Player Matchup

Chang'e
Chang'e
ChaoticZro
Chang'e
Level 87
God Stats
15W - 18L
1,473 SR
Queue Stats
126W - 151L
1,380 Elo+
Solo
Charybdis
Charybdis
Sabellabel
Charybdis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,192 Elo+
Party 2
Cthulhu
Cthulhu
wingedepyon45
Cthulhu
Level 98
God Stats
0W - 2L
1,348 SR
Queue Stats
9W - 14L
1,282 Elo+
Party 2
Team Averages
Level 98
1,440 SR
1,285 Elo+

VS

Team Averages
Level 90
1,499 SR
1,447 Elo+
Cthulhu
Cthulhu
Dovakiin679181
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Zeus
Zeus
FatKewch
Zeus
Level 106
God Stats
18W - 13L
1,644 SR
Queue Stats
167W - 167L
1,553 Elo+
Party 1
Loki
Loki
IIrxckzII
Loki
Level 58
God Stats
21W - 31L
1,354 SR
Queue Stats
112W - 139L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaoticZro
Chang'e
11
0 / 5 / 5
6,917
692
4,870
9,086
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Sabellabel
Charybdis
10
2 / 5 / 3
7,368
737
3,286
10,790
3,757
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
11
4 / 4 / 1
7,887
789
5,370
10,771
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
8,390
839
5,315
11,883
11,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
3 / 1 / 10
8,030
803
13,621
4,968
1,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
13
7 / 3 / 7
8,568
857
6,121
7,080
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
14
14
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChaoticZro
Chang'e
0
5
5
0.5
W
4
2
9
4.25
W
Zeus
3
1
10
8
W
Loki
7
3
7
3.5
L
Charybdis
Sabellabel
Charybdis
2
5
3
0.7
L
Cthulhu
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,526
Damage
25,057
30,647
Taken
23,931
17,430
Mitigated
16,091
7,033
Healing
3,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChaoticZro
Chang'e
4,870
71
683
2,801
9,086
3,466
0
5,016
4,070
22,796
0
W
5,315
604
0
1,651
11,883
11,976
139
4,793
6,777
15,299
0
W
Zeus
13,621
1,080
0
1,020
4,968
1,534
1,003
1,811
3,043
37,565
0
W
Loki
6,121
1,407
0
366
7,080
2,581
508
3,245
3,722
0
19,352
L
Charybdis
Sabellabel
Charybdis
3,286
1,844
202
989
10,790
3,757
1,363
7,671
3,119
0
11,205
L
Cthulhu
5,370
483
418
1,940
10,771
10,207
442
6,555
4,216
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
24,988
80
Minions Killed
113
3
Camps Cleared
6
531,814
Distance Traveled
550,182
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,917
692
48
5
3
173,153
0
W
Cthulhu
8,390
839
18
2
0
189,672
2
W
Zeus
8,030
803
67
7
3
165,129
3
W
Loki
8,568
857
28
3
3
195,381
2
L
Charybdis
7,368
737
15
2
0
178,339
4
L
Cthulhu
7,887
789
17
2
0
180,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role