
635
50
4
1
228,660
4
W
Nu Wa
10,038
717
51
4
1
257,406
2
W
Tiamat
9,879
706
41
3
3
274,634
0
W
Vulcan
10,920
780
62
4
1
285,260
2
L
Neith
9,648
689
132
9
4
244,678
4
L
Ao Kuang
8,562
612
25
2
2
260,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role