Player Matchup

Susano
Susano
 
Susano
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DW799
Nox
Level 98
God Stats
1W - 4L
1,722 SR
Queue Stats
149W - 192L
1,594 Elo+
Party 1
Izanami
Izanami
WhySoSerius123
Izanami
Level 127
God Stats
70W - 49L
1,577 SR
Queue Stats
210W - 207L
1,546 Elo+
Solo
Artio
Artio
coldpedro164
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 231L
1,522 Elo+
Party 1
Team Averages
Level 126
1,560 SR
1,533 Elo+

VS

Team Averages
Level 142
1,602 SR
1,544 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BruxaBaratuxaa
Ao Kuang
Level 157
God Stats
94W - 48L
1,522 SR
Queue Stats
536W - 345L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
Strik33r
Gilgamesh
Level 133
God Stats
2W - 1L
1,751 SR
Queue Stats
29W - 25L
1,552 Elo+
Solo
Artio
Artio
duvisk
Artio
Level 160
God Stats
50W - 35L
1,737 SR
Queue Stats
648W - 610L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 3 / 1
4,568
457
2,186
4,134
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
 
Fafnir
5
0 / 4 / 0
4,372
437
2,297
9,131
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
DW799
Nox
7
0 / 3 / 1
4,765
477
2,096
3,318
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
5,802
580
6,600
7,160
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 6 / 0
4,887
489
3,469
10,472
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 6
6,323
632
6,647
4,540
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
8
2 / 1 / 0
4,950
495
3,807
5,543
1,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
11
6 / 1 / 3
6,195
620
6,017
7,151
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Strik33r
Gilgamesh
12
6 / 0 / 1
7,000
700
6,421
6,033
2,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
duvisk
Artio
9
2 / 0 / 7
5,138
514
3,353
7,286
2,784
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
3
1
0.5
L
Fafnir
 
Fafnir
0
4
0
0
W
Poseidon
 
Poseidon
3
1
6
6
W
Skadi
 
Skadi
2
1
0
2
W
Ao Kuang
6
1
3
7.5
L
Nox
DW799
Nox
0
3
1
0.17
W
Gilgamesh
Strik33r
Gilgamesh
6
0
1
6.5
L
1
3
0
0.33
L
1
6
0
0.17
W
Artio
duvisk
Artio
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
26,245
34,215
Taken
30,553
13,683
Mitigated
9,397
7,258
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,186
253
0
290
4,134
1,175
0
2,563
1,571
0
12,973
L
Fafnir
 
Fafnir
2,297
623
0
1,955
9,131
4,446
0
5,784
3,347
8,099
0
W
Poseidon
 
Poseidon
6,647
1,094
0
491
4,540
1,199
152
1,769
2,727
43,858
0
W
Skadi
 
Skadi
3,807
2,136
0
1,948
5,543
1,102
234
152
5,391
0
24,202
W
Ao Kuang
6,017
1,563
0
1,089
7,151
2,162
0
1,264
5,772
37,770
0
L
Nox
DW799
Nox
2,096
682
0
545
3,318
863
33
2,247
1,071
18,612
0
W
Gilgamesh
Strik33r
Gilgamesh
6,421
1,989
0
1,364
6,033
2,150
0
1,680
4,118
0
36,832
L
6,600
4,595
0
2,170
7,160
1,794
0
1,527
5,633
0
44,010
L
3,469
811
0
2,298
10,472
5,405
0
3,896
6,576
16,256
0
W
Artio
duvisk
Artio
3,353
350
1,252
2,995
7,286
2,784
0
2,455
4,683
14,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,394
Gold Earned
29,606
204
Minions Killed
300
0
Camps Cleared
0
865,606
Distance Traveled
999,576
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,568
457
30
3
0
116,903
1
L
Fafnir
4,372
437
14
1
0
188,703
2
W
Poseidon
6,323
632
77
8
0
195,013
5
W
Skadi
4,950
495
49
5
0
190,459
3
W
Ao Kuang
6,195
620
70
7
0
207,329
1
L
Nox
4,765
477
49
5
0
175,748
4
W
Gilgamesh
7,000
700
81
8
0
205,669
4
L
Izanami
5,802
580
87
9
0
182,804
2
L
Artio
4,887
489
24
2
0
201,448
4
W
Artio
5,138
514
23
2
0
201,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role